Player Matchup

Gilgamesh
Gilgamesh
B1scu1tSandGRAVY
Gilgamesh
Level 86
God Stats
0W - 1L
1,728 SR
Queue Stats
21W - 33L
1,392 Elo+
Solo
Danzaburou
Danzaburou
Ghostieee154
Danzaburou
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,575 Elo+
Party 1
Scylla
Scylla
YungCrispyAsian
Scylla
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,632 Elo+
Party 1
He Bo
He Bo
jatin p
He Bo
Level 121
God Stats
6W - 6L
1,489 SR
Queue Stats
366W - 391L
1,351 Elo+
Solo
Olorun
Olorun
quad_2006
Olorun
Level 141
God Stats
3W - 4L
1,382 SR
Queue Stats
164W - 165L
1,452 Elo+
Solo
Team Averages
Level 95
1,520 SR
1,481 Elo+

VS

Team Averages
Level 110
1,482 SR
1,431 Elo+
Hachiman
Hachiman
CARNAGE-DA-GREAT
Hachiman
Level 119
God Stats
6W - 5L
1,465 SR
Queue Stats
190W - 192L
1,375 Elo+
Solo
Agni
Agni
D_1-_-1_W
Agni
Level 64
God Stats
9W - 5L
1,450 SR
Queue Stats
320W - 318L
1,429 Elo+
Party 2
Cerberus
Cerberus
DilaudidFiend
Cerberus
Level 143
God Stats
10W - 11L
1,417 SR
Queue Stats
573W - 628L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
DmonicKiller
Baron Samedi
Level 69
God Stats
5W - 4L
1,377 SR
Queue Stats
330W - 329L
1,445 Elo+
Party 2
Artemis
Artemis
LoopyShoe
Artemis
Level 155
God Stats
6W - 3L
1,701 SR
Queue Stats
567W - 654L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
11 / 7 / 9
13,730
808
22,233
31,065
32,926
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Ghostieee154
Danzaburou
17
1 / 6 / 11
10,995
647
12,385
21,670
10,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 7 / 7
12,312
724
15,476
17,315
7,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
jatin p
He Bo
20
5 / 7 / 13
12,731
749
22,149
18,130
8,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
quad_2006
Olorun
18
1 / 8 / 14
11,036
649
6,487
23,304
12,703
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 22
13,464
792
16,278
19,494
9,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
19
3 / 5 / 20
11,578
681
16,028
13,213
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
DilaudidFiend
Cerberus
20
5 / 3 / 17
12,137
714
15,942
31,349
21,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
DmonicKiller
Baron Samedi
20
3 / 6 / 21
12,753
750
19,658
19,923
14,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
LoopyShoe
Artemis
20
14 / 4 / 16
14,972
881
32,273
14,621
6,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
131
22
Kills
35
35
Deaths
24
54
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
11
7
9
2.21
W
10
6
22
3.5
W
Agni
3
5
20
2.6
W
Cerberus
DilaudidFiend
Cerberus
5
3
17
4.5
W
Baron Samedi
DmonicKiller
Baron Samedi
3
6
21
2.25
L
Danzaburou
Ghostieee154
Danzaburou
1
6
11
1.08
W
Artemis
LoopyShoe
Artemis
14
4
16
5.5
L
4
7
7
1.07
L
He Bo
jatin p
He Bo
5
7
13
1.64
L
Olorun
quad_2006
Olorun
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,730
Damage
100,179
111,484
Taken
98,600
72,713
Mitigated
57,223
37,115
Healing
42,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
22,233
5,080
3,134
5,209
31,065
32,926
648
12,625
18,440
189
38,067
W
16,278
7,236
1,570
4,037
19,494
9,290
2,468
6,465
13,029
0
30,771
W
Agni
16,028
1,296
228
1,660
13,213
5,413
1,341
6,945
6,268
29,967
0
W
Cerberus
DilaudidFiend
Cerberus
15,942
299
1,578
14,479
31,349
21,790
152
13,159
18,190
31,332
0
W
Baron Samedi
DmonicKiller
Baron Samedi
19,658
501
4,522
6,331
19,923
14,086
1,188
10,316
9,607
39,689
0
L
Danzaburou
Ghostieee154
Danzaburou
12,385
3,473
1,620
5,008
21,670
10,492
1,244
10,737
10,933
0
27,960
W
Artemis
LoopyShoe
Artemis
32,273
11,379
3,102
4,573
14,621
6,644
3,920
7,343
7,278
0
61,326
L
15,476
1,395
619
3,192
17,315
7,700
670
10,459
6,856
28,903
0
L
He Bo
jatin p
He Bo
22,149
1,631
966
2,769
18,130
8,892
1,072
7,432
10,698
41,411
0
L
Olorun
quad_2006
Olorun
6,487
4,442
7,576
7,022
23,304
12,703
1,843
10,375
12,929
18,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,804
Gold Earned
64,904
171
Minions Killed
197
0
Camps Cleared
0
1,325,556
Distance Traveled
1,419,385
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,730
808
14
1
0
265,285
1
W
Hachiman
13,464
792
30
2
0
262,306
0
W
Agni
11,578
681
25
1
0
284,516
0
W
Cerberus
12,137
714
43
3
0
311,581
1
W
Baron Samedi
12,753
750
44
3
0
286,545
0
L
Danzaburou
10,995
647
33
2
0
264,425
0
W
Artemis
14,972
881
55
3
0
274,437
0
L
Scylla
12,312
724
39
2
0
277,807
0
L
He Bo
12,731
749
56
3
0
273,331
0
L
Olorun
11,036
649
29
2
0
244,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role