Player Matchup

Vamana
Vamana
ArnietheMenace
Vamana
Level 27
God Stats
124W - 38L
1,860 SR
Queue Stats
255W - 95L
1,713 Elo+
Party 2
Nu Wa
Nu Wa
Neu89
Nu Wa
Level 120
God Stats
5W - 2L
1,845 SR
Queue Stats
325W - 138L
1,710 Elo+
Party 2
Vulcan
Vulcan
eaglerocky
Vulcan
Level 16
God Stats
20W - 5L
1,736 SR
Queue Stats
66W - 15L
1,765 Elo+
Party 2
Team Averages
Level 54
1,814 SR
1,729 Elo+

VS

Team Averages
Level 110
1,429 SR
1,585 Elo+
Zhong Kui
Zhong Kui
AssassinMario21
Zhong Kui
Level 152
God Stats
0W - 2L
1,275 SR
Queue Stats
165W - 144L
1,575 Elo+
Party 1
Fenrir
Fenrir
XxHyp3r_CurexX
Fenrir
Level 17
God Stats
2W - 2L
1,449 SR
Queue Stats
15W - 15L
1,664 Elo+
Party 1
Awilix
Awilix
enlightened-lord
Awilix
Level 160
God Stats
22W - 13L
1,563 SR
Queue Stats
182W - 162L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 3 / 15
10,519
1,052
14,166
16,380
13,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Neu89
Nu Wa
15
11 / 3 / 18
10,175
1,018
20,032
11,147
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
eaglerocky
Vulcan
12
8 / 2 / 12
9,044
904
13,192
6,620
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AssassinMario21
Zhong Kui
12
4 / 12 / 0
7,925
793
11,002
19,181
9,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 9 / 2
6,968
697
4,777
19,851
13,760
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 10 / 4
7,976
798
8,234
15,551
6,114
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
31
Kills
8
8
Deaths
31
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
3
15
6.5
L
Zhong Kui
AssassinMario21
Zhong Kui
4
12
0
0.33
W
Nu Wa
Neu89
Nu Wa
11
3
18
6.67
L
1
9
2
0.22
W
Vulcan
eaglerocky
Vulcan
8
2
12
7
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,390
Damage
24,013
34,147
Taken
54,583
21,164
Mitigated
29,491
14,827
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,166
8,915
2,012
7,043
16,380
13,093
677
5,265
10,781
0
28,004
L
Zhong Kui
AssassinMario21
Zhong Kui
11,002
1,229
0
4,259
19,181
9,617
0
10,277
8,690
23,086
0
W
Nu Wa
Neu89
Nu Wa
20,032
8,736
0
4,981
11,147
5,285
1,686
3,349
7,503
33,490
3,817
L
4,777
516
0
429
19,851
13,760
0
11,061
8,525
0
10,383
W
Vulcan
eaglerocky
Vulcan
13,192
4,791
0
791
6,620
2,786
415
2,449
3,975
24,832
0
L
8,234
2,183
0
332
15,551
6,114
0
9,548
5,934
0
20,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
22,869
99
Minions Killed
65
5
Camps Cleared
2
550,794
Distance Traveled
484,874
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,519
1,052
32
3
0
199,016
3
L
Zhong Kui
7,925
793
42
4
1
127,648
3
W
Nu Wa
10,175
1,018
40
4
3
163,188
0
L
Fenrir
6,968
697
3
0
0
187,100
0
W
Vulcan
9,044
904
27
3
2
188,590
4
L
Awilix
7,976
798
20
2
1
170,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role