Player Matchup

Cthulhu
Cthulhu
Xav-_-God
Cthulhu
Level 62
God Stats
1W - 0L
1,311 SR
Queue Stats
54W - 53L
1,433 Elo+
Party 2
Vamana
Vamana
batman21awesome
Vamana
Level 101
God Stats
6W - 0L
1,734 SR
Queue Stats
108W - 113L
1,476 Elo+
Party 2
Anubis
Anubis
mp5wizard
Anubis
Level 49
God Stats
7W - 1L
1,899 SR
Queue Stats
16W - 26L
1,393 Elo+
Solo
Team Averages
Level 71
1,648 SR
1,434 Elo+

VS

Team Averages
Level 69
1,500 SR
1,224 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dr_phils_v-card
Anubis
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 173L
1,038 Elo+
Party 1
Chaac
Chaac
REALPRO_GAMER_YT
Chaac
Level 66
God Stats
5W - 15L
1,500 SR
Queue Stats
47W - 109L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Xav-_-God
Cthulhu
13
2 / 2 / 9
9,092
699
5,936
9,878
4,943
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
8 / 1 / 3
10,675
821
10,876
12,836
13,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
mp5wizard
Anubis
14
4 / 1 / 8
9,927
764
11,132
8,509
4,774
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 7 / 1
8,559
658
8,207
12,747
4,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 3
8,046
619
6,949
13,184
6,699
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 0 / 2
8,550
658
2,640
7,266
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
4
4
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
7
1
0.36
L
1
7
3
0.36
L
1
0
2
2
W
Cthulhu
Xav-_-God
Cthulhu
2
2
9
3.25
W
8
1
3
9.5
W
Anubis
mp5wizard
Anubis
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
17,796
31,223
Taken
33,197
22,841
Mitigated
14,927
10,783
Healing
3,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,207
3,466
0
517
12,747
4,742
0
6,448
6,299
0
25,944
L
6,949
95
0
1,894
13,184
6,699
0
6,534
6,650
19,787
0
L
2,640
20
0
1,510
7,266
3,486
0
4,638
2,628
0
12,473
W
Cthulhu
Xav-_-God
Cthulhu
5,936
418
545
783
9,878
4,943
96
2,383
7,495
24,232
0
W
10,876
6,073
569
5,029
12,836
13,124
929
3,423
9,413
0
36,120
W
Anubis
mp5wizard
Anubis
11,132
237
0
3,857
8,509
4,774
629
1,797
6,712
42,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,694
Gold Earned
25,155
166
Minions Killed
94
9
Camps Cleared
2
729,080
Distance Traveled
565,421
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,559
658
46
4
1
136,979
1
L
Anubis
8,046
619
20
2
1
181,116
1
L
Chaac
8,550
658
28
2
0
247,326
3
W
Cthulhu
9,092
699
44
3
4
257,176
5
W
Vamana
10,675
821
56
4
0
256,087
1
W
Anubis
9,927
764
66
5
5
215,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role