Player Matchup

Hera
Hera
InspectorDipsy
Hera
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,483 Elo+
Party 3
Hachiman
Hachiman
LordOfHobo
Hachiman
Level 146
God Stats
6W - 5L
1,587 SR
Queue Stats
462W - 496L
1,503 Elo+
Party 1
Rama
Rama
Mozzup
Rama
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 182L
1,528 Elo+
Solo
Da Ji
Da Ji
Sweet__Violence
Da Ji
Level 157
God Stats
0W - 2L
1,575 SR
Queue Stats
51W - 51L
1,493 Elo+
Party 3
Merlin
Merlin
Zeyyrox
Merlin
Level 44
God Stats
1W - 2L
1,399 SR
Queue Stats
84W - 101L
1,510 Elo+
Party 1
Team Averages
Level 130
1,512 SR
1,503 Elo+

VS

Team Averages
Level 126
1,456 SR
1,490 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
WYNlllMCH
Jing Wei
Level 86
God Stats
1W - 1L
1,282 SR
Queue Stats
203W - 279L
1,341 Elo+
Solo
Geb
Geb
ZamUA
Geb
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 134L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 8
8,579
660
18,652
8,639
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
LordOfHobo
Hachiman
16
4 / 4 / 6
9,039
695
13,258
11,440
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
Mozzup
Rama
15
3 / 3 / 7
8,258
635
10,759
10,721
5,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 7 / 6
9,047
696
9,337
13,484
9,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Zeyyrox
Merlin
15
2 / 3 / 6
8,452
650
10,098
9,306
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
7 / 1 / 8
11,262
866
14,824
16,744
10,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
 
Bastet
17
7 / 2 / 8
10,556
812
12,270
14,117
8,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
 
Osiris
16
3 / 3 / 11
9,511
732
8,362
17,094
23,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
WYNlllMCH
Jing Wei
15
1 / 4 / 4
9,269
713
4,713
10,534
4,913
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
ZamUA
Geb
16
3 / 4 / 16
9,926
764
11,080
20,798
22,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
68
14
Kills
21
21
Deaths
14
33
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
1
8
11
W
Bastet
 
Bastet
7
2
8
5.5
W
Osiris
 
Osiris
3
3
11
2.83
L
1
4
8
1.25
L
Hachiman
LordOfHobo
Hachiman
4
4
6
1.75
L
Rama
Mozzup
Rama
3
3
7
2.17
L
4
7
6
1
W
Jing Wei
WYNlllMCH
Jing Wei
1
4
4
0.75
W
Geb
ZamUA
Geb
3
4
16
2.75
L
Merlin
Zeyyrox
Merlin
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,104
Damage
51,249
53,590
Taken
79,287
29,305
Mitigated
70,439
16,392
Healing
28,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,824
348
5,809
6,882
16,744
10,992
1,268
7,487
9,119
34,718
0
W
Bastet
 
Bastet
12,270
1,828
1,492
2,219
14,117
8,000
1,922
4,086
9,760
0
22,638
W
Osiris
 
Osiris
8,362
502
886
1,464
17,094
23,817
391
7,093
9,953
0
22,319
L
18,652
5,492
1,398
1,521
8,639
4,376
22
4,786
3,853
33,140
0
L
Hachiman
LordOfHobo
Hachiman
13,258
6,985
1,009
2,708
11,440
6,213
208
5,067
6,373
0
23,449
L
Rama
Mozzup
Rama
10,759
8,503
1,218
3,472
10,721
5,166
0
4,497
6,224
0
17,681
L
9,337
1,278
834
1,778
13,484
9,030
0
6,416
7,068
0
11,066
W
Jing Wei
WYNlllMCH
Jing Wei
4,713
3,080
1,777
1,124
10,534
4,913
3,581
3,109
7,339
0
27,771
W
Geb
ZamUA
Geb
11,080
307
3,901
3,302
20,798
22,717
198
6,975
13,508
19,002
0
L
Merlin
Zeyyrox
Merlin
10,098
350
0
2,454
9,306
4,520
0
5,138
4,168
24,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,375
Gold Earned
50,524
128
Minions Killed
135
0
Camps Cleared
0
1,064,267
Distance Traveled
1,303,701
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,262
866
41
3
0
263,671
1
W
Bastet
10,556
812
21
2
0
279,635
0
W
Osiris
9,511
732
8
1
0
269,952
1
L
Hera
8,579
660
31
2
0
214,730
1
L
Hachiman
9,039
695
39
3
0
202,036
4
L
Rama
8,258
635
21
2
0
221,355
1
L
Da Ji
9,047
696
5
0
0
200,505
0
W
Jing Wei
9,269
713
54
4
0
205,334
2
W
Geb
9,926
764
11
1
0
285,109
0
L
Merlin
8,452
650
32
2
0
225,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role