Player Matchup

Pele
Pele
Silver V
Ho3zm8d
Pele
Silver V
Level 45
God Stats
8W - 10L
1,329 SR
Queue Stats
44W - 44L
1,032 MMR
Party 1
Chernobog
Chernobog
Silver V
Liable Bluud
Chernobog
Silver V
Level 58
God Stats
18W - 11L
1,624 SR
Queue Stats
139W - 137L
775 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
WillieBoi-
Baron Samedi
Silver III
Level 68
God Stats
14W - 7L
1,461 SR
Queue Stats
85W - 95L
854 MMR
Solo
Xing Tian
Xing Tian
Silver IV
Yovime-
Xing Tian
Silver IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 208L
861 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
xXbUrG3rXx90
Tsukuyomi
Silver III
Level 120
God Stats
50W - 32L
1,407 SR
Queue Stats
274W - 295L
897 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,464 SR
884 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,452 SR
884 MMR
Amaterasu
Amaterasu
Silver II
Arkham_knight_12
Amaterasu
Silver II
Level 144
God Stats
4W - 7L
1,270 SR
Queue Stats
291W - 310L
910 MMR
Solo
Nemesis
Nemesis
Silver III
Necroxscythe
Nemesis
Silver III
Level 124
God Stats
10W - 14L
1,493 SR
Queue Stats
1,006W - 1,012L
924 MMR
Solo
Jormungandr
Jormungandr
Silver IV
TSheroki
Jormungandr
Silver IV
Level 78
God Stats
2W - 2L
1,496 SR
Queue Stats
166W - 183L
837 MMR
Solo
Heimdallr
Heimdallr
Silver I
WoahJeppy
Heimdallr
Silver I
Level 113
God Stats
8W - 11L
1,429 SR
Queue Stats
192W - 187L
839 MMR
Solo
Ra
Ra
Silver II
odiczie
Ra
Silver II
Level 124
God Stats
5W - 2L
1,573 SR
Queue Stats
286W - 289L
911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ho3zm8d
Pele
20
16 / 5 / 11
20,252
579
35,788
38,423
24,639
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Liable Bluud
Chernobog
20
3 / 9 / 10
15,246
436
20,480
33,779
18,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
WillieBoi-
Baron Samedi
20
9 / 6 / 9
17,800
509
36,519
29,605
21,801
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Yovime-
Xing Tian
18
0 / 7 / 12
14,416
412
12,304
48,779
76,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
xXbUrG3rXx90
Tsukuyomi
20
6 / 8 / 9
18,677
534
34,125
36,353
26,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
KaliAnubisDanzaburouLancelot

VS

Bans
HadesYu HuangLokiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
7 / 6 / 10
18,331
524
18,497
45,475
41,826
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Necroxscythe
Nemesis
20
15 / 6 / 5
21,004
600
28,902
33,867
19,578
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
TSheroki
Jormungandr
20
1 / 5 / 24
16,859
482
18,730
41,544
64,540
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
WoahJeppy
Heimdallr
20
6 / 10 / 8
17,704
506
34,283
35,422
18,099
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 8 / 8
17,824
509
35,210
25,182
12,165
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
90
34
Kills
35
35
Deaths
35
51
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
7
6
10
2
L
Pele
Ho3zm8d
Pele
16
5
11
4.3
L
Chernobog
Liable Bluud
Chernobog
3
9
10
0.89
W
Nemesis
Necroxscythe
Nemesis
15
6
5
2.92
W
Jormungandr
TSheroki
Jormungandr
1
5
24
2.6
L
Baron Samedi
WillieBoi-
Baron Samedi
9
6
9
2.25
W
Heimdallr
WoahJeppy
Heimdallr
6
10
8
1
L
Xing Tian
Yovime-
Xing Tian
0
7
12
0.86
W
6
8
8
1.25
L
Tsukuyomi
xXbUrG3rXx90
Tsukuyomi
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,216
Damage
135,622
186,939
Taken
181,490
167,803
Mitigated
156,208
57,370
Healing
50,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
18,497
7,490
0
14,947
45,475
41,826
1,283
12,197
33,278
0
120,320
L
Pele
Ho3zm8d
Pele
35,788
11,720
0
15,335
38,423
24,639
2,115
10,169
28,239
0
252,421
L
Chernobog
Liable Bluud
Chernobog
20,480
11,025
23
5,086
33,779
18,153
3,259
8,333
25,188
0
124,956
W
Nemesis
Necroxscythe
Nemesis
28,902
15,904
0
3,184
33,867
19,578
4,803
6,140
27,436
0
209,739
W
Jormungandr
TSheroki
Jormungandr
18,730
6,274
1,271
7,317
41,544
64,540
1,029
17,796
23,748
72,983
0
L
Baron Samedi
WillieBoi-
Baron Samedi
36,519
2,226
4,525
8,389
29,605
21,801
881
12,182
17,423
141,827
0
W
Heimdallr
WoahJeppy
Heimdallr
34,283
18,375
0
9,797
35,422
18,099
3,614
4,771
30,651
0
170,638
L
Xing Tian
Yovime-
Xing Tian
12,304
1,142
5,943
6,769
48,779
76,299
28
15,668
33,111
49,567
4,009
W
35,210
1,602
7,228
6,849
25,182
12,165
830
8,386
16,796
171,886
0
L
Tsukuyomi
xXbUrG3rXx90
Tsukuyomi
34,125
9,018
0
11,300
36,353
26,911
4,698
7,588
28,765
0
195,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,391
Gold Earned
91,722
868
Minions Killed
897
0
Camps Cleared
0
3,534,733
Distance Traveled
3,264,083
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
18,331
524
185
5
0
711,653
11
L
Pele
20,252
579
234
7
0
846,529
0
L
Chernobog
15,246
436
151
4
0
678,835
0
W
Nemesis
21,004
600
209
6
0
741,293
1
W
Jormungandr
16,859
482
95
3
0
564,087
2
L
Baron Samedi
17,800
509
170
5
0
632,834
10
W
Heimdallr
17,704
506
178
5
0
579,676
6
L
Xing Tian
14,416
412
52
1
0
700,836
5
W
Ra
17,824
509
230
7
0
667,374
0
L
Tsukuyomi
18,677
534
261
7
0
675,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role