Player Matchup

Thanatos
Thanatos
DanBoy OC
Thanatos
Level 109
God Stats
2W - 2L
1,634 SR
Queue Stats
130W - 123L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MAU3437
Sun Wukong
Level 149
God Stats
12W - 9L
1,740 SR
Queue Stats
492W - 532L
1,462 Elo+
Solo
Artemis
Artemis
RptrAfk
Artemis
Level 109
God Stats
2W - 3L
1,607 SR
Queue Stats
356W - 380L
1,479 Elo+
Party 2
Scylla
Scylla
buck shot 04
Scylla
Level 122
God Stats
3W - 5L
1,501 SR
Queue Stats
392W - 411L
1,471 Elo+
Party 2
Atlas
Atlas
cruzgamer55
Atlas
Level 116
God Stats
35W - 31L
1,578 SR
Queue Stats
383W - 404L
1,479 Elo+
Party 2
Team Averages
Level 121
1,612 SR
1,478 Elo+

VS

Team Averages
Level 120
1,622 SR
1,498 Elo+
Kumbhakarna
Kumbhakarna
ImpracticalZim
Kumbhakarna
Level 117
God Stats
3W - 0L
1,836 SR
Queue Stats
33W - 35L
1,451 Elo+
Party 1
Ishtar
Ishtar
LJDuwe
Ishtar
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,543 Elo+
Party 1
Serqet
Serqet
TheGasBill
Serqet
Level 144
God Stats
19W - 6L
1,771 SR
Queue Stats
159W - 151L
1,505 Elo+
Solo
Neith
Neith
flordastate123
Neith
Level 107
God Stats
11W - 12L
1,467 SR
Queue Stats
134W - 110L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
theeundeadking
Baron Samedi
Level 158
God Stats
7W - 2L
1,535 SR
Queue Stats
213W - 214L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DanBoy OC
Thanatos
9
0 / 3 / 2
5,447
495
3,717
8,989
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
MAU3437
Sun Wukong
11
0 / 2 / 0
6,033
548
4,341
8,340
5,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
RptrAfk
Artemis
10
3 / 0 / 0
5,852
532
4,629
6,350
2,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
10
0 / 1 / 0
5,458
496
3,077
5,213
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 3
5,341
486
3,434
6,963
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ImpracticalZim
Kumbhakarna
9
0 / 2 / 2
5,673
516
2,404
9,394
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
LJDuwe
Ishtar
9
2 / 1 / 0
5,744
522
3,996
7,370
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
TheGasBill
Serqet
10
2 / 0 / 2
6,178
562
4,265
8,390
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 0
7,142
649
6,243
6,258
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
theeundeadking
Baron Samedi
11
0 / 0 / 1
6,074
552
4,027
2,808
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
8
8
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DanBoy OC
Thanatos
0
3
2
0.33
W
Kumbhakarna
ImpracticalZim
Kumbhakarna
0
2
2
0.5
W
Ishtar
LJDuwe
Ishtar
2
1
0
2
L
Sun Wukong
MAU3437
Sun Wukong
0
2
0
0
L
Artemis
RptrAfk
Artemis
3
0
0
3
W
Serqet
TheGasBill
Serqet
2
0
2
3
L
Scylla
0
1
0
0
L
0
2
3
0.75
W
4
1
0
4
W
Baron Samedi
theeundeadking
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,198
Damage
20,935
35,855
Taken
34,220
15,956
Mitigated
15,481
15,201
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DanBoy OC
Thanatos
3,717
1,442
0
8,265
8,989
2,933
0
690
7,757
0
34,946
W
Kumbhakarna
ImpracticalZim
Kumbhakarna
2,404
448
0
2,340
9,394
5,833
0
2,248
7,146
23,021
0
W
Ishtar
LJDuwe
Ishtar
3,996
2,260
0
2,363
7,370
2,500
0
1,088
6,282
0
27,768
L
Sun Wukong
MAU3437
Sun Wukong
4,341
70
0
3,394
8,340
5,307
0
0
8,340
0
43,482
L
Artemis
RptrAfk
Artemis
4,629
1,635
0
837
6,350
2,264
128
1,109
5,241
0
37,597
W
Serqet
TheGasBill
Serqet
4,265
1,301
0
4,740
8,390
3,025
0
1,565
6,656
0
38,914
L
Scylla
3,077
113
0
1,240
5,213
1,527
0
2,644
2,067
28,664
0
L
3,434
2,002
146
1,319
6,963
3,925
0
1,528
5,389
15,790
0
W
6,243
3,109
0
2,382
6,258
2,570
74
0
5,480
0
50,124
W
Baron Samedi
theeundeadking
Baron Samedi
4,027
191
209
1,499
2,808
1,553
0
1,310
1,326
35,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,131
Gold Earned
30,811
289
Minions Killed
333
0
Camps Cleared
0
1,093,649
Distance Traveled
1,100,868
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,447
495
67
6
0
250,546
2
W
Kumbhakarna
5,673
516
30
3
0
209,280
0
W
Ishtar
5,744
522
53
5
0
214,469
0
L
Sun Wukong
6,033
548
82
7
0
218,068
1
L
Artemis
5,852
532
65
6
0
210,180
1
W
Serqet
6,178
562
90
8
0
261,635
4
L
Scylla
5,458
496
54
5
0
213,267
7
L
Atlas
5,341
486
21
2
0
201,588
1
W
Neith
7,142
649
90
8
0
201,600
3
W
Baron Samedi
6,074
552
70
6
0
213,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role