Player Matchup

Chang'e
Chang'e
Fireymoon14
Chang'e
Level 26
God Stats
1W - 1L
1,278 SR
Queue Stats
6W - 10L
1,329 Elo+
Party 1
Susano
Susano
GreeNebula
Susano
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,483 Elo+
Party 4
Bellona
Bellona
GxOutShinedxG
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,329 Elo+
Party 1
Bastet
Bastet
Krishnah
Bastet
Level 103
God Stats
1W - 1L
1,310 SR
Queue Stats
72W - 68L
1,344 Elo+
Party 4
King Arthur
King Arthur
orangepinkman
King Arthur
Level 24
God Stats
1W - 3L
1,304 SR
Queue Stats
60W - 81L
1,338 Elo+
Party 4
Team Averages
Level 58
1,378 SR
1,365 Elo+

VS

Team Averages
Level 95
1,376 SR
1,433 Elo+
Arachne
Arachne
Synesthesia7445
Arachne
Level 88
God Stats
2W - 8L
1,445 SR
Queue Stats
196W - 208L
1,429 Elo+
Party 3
Horus
Horus
ZeoRanger1010
Horus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,442 Elo+
Party 2
Tiamat
Tiamat
christhechaotic
Tiamat
Level 26
God Stats
0W - 2L
1,298 SR
Queue Stats
59W - 63L
1,415 Elo+
Party 2
Thanatos
Thanatos
mariana02267
Thanatos
Level 116
God Stats
0W - 5L
1,113 SR
Queue Stats
152W - 161L
1,445 Elo+
Party 3
Artio
Artio
xWiccan
Artio
Level 149
God Stats
2W - 2L
1,524 SR
Queue Stats
56W - 60L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fireymoon14
Chang'e
19
3 / 8 / 17
11,963
665
24,299
25,024
17,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
GreeNebula
Susano
20
6 / 10 / 15
13,224
735
23,472
24,426
12,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
20
5 / 8 / 15
13,582
755
17,948
30,312
33,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Krishnah
Bastet
20
5 / 6 / 16
13,347
742
23,677
29,949
14,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
orangepinkman
King Arthur
20
7 / 6 / 14
13,163
731
25,231
31,215
27,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 15
12,219
679
19,584
25,705
18,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
4 / 6 / 25
12,117
673
18,847
29,759
51,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 9 / 15
11,798
655
19,856
25,619
20,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thanatos
mariana02267
Thanatos
20
14 / 3 / 19
13,669
759
30,018
23,395
15,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
xWiccan
Artio
20
7 / 3 / 27
12,809
712
25,957
31,748
41,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
138
26
Kills
37
38
Deaths
26
77
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Fireymoon14
Chang'e
3
8
17
1.44
W
Susano
GreeNebula
Susano
6
10
15
1.35
W
Bellona
5
8
15
1.56
W
Bastet
Krishnah
Bastet
5
6
16
2.17
L
6
5
15
2.7
L
4
6
25
2.75
L
6
9
15
1.5
L
Thanatos
mariana02267
Thanatos
14
3
19
7.83
W
King Arthur
orangepinkman
King Arthur
7
6
14
2.33
L
Artio
xWiccan
Artio
7
3
27
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,627
Damage
114,262
140,926
Taken
136,226
104,917
Mitigated
147,294
46,361
Healing
83,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Fireymoon14
Chang'e
24,299
2,539
9,902
5,969
25,024
17,146
1,317
10,470
14,212
48,549
0
W
Susano
GreeNebula
Susano
23,472
5,445
2,910
2,968
24,426
12,669
3,518
7,915
16,259
0
45,444
W
Bellona
17,948
7,384
2,617
2,969
30,312
33,081
1,261
8,523
21,273
3,806
37,198
W
Bastet
Krishnah
Bastet
23,677
2,978
948
9,200
29,949
14,134
1,301
7,177
22,427
0
37,965
L
19,584
12,431
1,023
3,961
25,705
18,300
2,228
5,614
20,091
0
32,980
L
18,847
8,953
13,179
10,107
29,759
51,626
1,325
6,148
23,611
0
32,634
L
19,856
3,811
1,357
2,783
25,619
20,128
1,219
4,640
20,979
31,405
0
L
Thanatos
mariana02267
Thanatos
30,018
5,128
2,322
15,841
23,395
15,676
3,961
2,927
20,468
0
44,481
W
King Arthur
orangepinkman
King Arthur
25,231
2,414
1,117
7,761
31,215
27,887
471
11,728
19,053
0
49,953
L
Artio
xWiccan
Artio
25,957
522
19,499
13,396
31,748
41,564
950
6,181
25,567
42,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,279
Gold Earned
62,612
194
Minions Killed
156
0
Camps Cleared
0
1,502,418
Distance Traveled
1,540,130
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,963
665
57
3
0
269,073
0
W
Susano
13,224
735
48
3
0
293,967
0
W
Bellona
13,582
755
35
2
0
303,050
1
W
Bastet
13,347
742
21
1
0
346,686
0
L
Arachne
12,219
679
49
3
0
334,638
0
L
Horus
12,117
673
25
1
0
286,661
2
L
Tiamat
11,798
655
21
1
0
251,813
0
L
Thanatos
13,669
759
28
2
0
327,197
0
W
King Arthur
13,163
731
33
2
0
289,642
0
L
Artio
12,809
712
33
2
0
339,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role