Player Matchup

Hachiman
Hachiman
M0LFiX
Hachiman
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 108L
1,623 Elo+
Party 1
Neith
Neith
Matelmas
Neith
Level 147
God Stats
6W - 5L
1,491 SR
Queue Stats
285W - 302L
1,538 Elo+
Party 1
Ra
Ra
dani_blacops
Ra
Level 158
God Stats
1W - 0L
1,391 SR
Queue Stats
43W - 34L
1,549 Elo+
Party 2
Apollo
Apollo
sacrificador22
Apollo
Level 158
God Stats
1W - 0L
1,364 SR
Queue Stats
43W - 33L
1,549 Elo+
Party 2
Chaac
Chaac
wupwupwupwupwup
Chaac
Level 125
God Stats
1W - 1L
1,443 SR
Queue Stats
88W - 66L
1,563 Elo+
Solo
Team Averages
Level 143
1,438 SR
1,564 Elo+

VS

Team Averages
Level 139
1,504 SR
1,485 Elo+
Zhong Kui
Zhong Kui
ApoloMDew
Zhong Kui
Level 96
God Stats
2W - 3L
1,676 SR
Queue Stats
97W - 107L
1,549 Elo+
Solo
Loki
Loki
alphajah
Loki
Level 159
God Stats
0W - 1L
1,271 SR
Queue Stats
3W - 8L
1,431 Elo+
Solo
Kukulkan
Kukulkan
ichigokurosaki10
Kukulkan
Level 141
God Stats
2W - 3L
1,467 SR
Queue Stats
215W - 219L
1,427 Elo+
Solo
Tyr
Tyr
messybeaver27
Tyr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 258L
1,494 Elo+
Solo
Chang'e
Chang'e
傻了吧爷爷会飞
Chang'e
Level 156
God Stats
3W - 3L
1,604 SR
Queue Stats
443W - 463L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
M0LFiX
Hachiman
20
9 / 2 / 9
12,206
814
25,889
17,835
10,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Matelmas
Neith
19
5 / 4 / 10
11,212
747
16,941
19,471
11,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 10
10,456
697
9,892
11,713
6,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 11
11,189
746
11,389
18,936
10,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 3 / 15
11,501
767
11,723
27,907
42,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ApoloMDew
Zhong Kui
19
6 / 4 / 6
10,774
718
23,315
19,056
14,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
10
0 / 4 / 3
7,851
523
4,616
7,601
2,865
19
2 / 6 / 9
11,145
743
14,428
15,689
8,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 8
9,984
666
13,521
23,202
18,080
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 4 / 5
11,365
758
13,233
23,873
16,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
23
Kills
15
17
Deaths
23
55
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ApoloMDew
Zhong Kui
6
4
6
2.25
W
Hachiman
M0LFiX
Hachiman
9
2
9
6.75
W
Neith
Matelmas
Neith
5
4
10
2.5
L
Loki
0
4
3
0.38
W
3
3
10
2.67
L
2
6
9
1.08
L
2
5
8
1.2
W
2
5
11
1.5
W
4
3
15
3.83
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,834
Damage
69,113
95,862
Taken
89,421
80,411
Mitigated
60,052
52,866
Healing
36,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ApoloMDew
Zhong Kui
23,315
283
723
4,993
19,056
14,417
322
1,652
17,237
34,295
0
W
Hachiman
M0LFiX
Hachiman
25,889
14,821
3,200
4,056
17,835
10,346
2,208
11,672
6,163
0
40,004
W
Neith
Matelmas
Neith
16,941
6,360
3,321
6,966
19,471
11,327
1,358
10,291
9,180
0
34,320
L
Loki
4,616
282
240
708
7,601
2,865
0
1,496
6,105
0
10,367
W
9,892
549
16,848
4,734
11,713
6,277
674
6,596
5,117
33,760
0
L
14,428
688
3,403
1,850
15,689
8,173
1,289
2,086
13,490
38,673
0
L
13,521
460
1,815
4,697
23,202
18,080
49
2,026
21,157
0
16,133
W
11,389
5,603
1,158
1,847
18,936
10,440
3,698
12,225
6,711
0
29,758
W
11,723
1,890
1,680
9,056
27,907
42,021
195
10,192
17,715
0
22,245
L
13,233
631
7,554
10,445
23,873
16,517
162
2,632
21,075
35,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,564
Gold Earned
51,119
170
Minions Killed
151
0
Camps Cleared
0
1,368,116
Distance Traveled
1,362,689
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,774
718
14
1
0
278,612
0
W
Hachiman
12,206
814
32
2
0
261,937
1
W
Neith
11,212
747
36
2
0
267,042
1
L
Loki
7,851
523
0
0
0
177,669
0
W
Ra
10,456
697
45
3
0
275,826
2
L
Kukulkan
11,145
743
74
5
0
274,728
0
L
Tyr
9,984
666
8
1
0
340,831
4
W
Apollo
11,189
746
46
3
0
264,568
0
W
Chaac
11,501
767
11
1
0
298,743
5
L
Chang'e
11,365
758
55
4
0
290,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role