Player Matchup

Morgan Le Fay
Morgan Le Fay
AMajesticSloth
Morgan Le Fay
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 13L
1,758 Elo+
Party 1
Hou Yi
Hou Yi
MyNameMana
Hou Yi
Level 97
God Stats
7W - 3L
1,780 SR
Queue Stats
156W - 120L
1,721 Elo+
Party 1
Amaterasu
Amaterasu
WhiskeySeal
Amaterasu
Level 101
God Stats
2W - 4L
1,589 SR
Queue Stats
178W - 134L
1,725 Elo+
Party 1
Team Averages
Level 86
1,623 SR
1,735 Elo+

VS

Team Averages
Level 112
1,584 SR
1,642 Elo+
Kuzenbo
Kuzenbo
KronicWo1fie
Kuzenbo
Level 55
God Stats
6W - 6L
1,398 SR
Queue Stats
46W - 33L
1,523 Elo+
Party 2
Hades
Hades
SALMONWARRIOR1
Hades
Level 154
God Stats
5W - 2L
1,694 SR
Queue Stats
165W - 89L
1,696 Elo+
Party 2
Danzaburou
Danzaburou
Warbasher55
Danzaburou
Level 127
God Stats
4W - 1L
1,660 SR
Queue Stats
220W - 113L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AMajesticSloth
Morgan Le Fay
12
3 / 5 / 2
8,247
634
9,286
13,029
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
MyNameMana
Hou Yi
13
1 / 1 / 2
8,157
627
10,826
11,362
4,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
WhiskeySeal
Amaterasu
11
1 / 8 / 3
7,891
607
6,544
17,947
14,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KronicWo1fie
Kuzenbo
14
3 / 0 / 9
9,131
702
7,569
11,501
18,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 2 / 9
10,294
792
14,892
11,876
7,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Warbasher55
Danzaburou
15
7 / 3 / 6
10,174
783
15,192
10,216
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
14
14
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AMajesticSloth
Morgan Le Fay
3
5
2
0.8
W
Kuzenbo
KronicWo1fie
Kuzenbo
3
0
9
7.5
L
Hou Yi
MyNameMana
Hou Yi
1
1
2
2
W
4
2
9
4.25
W
Danzaburou
Warbasher55
Danzaburou
7
3
6
3.33
L
Amaterasu
WhiskeySeal
Amaterasu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,656
Damage
37,653
42,338
Taken
33,593
25,220
Mitigated
30,876
5,604
Healing
7,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AMajesticSloth
Morgan Le Fay
9,286
936
191
1,429
13,029
5,901
0
5,950
6,610
26,265
0
W
Kuzenbo
KronicWo1fie
Kuzenbo
7,569
2,251
424
1,288
11,501
18,160
312
3,035
8,466
17,320
0
L
Hou Yi
MyNameMana
Hou Yi
10,826
4,455
0
1,354
11,362
4,985
0
7,148
3,650
0
47,727
W
14,892
1,564
781
3,920
11,876
7,317
572
3,791
8,085
46,935
0
W
Danzaburou
Warbasher55
Danzaburou
15,192
7,243
0
1,234
10,216
5,399
1,539
2,755
7,461
0
43,496
L
Amaterasu
WhiskeySeal
Amaterasu
6,544
2,683
0
2,630
17,947
14,334
0
7,828
9,217
0
18,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,295
Gold Earned
29,599
145
Minions Killed
161
5
Camps Cleared
7
683,328
Distance Traveled
732,356
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,247
634
31
2
1
209,706
2
W
Kuzenbo
9,131
702
19
1
2
265,650
3
L
Hou Yi
8,157
627
88
7
4
238,353
4
W
Hades
10,294
792
90
7
4
235,507
2
W
Danzaburou
10,174
783
52
4
1
231,199
1
L
Amaterasu
7,891
607
26
2
0
235,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role