Player Matchup

Sol
Sol
DiSclpLe WarGOD
Sol
Level 158
God Stats
3W - 2L
1,331 SR
Queue Stats
74W - 48L
1,649 Elo+
Party 1
Hades
Hades
Heman Rawrr
Hades
Level 160
God Stats
62W - 46L
1,598 SR
Queue Stats
157W - 155L
1,521 Elo+
Party 1
King Arthur
King Arthur
Itzquin272
King Arthur
Level 147
God Stats
37W - 23L
1,582 SR
Queue Stats
201W - 167L
1,514 Elo+
Party 1
Nemesis
Nemesis
PastramiOnRye
Nemesis
Level 141
God Stats
4W - 1L
1,626 SR
Queue Stats
114W - 85L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
VenomousPsyche
Aphrodite
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,459 Elo+
Party 1
Team Averages
Level 153
1,527 SR
1,544 Elo+

VS

Team Averages
Level 117
1,593 SR
1,521 Elo+
Atlas
Atlas
BoxoutSZN
Atlas
Level 125
God Stats
2W - 3L
1,614 SR
Queue Stats
27W - 35L
1,530 Elo+
Party 2
Thanatos
Thanatos
CODEMVN
Thanatos
Level 92
God Stats
5W - 3L
1,793 SR
Queue Stats
29W - 42L
1,508 Elo+
Party 2
Sol
Sol
D GAITH710
Sol
Level 95
God Stats
1W - 2L
1,465 SR
Queue Stats
39W - 54L
1,487 Elo+
Party 2
Ullr
Ullr
SSJ Bronson
Ullr
Level 129
God Stats
2W - 6L
1,596 SR
Queue Stats
87W - 93L
1,540 Elo+
Party 2
Ratatoskr
Ratatoskr
lBobbyWasabi
Ratatoskr
Level 143
God Stats
1W - 3L
1,498 SR
Queue Stats
82W - 92L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 4
22,126
738
66,094
46,750
28,113
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 7
18,894
630
16,972
26,877
27,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Itzquin272
King Arthur
20
5 / 6 / 10
14,945
498
18,461
36,815
49,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
20
6 / 5 / 9
16,505
550
15,863
29,289
14,924
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
VenomousPsyche
Aphrodite
20
3 / 4 / 15
16,038
535
21,574
25,937
19,441
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BoxoutSZN
Atlas
20
4 / 5 / 14
13,748
458
19,561
41,531
65,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
CODEMVN
Thanatos
19
4 / 14 / 9
13,064
435
15,173
35,863
19,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 6 / 8
12,604
420
20,457
23,388
13,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 8 / 6
13,404
447
12,433
30,836
16,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
lBobbyWasabi
Ratatoskr
20
8 / 5 / 8
16,226
541
26,374
37,687
38,348
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
69
38
Kills
24
24
Deaths
38
45
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Atlas
BoxoutSZN
Atlas
4
5
14
2.2
L
Thanatos
CODEMVN
Thanatos
4
14
9
0.61
L
4
6
8
1.33
W
17
5
4
3.8
W
7
4
7
2.63
W
King Arthur
Itzquin272
King Arthur
5
6
10
1.67
W
Nemesis
6
5
9
2.1
L
4
8
6
0.88
W
Aphrodite
VenomousPsyche
Aphrodite
3
4
15
2.63
L
Ratatoskr
lBobbyWasabi
Ratatoskr
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,964
Damage
93,998
165,668
Taken
169,305
139,585
Mitigated
152,740
89,546
Healing
44,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BoxoutSZN
Atlas
19,561
7,437
0
2,724
41,531
65,448
0
24,897
16,634
60,871
0
L
Thanatos
CODEMVN
Thanatos
15,173
3,531
0
18,543
35,863
19,149
0
12,391
23,472
0
106,380
L
20,457
7,078
0
8,625
23,388
13,408
0
12,757
10,631
95,844
9,671
W
66,094
34,258
0
33,498
46,750
28,113
15,245
9,457
37,293
258,192
46,946
W
16,972
1,925
1,466
14,306
26,877
27,221
2,771
4,638
22,239
150,715
0
W
King Arthur
Itzquin272
King Arthur
18,461
1,441
606
3,503
36,815
49,886
121
11,062
25,753
0
71,582
W
Nemesis
15,863
7,391
0
2,583
29,289
14,924
517
6,046
23,243
0
174,985
L
12,433
5,000
0
1,383
30,836
16,387
0
22,224
8,612
0
93,359
W
Aphrodite
VenomousPsyche
Aphrodite
21,574
1,587
15,713
17,871
25,937
19,441
1,292
9,958
15,979
112,252
0
L
Ratatoskr
lBobbyWasabi
Ratatoskr
26,374
6,512
0
13,599
37,687
38,348
364
26,049
11,638
0
132,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,508
Gold Earned
69,046
957
Minions Killed
683
0
Camps Cleared
0
2,774,149
Distance Traveled
2,577,669
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
13,748
458
42
1
0
561,399
8
L
Thanatos
13,064
435
126
4
0
519,839
2
L
Sol
12,604
420
152
5
0
488,314
3
W
Sol
22,126
738
310
10
0
517,595
2
W
Hades
18,894
630
248
8
0
513,263
2
W
King Arthur
14,945
498
67
2
0
571,334
1
W
Nemesis
16,505
550
177
6
0
642,757
2
L
Ullr
13,404
447
156
5
0
422,513
5
W
Aphrodite
16,038
535
155
5
0
529,200
6
L
Ratatoskr
16,226
541
207
7
0
585,604
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role