Player Matchup

He Bo
He Bo
Hebrew Jorge
He Bo
Level 160
God Stats
1W - 2L
1,534 SR
Queue Stats
649W - 632L
1,478 Elo+
Party 1
Hercules
Hercules
HydroFragged
Hercules
Level 156
God Stats
5W - 4L
1,783 SR
Queue Stats
252W - 222L
1,528 Elo+
Party 1
Fenrir
Fenrir
MoneyBag Mundt
Fenrir
Level 98
God Stats
2W - 2L
1,782 SR
Queue Stats
87W - 71L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
WOPP A LOPP
Cthulhu
Level 160
God Stats
12W - 6L
1,473 SR
Queue Stats
766W - 757L
1,435 Elo+
Party 1
Chiron
Chiron
iiAmMrRogers
Chiron
Level 87
God Stats
2W - 4L
1,467 SR
Queue Stats
207W - 234L
1,469 Elo+
Party 1
Team Averages
Level 132
1,608 SR
1,486 Elo+

VS

Team Averages
Level 115
1,590 SR
1,499 Elo+
Khepri
Khepri
HPBMatrix
Khepri
Level 122
God Stats
2W - 1L
1,725 SR
Queue Stats
114W - 98L
1,472 Elo+
Solo
Artemis
Artemis
ImAFKbro
Artemis
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 180L
1,551 Elo+
Solo
Thanatos
Thanatos
LowFpsGaming
Thanatos
Level 123
God Stats
2W - 1L
1,488 SR
Queue Stats
58W - 60L
1,462 Elo+
Solo
Hades
Hades
ThePhantomPizza
Hades
Level 160
God Stats
10W - 2L
1,965 SR
Queue Stats
269W - 275L
1,532 Elo+
Solo
Xing Tian
Xing Tian
xXALIANTXx
Xing Tian
Level 106
God Stats
1W - 0L
1,273 SR
Queue Stats
64W - 57L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 8
10,457
550
13,191
15,098
7,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
HydroFragged
Hercules
20
5 / 5 / 11
12,076
636
14,177
29,514
36,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 8 / 8
10,325
543
7,918
17,693
9,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
WOPP A LOPP
Cthulhu
19
3 / 4 / 10
11,607
611
13,162
18,022
20,098
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
18
4 / 4 / 6
11,120
585
14,700
15,359
8,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HPBMatrix
Khepri
20
4 / 3 / 19
14,263
751
8,305
18,225
27,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
ImAFKbro
Artemis
20
8 / 2 / 14
14,035
739
35,771
12,199
8,564
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
LowFpsGaming
Thanatos
19
4 / 6 / 12
12,100
637
16,294
15,126
9,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
4 / 6 / 12
12,302
647
15,090
21,011
28,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
xXALIANTXx
Xing Tian
20
8 / 4 / 12
13,332
702
13,301
30,753
52,979
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
97
17
Kills
28
28
Deaths
21
43
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Khepri
HPBMatrix
Khepri
4
3
19
4.5
L
2
7
8
0.86
L
Hercules
HydroFragged
Hercules
5
5
11
2.1
W
Artemis
ImAFKbro
Artemis
8
2
14
7.5
W
Thanatos
LowFpsGaming
Thanatos
4
6
12
1.67
L
3
8
8
0.88
W
4
6
12
1.67
L
Cthulhu
WOPP A LOPP
Cthulhu
3
4
10
2
L
Chiron
4
4
6
1.75
W
Xing Tian
xXALIANTXx
Xing Tian
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,148
Damage
88,761
95,686
Taken
97,314
81,222
Mitigated
126,833
29,535
Healing
40,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
HPBMatrix
Khepri
8,305
1,013
1,448
4,445
18,225
27,285
824
3,988
14,237
30,549
0
L
13,191
1,097
2,297
1,125
15,098
7,117
0
7,134
7,964
23,615
0
L
Hercules
HydroFragged
Hercules
14,177
5,707
1,727
11,326
29,514
36,533
0
9,331
20,183
0
29,823
W
Artemis
ImAFKbro
Artemis
35,771
12,565
540
3,626
12,199
8,564
5,170
4,480
7,719
0
63,706
W
Thanatos
LowFpsGaming
Thanatos
16,294
3,232
1,197
9,691
15,126
9,987
1,370
3,104
12,022
0
27,474
L
7,918
2,403
634
1,022
17,693
9,039
0
6,151
11,542
0
9,455
W
15,090
957
1,820
4,800
21,011
28,018
761
6,172
14,839
34,052
0
L
Cthulhu
WOPP A LOPP
Cthulhu
13,162
150
3,803
2,332
18,022
20,098
0
6,656
11,366
46,492
0
L
Chiron
14,700
3,405
2,061
3,208
15,359
8,435
0
7,424
7,935
0
29,382
W
Xing Tian
xXALIANTXx
Xing Tian
13,301
592
1,080
11,889
30,753
52,979
0
8,609
22,144
26,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,585
Gold Earned
66,032
173
Minions Killed
194
0
Camps Cleared
0
1,501,569
Distance Traveled
1,646,523
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,263
751
18
1
0
333,722
0
L
He Bo
10,457
550
28
1
0
312,407
1
L
Hercules
12,076
636
36
2
0
315,366
0
W
Artemis
14,035
739
83
4
0
313,309
5
W
Thanatos
12,100
637
18
1
0
352,974
3
L
Fenrir
10,325
543
5
0
0
265,086
0
W
Hades
12,302
647
51
3
0
306,851
4
L
Cthulhu
11,607
611
58
3
0
288,167
0
L
Chiron
11,120
585
46
2
0
320,543
0
W
Xing Tian
13,332
702
24
1
0
339,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role