Player Matchup

Olorun
Olorun
GodOnAWheel
Olorun
Level 137
God Stats
51W - 41L
1,564 SR
Queue Stats
125W - 111L
1,585 Elo+
Party 2
Thanatos
Thanatos
RoccoIsNice
Thanatos
Level 85
God Stats
1W - 2L
1,399 SR
Queue Stats
256W - 229L
1,563 Elo+
Solo
Cerberus
Cerberus
Trashcan1014787
Cerberus
Level 94
God Stats
4W - 2L
1,449 SR
Queue Stats
291W - 313L
1,523 Elo+
Solo
Neith
Neith
YasGawd
Neith
Level 124
God Stats
44W - 42L
1,536 SR
Queue Stats
130W - 125L
1,578 Elo+
Party 2
Amaterasu
Amaterasu
loki230288
Amaterasu
Level 154
God Stats
2W - 1L
1,538 SR
Queue Stats
163W - 139L
1,553 Elo+
Solo
Team Averages
Level 119
1,497 SR
1,560 Elo+

VS

Team Averages
Level 108
1,780 SR
1,533 Elo+
Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
FartPickles
Chronos
Level 71
God Stats
0W - 2L
1,872 SR
Queue Stats
41W - 43L
1,555 Elo+
Party 3
Artemis
Artemis
NoobTuber916
Artemis
Level 146
God Stats
2W - 1L
1,936 SR
Queue Stats
37W - 29L
1,576 Elo+
Party 3
Sobek
Sobek
VersceWade
Sobek
Level 61
God Stats
0W - 1L
1,785 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
hyjinxt
Chaac
Level 137
God Stats
2W - 1L
1,805 SR
Queue Stats
58W - 55L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
7 / 1 / 8
12,886
805
22,167
15,804
9,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
RoccoIsNice
Thanatos
20
8 / 1 / 10
12,343
771
13,757
13,092
8,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
18
2 / 1 / 18
11,438
715
20,517
19,261
13,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
YasGawd
Neith
20
5 / 2 / 13
12,524
783
18,967
11,077
6,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
loki230288
Amaterasu
19
2 / 1 / 14
11,541
721
12,183
20,966
18,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
3 / 4 / 2
11,031
689
13,344
19,166
12,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
FartPickles
Chronos
18
1 / 5 / 3
10,863
679
7,473
18,841
9,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
NoobTuber916
Artemis
18
1 / 4 / 4
10,750
672
19,959
12,367
5,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
14
0 / 8 / 4
9,679
605
5,243
27,262
36,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
hyjinxt
Chaac
17
1 / 3 / 3
10,206
638
12,900
23,579
27,202
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
24
Kills
6
6
Deaths
24
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
4
2
1
L
Chronos
FartPickles
Chronos
1
5
3
0.5
W
Olorun
7
1
8
11
L
Artemis
NoobTuber916
Artemis
1
4
4
0.75
W
Thanatos
RoccoIsNice
Thanatos
8
1
10
13
W
Cerberus
2
1
18
11
L
Sobek
0
8
4
0.25
W
Neith
YasGawd
Neith
5
2
13
5.75
L
Chaac
hyjinxt
Chaac
1
3
3
0.83
W
Amaterasu
loki230288
Amaterasu
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,591
Damage
58,919
80,200
Taken
101,215
55,954
Mitigated
91,608
44,209
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
13,344
1,896
0
887
19,166
12,039
0
6,977
12,189
0
28,686
L
Chronos
FartPickles
Chronos
7,473
3,240
0
3,021
18,841
9,816
692
6,134
12,707
46,752
2,669
W
Olorun
22,167
11,117
2,448
8,793
15,804
9,961
5,403
2,311
13,056
63,978
3,764
L
Artemis
NoobTuber916
Artemis
19,959
8,220
0
1,552
12,367
5,638
1,094
6,861
5,506
0
61,917
W
Thanatos
RoccoIsNice
Thanatos
13,757
2,727
0
12,197
13,092
8,315
736
1,797
11,295
0
51,931
W
Cerberus
20,517
735
1,477
6,764
19,261
13,120
196
2,508
16,584
45,071
0
L
Sobek
5,243
353
308
2,221
27,262
36,913
170
9,051
18,211
8,903
0
W
Neith
YasGawd
Neith
18,967
8,846
535
2,921
11,077
6,013
2,820
1,930
8,679
0
67,599
L
Chaac
hyjinxt
Chaac
12,900
475
449
6,966
23,579
27,202
101
12,007
11,572
204
38,072
W
Amaterasu
loki230288
Amaterasu
12,183
4,072
0
9,074
20,966
18,545
1,076
3,636
16,674
0
33,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,732
Gold Earned
52,529
379
Minions Killed
279
0
Camps Cleared
0
1,788,051
Distance Traveled
1,458,348
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,031
689
54
3
0
349,709
3
L
Chronos
10,863
679
78
5
0
286,205
2
W
Olorun
12,886
805
100
6
0
334,203
1
L
Artemis
10,750
672
95
6
0
263,886
2
W
Thanatos
12,343
771
57
4
0
368,098
2
W
Cerberus
11,438
715
67
4
0
359,811
5
L
Sobek
9,679
605
8
1
0
222,050
0
W
Neith
12,524
783
111
7
0
345,783
2
L
Chaac
10,206
638
44
3
0
336,498
0
W
Amaterasu
11,541
721
44
3
0
380,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role