Player Matchup

Sylvanus
Sylvanus
ADeadOne
Sylvanus
Level 158
God Stats
0W - 1L
1,555 SR
Queue Stats
162W - 144L
1,546 Elo+
Solo
Bakasura
Bakasura
Francisco80910
Bakasura
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 38L
1,623 Elo+
Solo
Atlas
Atlas
Prinun
Atlas
Level 129
God Stats
5W - 3L
1,707 SR
Queue Stats
142W - 143L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
THE K0L AID MAN
Erlang Shen
Level 113
God Stats
1W - 1L
1,307 SR
Queue Stats
259W - 236L
1,527 Elo+
Party 3
Serqet
Serqet
UllrMain
Serqet
Level 87
God Stats
5W - 7L
1,597 SR
Queue Stats
218W - 211L
1,513 Elo+
Party 3
Team Averages
Level 128
1,533 SR
1,550 Elo+

VS

Team Averages
Level 123
1,636 SR
1,559 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CaptStillwater
Neith
Level 126
God Stats
5W - 0L
1,783 SR
Queue Stats
71W - 61L
1,571 Elo+
Party 1
Zeus
Zeus
Takeooss
Zeus
Level 151
God Stats
9W - 10L
1,604 SR
Queue Stats
633W - 642L
1,599 Elo+
Party 2
Xing Tian
Xing Tian
TimothySMASH
Xing Tian
Level 98
God Stats
6W - 0L
1,790 SR
Queue Stats
70W - 62L
1,569 Elo+
Party 1
Hachiman
Hachiman
iManaa
Hachiman
Level 104
God Stats
10W - 9L
1,505 SR
Queue Stats
268W - 281L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ADeadOne
Sylvanus
15
2 / 5 / 3
8,074
734
9,719
16,771
18,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
14
0 / 2 / 5
7,288
663
5,632
12,266
8,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Prinun
Atlas
1
0 / 1 / 0
2,768
252
0
820
121
Erlang Shen
THE K0L AID MAN
Erlang Shen
14
0 / 3 / 5
7,481
680
8,622
19,761
16,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
UllrMain
Serqet
14
4 / 4 / 1
7,525
684
8,662
16,262
18,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 1 / 10
9,595
872
7,306
16,226
12,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 1 / 11
8,848
804
12,491
12,778
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
16
4 / 1 / 10
9,304
846
21,360
6,615
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
TimothySMASH
Xing Tian
15
2 / 2 / 10
9,579
871
6,424
18,288
19,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
iManaa
Hachiman
16
2 / 1 / 10
8,963
815
13,279
8,532
4,187
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
6
Kills
15
15
Deaths
6
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
10
9
L
Sylvanus
ADeadOne
Sylvanus
2
5
3
0.7
W
3
1
11
8.5
L
Bakasura
0
2
5
1.25
L
Atlas
Prinun
Atlas
0
1
0
0
L
Erlang Shen
THE K0L AID MAN
Erlang Shen
0
3
5
0.83
W
Zeus
4
1
10
9
W
Xing Tian
TimothySMASH
Xing Tian
2
2
10
3.5
L
Serqet
UllrMain
Serqet
4
4
1
1.13
W
Hachiman
iManaa
Hachiman
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,635
Damage
60,860
65,880
Taken
62,439
62,486
Mitigated
46,665
30,701
Healing
33,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,306
1,010
9,820
6,836
16,226
12,845
250
1,581
13,281
0
12,752
L
Sylvanus
ADeadOne
Sylvanus
9,719
1,576
7,730
4,631
16,771
18,681
0
7,280
9,055
20,236
0
W
12,491
5,295
2,635
4,706
12,778
6,910
2,782
2,209
9,870
0
31,885
L
Bakasura
5,632
3,521
1,138
3,081
12,266
8,829
0
3,785
8,285
137
6,620
L
Atlas
Prinun
Atlas
0
0
0
0
820
121
0
0
820
0
0
L
Erlang Shen
THE K0L AID MAN
Erlang Shen
8,622
2,121
2,724
5,649
19,761
16,724
0
8,700
10,519
174
19,410
W
Zeus
21,360
2,508
0
0
6,615
3,027
1,458
1,386
4,830
35,081
0
W
Xing Tian
TimothySMASH
Xing Tian
6,424
570
2,169
3,464
18,288
19,696
598
3,587
13,939
11,510
0
L
Serqet
UllrMain
Serqet
8,662
1,070
1,908
3,840
16,262
18,131
0
6,334
9,417
718
8,992
W
Hachiman
iManaa
Hachiman
13,279
5,494
2,440
1,068
8,532
4,187
1,640
1,985
6,029
0
35,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,136
Gold Earned
46,289
75
Minions Killed
138
0
Camps Cleared
0
812,817
Distance Traveled
1,152,222
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,595
872
5
0
0
263,342
1
L
Sylvanus
8,074
734
23
2
0
169,264
0
W
Neith
8,848
804
36
3
0
217,491
5
L
Bakasura
7,288
663
31
3
0
222,326
0
L
Atlas
2,768
252
0
0
0
0
0
L
Erlang Shen
7,481
680
7
1
0
216,695
0
W
Zeus
9,304
846
37
3
0
198,231
1
W
Xing Tian
9,579
871
7
1
0
259,358
0
L
Serqet
7,525
684
14
1
0
204,532
0
W
Hachiman
8,963
815
53
5
0
213,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role