Player Matchup

Tiamat
Tiamat
DioBrandoc
Tiamat
Level 144
God Stats
0W - 3L
1,183 SR
Queue Stats
133W - 164L
1,475 Elo+
Solo
Atlas
Atlas
FrostNFound
Atlas
Level 148
God Stats
8W - 9L
1,625 SR
Queue Stats
40W - 38L
1,629 Elo+
Party 1
Da Ji
Da Ji
StormxArchangel
Da Ji
Level 125
God Stats
0W - 1L
1,524 SR
Queue Stats
20W - 27L
1,453 Elo+
Party 1
Team Averages
Level 139
1,444 SR
1,519 Elo+

VS

Team Averages
Level 130
1,449 SR
1,572 Elo+
Vulcan
Vulcan
Guti2215
Vulcan
Level 140
God Stats
5W - 7L
1,500 SR
Queue Stats
263W - 319L
1,557 Elo+
Solo
Chiron
Chiron
HeyerThanYou
Chiron
Level 145
God Stats
1W - 1L
1,478 SR
Queue Stats
191W - 142L
1,569 Elo+
Solo
Hercules
Hercules
Mxdley
Hercules
Level 104
God Stats
14W - 20L
1,370 SR
Queue Stats
514W - 486L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DioBrandoc
Tiamat
11
1 / 1 / 1
6,539
654
4,752
8,482
5,787
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 4
6,731
673
6,787
10,444
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 3 / 1
6,813
681
7,343
7,680
3,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Guti2215
Vulcan
11
0 / 3 / 7
6,792
679
7,006
6,563
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
12
3 / 0 / 4
7,220
722
6,740
5,679
2,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Mxdley
Hercules
12
4 / 1 / 3
8,046
805
8,249
11,735
10,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
7
7
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DioBrandoc
Tiamat
1
1
1
1.5
L
0
3
4
0.67
W
Vulcan
Guti2215
Vulcan
0
3
7
1.17
W
Chiron
3
0
4
5
W
Hercules
Mxdley
Hercules
4
1
3
5.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,882
Damage
21,995
26,606
Taken
23,977
19,199
Mitigated
15,568
4,520
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DioBrandoc
Tiamat
4,752
241
0
2,360
8,482
5,787
0
3,002
5,480
27,659
0
L
6,787
2,878
0
1,680
10,444
9,781
0
2,700
7,744
17,334
0
W
Vulcan
Guti2215
Vulcan
7,006
3,366
0
860
6,563
2,631
170
2,937
3,626
27,431
0
W
Chiron
6,740
2,939
985
1,154
5,679
2,389
1,220
3,323
2,356
0
19,547
W
Hercules
Mxdley
Hercules
8,249
3,105
924
5,590
11,735
10,548
143
5,565
6,170
0
18,554
L
7,343
1,371
0
480
7,680
3,631
0
1,791
5,889
0
14,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,083
Gold Earned
22,058
92
Minions Killed
122
5
Camps Cleared
4
524,897
Distance Traveled
580,175
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,539
654
61
6
3
177,944
0
L
Atlas
6,731
673
16
2
0
166,783
0
W
Vulcan
6,792
679
53
5
2
192,963
2
W
Chiron
7,220
722
44
4
2
178,702
2
W
Hercules
8,046
805
25
3
0
208,510
2
L
Da Ji
6,813
681
15
2
2
180,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role