Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DeltaBlock189
Erlang Shen
Level 124
God Stats
2W - 0L
1,543 SR
Queue Stats
313W - 224L
1,520 Elo+
Party 1
Agni
Agni
St0rmBlest
Agni
Level 126
God Stats
5W - 2L
1,419 SR
Queue Stats
180W - 97L
1,551 Elo+
Party 1
Tyr
Tyr
Tzoliak
Tyr
Level 85
God Stats
6W - 0L
1,500 SR
Queue Stats
174W - 136L
1,486 Elo+
Party 1
Team Averages
Level 115
1,492 SR
1,511 Elo+

VS

Team Averages
Level 113
1,389 SR
1,525 Elo+
Thor
Thor
BooKitty1014
Thor
Level 105
God Stats
0W - 2L
1,206 SR
Queue Stats
132W - 129L
1,512 Elo+
Party 2
Achilles
Achilles
Fede TPM
Achilles
Level 113
God Stats
0W - 2L
1,140 SR
Queue Stats
69W - 76L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
SwampertMaster
Ao Kuang
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,460 Elo+
Solo
Thoth
Thoth
Zecharia
Thoth
Level 148
God Stats
6W - 15L
1,397 SR
Queue Stats
681W - 708L
1,609 Elo+
Solo
Medusa
Medusa
gooeymagoo
Medusa
Level 146
God Stats
1W - 3L
1,701 SR
Queue Stats
124W - 112L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
5 / 2 / 11
9,177
918
11,066
8,749
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
 
Neith
13
1 / 4 / 12
8,084
808
6,861
9,454
3,827
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
DeltaBlock189
Erlang Shen
16
6 / 2 / 10
9,526
953
7,387
13,840
13,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 12
8,682
868
11,468
8,427
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
15
3 / 4 / 10
8,717
872
6,061
14,407
16,247
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
7,801
780
3,614
13,133
10,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
Fede TPM
Achilles
14
2 / 5 / 5
7,305
731
6,436
13,240
14,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
5
0 / 0 / 0
5,492
549
0
0
0
Thoth
Zecharia
Thoth
15
3 / 4 / 6
8,660
866
8,362
8,611
3,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
gooeymagoo
Medusa
15
6 / 4 / 5
8,585
859
13,083
9,589
4,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
18
Kills
13
14
Deaths
18
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
2
11
5.25
W
Neith
 
Neith
1
4
12
1.75
L
2
5
4
0.8
W
Erlang Shen
DeltaBlock189
Erlang Shen
6
2
10
5.5
L
Achilles
Fede TPM
Achilles
2
5
5
0.9
W
3
2
12
4.5
L
Ao Kuang
0
0
0
0
W
Tyr
3
4
10
2
L
Thoth
Zecharia
Thoth
3
4
6
1.5
L
Medusa
gooeymagoo
Medusa
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,843
Damage
31,495
54,877
Taken
44,573
40,467
Mitigated
33,365
21,672
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,066
2,997
1,434
2,008
8,749
3,885
1,634
1,250
7,423
32
27,252
W
Neith
 
Neith
6,861
1,669
1,082
1,387
9,454
3,827
741
1,943
7,464
0
15,415
L
3,614
410
1,496
3,665
13,133
10,604
0
2,732
10,166
0
12,396
W
Erlang Shen
DeltaBlock189
Erlang Shen
7,387
3,396
2,865
4,665
13,840
13,254
619
2,297
11,280
151
10,939
L
Achilles
Fede TPM
Achilles
6,436
1,114
454
3,009
13,240
14,134
0
4,003
8,718
0
8,825
W
11,468
333
1,198
1,622
8,427
3,254
1,118
949
7,478
22,458
0
L
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Tyr
6,061
652
3,287
2,124
14,407
16,247
42
1,923
12,146
78
11,990
L
Thoth
Zecharia
Thoth
8,362
569
672
537
8,611
3,691
0
2,053
6,312
26,296
0
L
Medusa
gooeymagoo
Medusa
13,083
3,720
1,194
1,416
9,589
4,936
0
1,755
7,648
0
23,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,186
Gold Earned
37,843
113
Minions Killed
92
0
Camps Cleared
0
1,051,315
Distance Traveled
731,798
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,177
918
44
4
0
210,888
3
W
Neith
8,084
808
25
3
0
179,542
4
L
Thor
7,801
780
32
3
0
183,458
4
W
Erlang Shen
9,526
953
4
0
0
232,282
1
L
Achilles
7,305
731
3
0
0
187,696
2
W
Agni
8,682
868
28
3
0
203,100
3
L
Ao Kuang
5,492
549
0
0
0
0
0
W
Tyr
8,717
872
12
1
0
225,503
0
L
Thoth
8,660
866
34
3
0
171,083
1
L
Medusa
8,585
859
23
2
0
189,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role