Player Matchup

He Bo
He Bo
Shisea
He Bo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,736 Elo+
Party 1
Chaac
Chaac
StretchyBlackMan
Chaac
Level 85
God Stats
1W - 1L
1,335 SR
Queue Stats
11W - 9L
1,477 Elo+
Party 1
Cerberus
Cerberus
TBFN
Cerberus
Level 96
God Stats
6W - 2L
1,681 SR
Queue Stats
82W - 65L
1,594 Elo+
Party 1
Ravana
Ravana
UmYourBad
Ravana
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 23L
1,570 Elo+
Party 1
Charybdis
Charybdis
shawnsmallpp
Charybdis
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 7L
1,487 Elo+
Party 1
Team Averages
Level 92
1,503 SR
1,573 Elo+

VS

Team Averages
Level 58
1,412 SR
1,423 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
FFSxxMikey
Agni
Level 18
God Stats
9W - 9L
1,522 SR
Queue Stats
25W - 30L
1,440 Elo+
Party 2
Loki
Loki
TechxRomoni
Loki
Level 89
God Stats
4W - 6L
1,414 SR
Queue Stats
459W - 474L
1,404 Elo+
Party 2
Mulan
Mulan
bennyboy0620
Mulan
Level 77
God Stats
2W - 5L
1,299 SR
Queue Stats
409W - 439L
1,396 Elo+
Party 2
Izanami
Izanami
pepethefrog1114
Izanami
Level 29
God Stats
0W - 3L
1,324 SR
Queue Stats
6W - 11L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Shisea
He Bo
14
2 / 3 / 1
7,943
530
6,103
7,491
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
6,409
427
5,219
9,417
6,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
TBFN
Cerberus
14
5 / 0 / 4
8,389
559
9,441
11,611
12,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
UmYourBad
Ravana
13
4 / 0 / 2
7,999
533
4,816
5,400
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
shawnsmallpp
Charybdis
12
1 / 1 / 1
6,757
450
4,656
8,596
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 0
5,919
395
4,462
7,983
7,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 2 / 0
7,614
508
4,334
5,054
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 2
7,535
502
5,131
12,166
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 0
7,591
506
6,862
14,077
6,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 1
6,374
425
5,725
5,522
1,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
5
5
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
L
3
2
0
1.5
W
He Bo
Shisea
He Bo
2
3
1
0.83
W
1
1
2
2
W
Cerberus
TBFN
Cerberus
5
0
4
7
L
1
2
2
1
W
Ravana
UmYourBad
Ravana
4
0
2
5
L
0
6
0
0
L
0
1
1
0.5
W
Charybdis
shawnsmallpp
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,235
Damage
26,514
42,515
Taken
44,802
27,569
Mitigated
22,507
15,715
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,462
1,021
1,020
2,380
7,983
7,235
0
1,148
6,835
22,825
6,681
L
4,334
505
0
500
5,054
2,189
0
3,032
2,022
41,003
0
W
He Bo
Shisea
He Bo
6,103
369
0
1,545
7,491
2,716
0
2,260
5,231
59,986
0
W
5,219
567
57
3,082
9,417
6,810
0
2,380
7,037
0
39,062
W
Cerberus
TBFN
Cerberus
9,441
779
0
4,515
11,611
12,659
738
153
11,458
49,195
0
L
5,131
1,218
0
4,932
12,166
4,395
0
2,441
9,725
0
61,868
W
Ravana
UmYourBad
Ravana
4,816
1,012
0
3,918
5,400
2,250
0
1,637
3,763
0
49,823
L
6,862
1,546
0
2,865
14,077
6,875
0
8,538
5,539
0
52,947
L
5,725
3,183
0
451
5,522
1,813
75
385
5,137
0
46,451
W
Charybdis
shawnsmallpp
Charybdis
4,656
1,845
0
2,598
8,596
3,134
0
1,967
6,629
0
47,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
35,033
441
Minions Killed
436
0
Camps Cleared
0
1,520,620
Distance Traveled
1,417,513
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,919
395
45
3
0
261,519
4
L
Agni
7,614
508
86
6
0
293,067
2
W
He Bo
7,943
530
90
6
0
289,123
3
W
Chaac
6,409
427
62
4
0
308,118
0
W
Cerberus
8,389
559
111
7
0
287,990
4
L
Loki
7,535
502
108
7
0
344,703
7
W
Ravana
7,999
533
95
6
0
351,673
4
L
Mulan
7,591
506
111
7
0
265,448
6
L
Izanami
6,374
425
86
6
0
252,776
1
W
Charybdis
6,757
450
83
6
0
283,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role