Player Matchup

The Morrigan
The Morrigan
Platinum IV
 
The Morrigan
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond II
BryceLikesMeat
Ymir
Diamond II
Level 159
God Stats
29W - 40L
1,570 SR
Queue Stats
405W - 397L
2,233 MMR
Solo
Anhur
Anhur
Diamond V
KakashiSannx
Anhur
Diamond V
Level 43
God Stats
28W - 17L
1,773 SR
Queue Stats
168W - 150L
2,261 MMR
Solo
Horus
Horus
Platinum II
Necrovedix
Horus
Platinum II
Level 152
God Stats
5W - 10L
1,652 SR
Queue Stats
109W - 104L
1,905 MMR
Solo
Serqet
Serqet
Diamond V
sputnok
Serqet
Diamond V
Level 128
God Stats
11W - 19L
1,480 SR
Queue Stats
310W - 319L
1,841 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,595 SR
1,948 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,592 SR
2,018 MMR
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond IV
ElsujetoOP
Chiron
Diamond IV
Level 107
God Stats
79W - 76L
1,601 SR
Queue Stats
518W - 527L
2,000 MMR
Party 1
Kukulkan
Kukulkan
Diamond III
FiveSixBetaCuck
Kukulkan
Diamond III
Level 68
God Stats
3W - 1L
1,674 SR
Queue Stats
43W - 20L
2,347 MMR
Solo
Thanatos
Thanatos
Diamond V
drunkenbillygoat
Thanatos
Diamond V
Level 150
God Stats
12W - 8L
1,683 SR
Queue Stats
156W - 157L
2,279 MMR
Solo
Ganesha
Ganesha
Platinum V
t0n0
Ganesha
Platinum V
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 68L
1,962 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
0 / 3 / 2
10,662
485
9,012
10,650
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 5 / 1
10,056
457
7,256
23,418
20,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 11 / 3
9,581
436
11,106
22,882
6,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
18
3 / 5 / 2
11,353
516
13,666
19,512
19,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
sputnok
Serqet
16
4 / 4 / 5
10,452
475
11,733
18,755
7,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CupidKaliGuan YuAtlas

VS

Bans
LancelotCharybdisBakasuraChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
3 / 4 / 4
12,886
586
10,297
18,189
19,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
ElsujetoOP
Chiron
20
8 / 4 / 8
13,904
632
24,421
20,143
8,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
20
7 / 1 / 6
14,765
671
15,032
12,876
7,144
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
9 / 3 / 8
12,946
588
10,681
17,804
9,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
t0n0
Ganesha
17
1 / 1 / 14
12,117
551
6,364
18,856
22,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
13
Kills
28
28
Deaths
13
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
2
0.33
W
Hun Batz
 
Hun Batz
3
4
4
1.25
L
5
5
1
1.1
W
Chiron
ElsujetoOP
Chiron
8
4
8
3
W
Kukulkan
7
1
6
10
L
1
11
3
0.23
L
Horus
3
5
2
0.8
W
9
3
8
4.33
L
Serqet
sputnok
Serqet
4
4
5
1.63
W
Ganesha
t0n0
Ganesha
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,773
Damage
66,795
95,217
Taken
87,868
59,041
Mitigated
67,894
23,446
Healing
36,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,012
1,546
0
3,947
10,650
4,358
0
2,228
8,355
114,373
2,870
W
Hun Batz
 
Hun Batz
10,297
1,158
0
3,803
18,189
19,706
0
3,037
14,203
0
102,551
L
7,256
1,743
0
4,930
23,418
20,999
29
6,463
16,289
35,272
0
W
Chiron
ElsujetoOP
Chiron
24,421
10,778
523
6,698
20,143
8,780
1,212
3,182
16,197
0
127,009
W
Kukulkan
15,032
1,365
0
2,311
12,876
7,144
2,622
4,408
8,327
159,770
922
L
11,106
5,828
0
2,909
22,882
6,034
0
4,178
18,704
0
66,926
L
Horus
13,666
5,810
628
3,941
19,512
19,917
1,403
1,704
17,808
0
98,496
W
10,681
3,876
0
18,036
17,804
9,673
6,671
3,426
14,017
0
86,230
L
Serqet
sputnok
Serqet
11,733
3,358
0
7,091
18,755
7,733
0
5,541
13,214
24
84,410
W
Ganesha
t0n0
Ganesha
6,364
608
0
5,148
18,856
22,591
455
5,570
12,314
37,794
6,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,104
Gold Earned
66,618
660
Minions Killed
735
0
Camps Cleared
0
2,096,376
Distance Traveled
2,202,477
28
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,662
485
202
9
0
391,894
4
W
Hun Batz
12,886
586
152
7
0
417,568
10
L
Ymir
10,056
457
40
2
0
406,072
14
W
Chiron
13,904
632
184
8
0
416,475
6
W
Kukulkan
14,765
671
269
12
0
446,738
4
L
Anhur
9,581
436
114
5
0
360,364
1
L
Horus
11,353
516
170
8
0
447,122
2
W
Thanatos
12,946
588
118
5
0
487,651
9
L
Serqet
10,452
475
134
6
0
490,924
7
W
Ganesha
12,117
551
12
1
0
434,045
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role