Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Avariciously-
Nu Wa
Level 143
God Stats
4W - 2L
1,299 SR
Queue Stats
193W - 183L
1,491 Elo+
Party 2
Tyr
Tyr
TheDeadlyOne325
Tyr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,381 Elo+
Party 3
Anhur
Anhur
l_d_G_a_F_010
Anhur
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 88L
1,425 Elo+
Party 2
Apollo
Apollo
xXALIANTXx
Apollo
Level 106
God Stats
5W - 1L
1,768 SR
Queue Stats
64W - 57L
1,489 Elo+
Solo
Team Averages
Level 118
1,513 SR
1,457 Elo+

VS

Team Averages
Level 76
1,578 SR
1,461 Elo+
Tsukuyomi
Tsukuyomi
BigJudie
Tsukuyomi
Level 58
God Stats
5W - 2L
1,616 SR
Queue Stats
205W - 196L
1,462 Elo+
Party 1
Yu Huang
Yu Huang
JOAOv-vG006
Yu Huang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Solo
Hades
Hades
JUBORRIS
Hades
Level 118
God Stats
7W - 3L
1,465 SR
Queue Stats
138W - 126L
1,433 Elo+
Party 1
Anhur
Anhur
JoeMamma01102
Anhur
Level 57
God Stats
2W - 1L
1,860 SR
Queue Stats
18W - 27L
1,392 Elo+
Party 1
Eset
Eset
Mr TarderSauce
Eset
Level 106
God Stats
2W - 3L
1,451 SR
Queue Stats
208W - 197L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 1 / 13
9,245
840
8,736
20,372
13,898
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 1 / 15
8,804
800
12,176
7,077
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 5 / 6
7,899
718
1,395
14,389
10,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 1 / 9
8,795
800
6,977
8,667
3,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
xXALIANTXx
Apollo
18
18 / 2 / 5
10,986
999
16,364
10,309
5,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigJudie
Tsukuyomi
14
2 / 5 / 6
8,166
742
14,376
15,150
8,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
JOAOv-vG006
Yu Huang
13
1 / 5 / 3
7,605
691
6,094
8,555
4,197
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
JUBORRIS
Hades
13
3 / 5 / 4
7,968
724
13,298
11,704
7,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 5 / 3
7,282
662
6,229
10,121
4,449
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 7
7,768
706
10,730
9,849
4,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
25
Kills
9
10
Deaths
25
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
13
9.5
W
0
1
15
7.5
L
Tsukuyomi
BigJudie
Tsukuyomi
2
5
6
1
L
Yu Huang
JOAOv-vG006
Yu Huang
1
5
3
0.5
L
Hades
JUBORRIS
Hades
3
5
4
1
L
2
5
3
0.7
L
1
5
7
0.9
W
2
5
6
1
W
2
1
9
6.5
W
Apollo
xXALIANTXx
Apollo
18
2
5
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,648
Damage
50,727
60,814
Taken
55,379
35,962
Mitigated
29,416
28,138
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,736
493
835
8,432
20,372
13,898
288
10,486
9,886
132
23,505
W
12,176
2,360
3,155
2,833
7,077
2,838
2,793
2,163
4,914
33,923
0
L
Tsukuyomi
BigJudie
Tsukuyomi
14,376
2,347
1,069
4,786
15,150
8,861
0
4,679
10,471
0
34,442
L
Yu Huang
JOAOv-vG006
Yu Huang
6,094
1,125
0
0
8,555
4,197
271
1,257
7,298
15,964
0
L
Hades
JUBORRIS
Hades
13,298
392
727
1,913
11,704
7,370
20
2,409
9,295
20,470
0
L
6,229
3,375
696
457
10,121
4,449
412
2,389
7,732
0
13,723
L
10,730
1,201
1,600
1,066
9,849
4,539
0
1,664
8,185
24,667
0
W
1,395
72
393
2,735
14,389
10,402
249
8,025
6,364
0
2,372
W
6,977
3,447
1,063
3,369
8,667
3,698
2,546
5,141
3,526
90
15,176
W
Apollo
xXALIANTXx
Apollo
16,364
9,309
1,805
3,518
10,309
5,126
1,926
4,307
6,002
0
28,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,729
Gold Earned
38,789
112
Minions Killed
123
0
Camps Cleared
0
1,043,858
Distance Traveled
941,257
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,245
840
28
3
0
246,582
0
W
Nu Wa
8,804
800
32
3
0
201,493
5
L
Tsukuyomi
8,166
742
26
2
0
209,531
0
L
Yu Huang
7,605
691
37
3
0
169,316
1
L
Hades
7,968
724
14
1
0
200,009
0
L
Anhur
7,282
662
20
2
0
169,192
0
L
Eset
7,768
706
26
2
0
193,209
0
W
Tyr
7,899
718
1
0
0
184,692
0
W
Anhur
8,795
800
20
2
0
213,948
0
W
Apollo
10,986
999
31
3
0
197,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role