Player Matchup

Yu Huang
Yu Huang
Baroness01
Yu Huang
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 346L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
BrenTheSlayer
Cthulhu
Level 111
God Stats
4W - 5L
1,459 SR
Queue Stats
38W - 40L
1,493 Elo+
Party 1
Sol
Sol
Sillysyrus
Sol
Level 123
God Stats
14W - 8L
1,655 SR
Queue Stats
209W - 205L
1,478 Elo+
Solo
Artemis
Artemis
SuperMegaHenti
Artemis
Level 82
God Stats
59W - 68L
1,468 SR
Queue Stats
223W - 225L
1,477 Elo+
Party 1
King Arthur
King Arthur
dasilva-_
King Arthur
Level 130
God Stats
10W - 11L
1,378 SR
Queue Stats
377W - 371L
1,485 Elo+
Solo
Team Averages
Level 121
1,492 SR
1,483 Elo+

VS

Team Averages
Level 119
1,548 SR
1,443 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Boozn B Anthony
Apollo
Level 126
God Stats
5W - 3L
1,579 SR
Queue Stats
137W - 137L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
ICECOLDMARZ
Kuzenbo
Level 129
God Stats
3W - 0L
1,695 SR
Queue Stats
27W - 37L
1,367 Elo+
Party 2
Bakasura
Bakasura
ThePowah
Bakasura
Level 139
God Stats
23W - 16L
1,483 SR
Queue Stats
171W - 170L
1,460 Elo+
Solo
Discordia
Discordia
VVSdoozy
Discordia
Level 108
God Stats
2W - 0L
1,480 SR
Queue Stats
31W - 44L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Baroness01
Yu Huang
9
0 / 1 / 1
5,208
521
2,206
8,323
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
9
1 / 0 / 0
5,293
529
2,871
6,530
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 2 / 0
6,057
606
4,534
7,358
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 1
4,846
485
3,993
7,617
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
dasilva-_
King Arthur
10
0 / 5 / 0
5,475
548
2,800
9,286
6,097
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 4
6,675
668
5,082
4,800
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 1
6,283
628
6,522
7,425
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
ICECOLDMARZ
Kuzenbo
9
1 / 1 / 3
5,977
598
3,341
7,114
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
ThePowah
Bakasura
11
5 / 2 / 0
6,687
669
3,907
10,127
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
VVSdoozy
Discordia
11
0 / 0 / 2
6,067
607
3,322
5,230
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
11
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
4
5
L
Yu Huang
Baroness01
Yu Huang
0
1
1
0.5
W
2
0
1
2.5
L
Cthulhu
1
0
0
1
W
Kuzenbo
ICECOLDMARZ
Kuzenbo
1
1
3
2.5
L
2
2
0
1
L
0
3
1
0.17
W
Bakasura
ThePowah
Bakasura
5
2
0
2.5
W
Discordia
VVSdoozy
Discordia
0
0
2
1
L
King Arthur
dasilva-_
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,404
Damage
22,174
39,114
Taken
34,696
17,228
Mitigated
16,334
11,954
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,082
607
51
1,715
4,800
2,671
811
0
4,800
36,536
0
L
Yu Huang
Baroness01
Yu Huang
2,206
547
0
2,046
8,323
2,802
0
2,283
5,880
35,886
0
W
6,522
2,603
0
4,584
7,425
2,408
354
1,265
6,160
0
54,524
L
Cthulhu
2,871
641
187
3,253
6,530
3,350
0
1,922
4,608
17,681
0
W
Kuzenbo
ICECOLDMARZ
Kuzenbo
3,341
1,413
71
2,029
7,114
5,192
0
2,419
4,695
15,817
0
L
4,534
1,334
0
2,970
7,358
2,867
1,608
2,618
4,406
34,539
5,563
L
3,993
2,077
0
2,527
7,617
2,112
0
1,037
6,580
0
29,695
W
Bakasura
ThePowah
Bakasura
3,907
2,843
0
4,070
10,127
4,192
1,603
3,187
6,940
0
34,612
W
Discordia
VVSdoozy
Discordia
3,322
261
0
1,711
5,230
1,871
240
2,228
3,002
41,715
0
L
King Arthur
dasilva-_
King Arthur
2,800
764
0
971
9,286
6,097
0
3,885
5,329
0
30,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,879
Gold Earned
31,689
250
Minions Killed
329
0
Camps Cleared
0
908,498
Distance Traveled
1,023,627
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,675
668
58
6
0
186,584
0
L
Yu Huang
5,208
521
53
5
0
191,046
0
W
Apollo
6,283
628
79
8
0
189,623
0
L
Cthulhu
5,293
529
23
2
0
201,617
3
W
Kuzenbo
5,977
598
36
4
0
206,220
1
L
Sol
6,057
606
74
7
0
182,149
1
L
Artemis
4,846
485
51
5
0
164,722
0
W
Bakasura
6,687
669
84
8
0
241,706
0
W
Discordia
6,067
607
72
7
0
199,494
4
L
King Arthur
5,475
548
49
5
0
168,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role