Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
HUNTER_KOMBAT
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,324 Elo+
Party 1
Ravana
Ravana
PlayboiSerg-
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 154L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
theothore
Xing Tian
Level 134
God Stats
0W - 2L
1,331 SR
Queue Stats
277W - 249L
1,551 Elo+
Party 1
Loki
Loki
twbmari_TTV
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,614 Elo+
Party 1
Team Averages
Level 87
1,466 SR
1,504 Elo+

VS

Team Averages
Level 98
1,522 SR
1,594 Elo+
Ao Kuang
Ao Kuang
HollowBetrayal
Ao Kuang
Level 23
God Stats
15W - 6L
1,632 SR
Queue Stats
78W - 33L
1,675 Elo+
Party 2
Discordia
Discordia
KidStrawHat
Discordia
Level 105
God Stats
3W - 1L
1,665 SR
Queue Stats
88W - 53L
1,623 Elo+
Party 2
Cernunnos
Cernunnos
NotDreiari
Cernunnos
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 145L
1,636 Elo+
Party 2
Artio
Artio
Ungodly Reaper
Artio
Level 158
God Stats
1W - 1L
1,291 SR
Queue Stats
121W - 67L
1,665 Elo+
Party 2
Gilgamesh
Gilgamesh
vivadox
Gilgamesh
Level 48
God Stats
7W - 6L
1,520 SR
Queue Stats
100W - 112L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 4 / 3
10,254
1,025
10,464
18,793
15,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
15
0 / 8 / 3
9,460
946
6,691
16,324
5,201
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
16
1 / 3 / 3
10,084
1,008
12,107
11,809
8,489
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
theothore
Xing Tian
16
1 / 5 / 3
10,158
1,016
11,987
18,743
10,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 1
9,488
949
4,624
14,675
5,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

128

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
5 / 2 / 12
11,704
1,170
9,907
11,290
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
KidStrawHat
Discordia
18
4 / 0 / 15
11,360
1,136
18,378
4,397
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
NotDreiari
Cernunnos
18
11 / 0 / 14
12,779
1,278
30,355
9,598
4,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 0 / 19
11,067
1,107
5,961
12,329
14,651
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
vivadox
Gilgamesh
17
2 / 2 / 17
11,199
1,120
9,601
13,757
12,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
103
4
Kills
26
26
Deaths
4
13
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
3
0.63
L
Mercury
0
8
3
0.19
W
Ao Kuang
5
2
12
5.5
W
Discordia
KidStrawHat
Discordia
4
0
15
11.5
W
Cernunnos
NotDreiari
Cernunnos
11
0
14
18
L
Ravana
1
3
3
0.83
W
4
0
19
13.5
L
Xing Tian
theothore
Xing Tian
1
5
3
0.5
L
1
6
1
0.25
W
Gilgamesh
vivadox
Gilgamesh
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,873
Damage
74,202
80,344
Taken
51,371
44,395
Mitigated
40,453
9,214
Healing
16,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,464
1,713
1,655
2,552
18,793
15,329
0
6,458
12,335
0
19,947
L
Mercury
6,691
2,281
0
119
16,324
5,201
0
5,211
11,113
0
22,179
W
Ao Kuang
9,907
3,448
0
3,543
11,290
6,701
0
2,320
8,970
24,468
3,796
W
Discordia
KidStrawHat
Discordia
18,378
1,036
0
86
4,397
1,878
0
1,146
3,251
42,453
0
W
Cernunnos
NotDreiari
Cernunnos
30,355
20,314
0
4,553
9,598
4,920
0
1,516
8,082
0
52,733
L
Ravana
12,107
1,683
0
1,861
11,809
8,489
0
3,508
8,301
0
33,465
W
5,961
143
884
2,440
12,329
14,651
0
3,694
8,635
17,314
0
L
Xing Tian
theothore
Xing Tian
11,987
1,212
0
2,987
18,743
10,354
0
11,506
7,237
27,879
0
L
4,624
1,016
0
40
14,675
5,022
0
6,729
7,946
0
11,610
W
Gilgamesh
vivadox
Gilgamesh
9,601
3,383
2,318
2,728
13,757
12,303
0
3,311
10,446
0
18,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,444
Gold Earned
58,109
165
Minions Killed
189
5
Camps Cleared
13
1,027,006
Distance Traveled
1,041,908
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,254
1,025
19
2
0
199,723
1
L
Mercury
9,460
946
45
5
0
203,651
0
W
Ao Kuang
11,704
1,170
27
3
10
229,980
0
W
Discordia
11,360
1,136
63
6
1
217,792
0
W
Cernunnos
12,779
1,278
59
6
1
192,995
0
L
Ravana
10,084
1,008
45
5
2
214,323
0
W
Artio
11,067
1,107
25
3
1
204,429
0
L
Xing Tian
10,158
1,016
35
4
0
201,291
2
L
Loki
9,488
949
21
2
3
208,018
0
W
Gilgamesh
11,199
1,120
15
2
0
196,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role