Player Matchup

Atlas
Atlas
Marz__gy
Atlas
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 56L
1,270 Elo+
Party 2
Chiron
Chiron
Twitch_kin9m3
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,415 Elo+
Party 2
Anubis
Anubis
iamaroc98
Anubis
Level 105
God Stats
10W - 11L
1,457 SR
Queue Stats
72W - 114L
1,405 Elo+
Party 2
Team Averages
Level 60
1,486 SR
1,364 Elo+

VS

Team Averages
Level 39
1,438 SR
1,415 Elo+
Apollo
Apollo
Jormund lV
Apollo
Level 66
God Stats
4W - 4L
1,250 SR
Queue Stats
201W - 181L
1,420 Elo+
Party 1
Sol
Sol
SenpaiNN7
Sol
Level 13
God Stats
7W - 6L
1,525 SR
Queue Stats
20W - 13L
1,396 Elo+
Party 1
Ares
Ares
TLW Shev CR
Ares
Level 38
God Stats
26W - 18L
1,538 SR
Queue Stats
134W - 122L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Marz__gy
Atlas
15
1 / 3 / 3
9,645
603
10,250
16,611
17,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 3 / 3
9,079
567
4,224
11,558
5,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
iamaroc98
Anubis
15
3 / 4 / 1
10,127
633
13,551
16,552
10,346
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jormund lV
Apollo
18
8 / 0 / 2
12,617
789
17,881
10,134
4,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 3 / 6
10,790
674
10,341
10,203
5,193
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 1 / 10
11,948
747
12,437
19,027
24,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
10
10
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
Jormund lV
Apollo
8
0
2
9
L
Atlas
Marz__gy
Atlas
1
3
3
0.83
W
2
3
6
1.67
W
0
1
10
5
L
0
3
3
0.5
L
Anubis
iamaroc98
Anubis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,025
Damage
40,659
44,721
Taken
39,364
33,240
Mitigated
34,149
9,528
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Jormund lV
Apollo
17,881
8,776
0
3,704
10,134
4,567
2,225
7,021
2,550
0
77,487
L
Atlas
Marz__gy
Atlas
10,250
3,303
0
797
16,611
17,871
0
8,763
7,848
22,025
0
W
10,341
3,078
0
2,721
10,203
5,193
0
8,352
1,491
49,370
0
W
12,437
171
0
6,675
19,027
24,389
0
7,979
10,296
20,785
0
L
4,224
1,744
1,000
1,050
11,558
5,023
0
6,454
5,104
0
19,847
L
Anubis
iamaroc98
Anubis
13,551
663
0
6,681
16,552
10,346
0
7,896
8,656
51,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,851
Gold Earned
35,355
142
Minions Killed
209
4
Camps Cleared
10
724,302
Distance Traveled
881,148
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,617
789
120
8
4
288,236
5
L
Atlas
9,645
603
38
2
1
251,145
0
W
Sol
10,790
674
62
4
3
269,655
4
W
Ares
11,948
747
27
2
3
323,257
5
L
Chiron
9,079
567
24
2
0
229,072
0
L
Anubis
10,127
633
80
5
3
244,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role