Player Matchup

Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Amishgaygnome
Nemesis
Level 151
God Stats
4W - 2L
1,552 SR
Queue Stats
135W - 90L
1,672 Elo+
Party 1
Zeus
Zeus
KuroiKoi
Zeus
Level 112
God Stats
4W - 1L
1,635 SR
Queue Stats
79W - 50L
1,656 Elo+
Party 1
Chaac
Chaac
Mizukagezzz
Chaac
Level 129
God Stats
2W - 1L
1,449 SR
Queue Stats
259W - 162L
1,623 Elo+
Party 1
Team Averages
Level 115
1,527 SR
1,590 Elo+

VS

Team Averages
Level 99
1,621 SR
1,520 Elo+
Guan Yu
Guan Yu
GodlyAJ
Guan Yu
Level 128
God Stats
20W - 16L
1,589 SR
Queue Stats
356W - 338L
1,547 Elo+
Solo
Rama
Rama
Ladymoona7
Rama
Level 81
God Stats
1W - 2L
1,646 SR
Queue Stats
39W - 48L
1,554 Elo+
Party 3
Ah Puch
Ah Puch
Oowaxii
Ah Puch
Level 60
God Stats
0W - 1L
1,639 SR
Queue Stats
12W - 20L
1,409 Elo+
Party 2
Loki
Loki
Tribe o donz
Loki
Level 97
God Stats
4W - 2L
1,506 SR
Queue Stats
46W - 45L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
VeganDjak
Cthulhu
Level 129
God Stats
3W - 3L
1,723 SR
Queue Stats
72W - 70L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 1 / 6
8,140
814
6,995
8,396
3,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
 
Cthulhu
14
2 / 1 / 8
7,564
756
7,224
11,307
9,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
14
3 / 0 / 5
7,604
760
8,631
8,895
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
3 / 0 / 5
8,129
813
9,942
4,746
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 7
8,057
806
8,825
13,176
10,671
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GodlyAJ
Guan Yu
11
0 / 2 / 1
6,551
655
3,889
8,966
5,494
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 3 / 1
7,533
753
5,303
7,563
3,246
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Oowaxii
Ah Puch
12
0 / 5 / 1
6,723
672
9,042
10,046
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 1
7,939
794
4,030
8,907
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
VeganDjak
Cthulhu
12
1 / 0 / 0
6,802
680
9,254
13,446
9,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
13
Kills
3
3
Deaths
13
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
6
6
W
Cthulhu
 
Cthulhu
2
1
8
6
W
Nemesis
3
0
5
5.5
L
Guan Yu
GodlyAJ
Guan Yu
0
2
1
0.25
W
Zeus
3
0
5
5.5
L
1
3
1
0.5
W
2
1
7
5.5
L
Ah Puch
Oowaxii
Ah Puch
0
5
1
0.1
L
1
3
1
0.5
L
Cthulhu
VeganDjak
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,617
Damage
31,518
46,520
Taken
48,928
30,502
Mitigated
26,217
11,376
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,995
4,350
169
2,155
8,396
3,861
0
3,960
4,322
0
26,500
W
Cthulhu
 
Cthulhu
7,224
301
194
1,754
11,307
9,721
98
5,016
6,013
12,660
0
W
Nemesis
8,631
4,575
0
2,570
8,895
4,194
22
2,217
6,590
0
20,610
L
Guan Yu
GodlyAJ
Guan Yu
3,889
391
704
1,236
8,966
5,494
0
3,530
5,152
0
12,589
W
Zeus
9,942
446
0
471
4,746
2,055
621
2,718
1,808
33,459
0
L
5,303
3,420
0
883
7,563
3,246
624
2,135
5,307
0
23,314
W
8,825
1,628
0
4,063
13,176
10,671
41
3,337
9,491
0
32,414
L
Ah Puch
Oowaxii
Ah Puch
9,042
211
119
1,040
10,046
3,970
0
3,116
6,753
20,767
0
L
4,030
660
0
1,227
8,907
4,094
0
2,854
5,926
0
28,467
L
Cthulhu
VeganDjak
Cthulhu
9,254
74
759
1,028
13,446
9,413
0
4,532
7,424
16,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
35,548
228
Minions Killed
184
0
Camps Cleared
0
1,203,939
Distance Traveled
1,016,796
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,140
814
62
6
0
218,607
1
W
Cthulhu
7,564
756
9
1
0
238,018
2
W
Nemesis
7,604
760
26
3
0
276,608
0
L
Guan Yu
6,551
655
21
2
0
158,816
0
W
Zeus
8,129
813
73
7
0
222,711
0
L
Rama
7,533
753
51
5
0
196,802
1
W
Chaac
8,057
806
58
6
0
247,995
3
L
Ah Puch
6,723
672
32
3
0
184,908
0
L
Loki
7,939
794
58
6
0
227,797
0
L
Cthulhu
6,802
680
22
2
0
248,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role