Player Matchup

Jormungandr
Jormungandr
Ahudak04
Jormungandr
Level 115
God Stats
3W - 3L
1,560 SR
Queue Stats
133W - 125L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
Autokill7
Baron Samedi
Level 114
God Stats
2W - 1L
1,764 SR
Queue Stats
127W - 106L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
beldo_vlogs
Ah Muzen Cab
Level 126
God Stats
3W - 2L
1,520 SR
Queue Stats
120W - 133L
1,401 Elo+
Party 1
Team Averages
Level 118
1,615 SR
1,465 Elo+

VS

Team Averages
Level 67
1,338 SR
1,528 Elo+
Yu Huang
Yu Huang
R3dDragon227
Yu Huang
Level 37
God Stats
11W - 15L
1,344 SR
Queue Stats
43W - 60L
1,352 Elo+
Solo
Ishtar
Ishtar
TTV-NightShxde_
Ishtar
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 2L
1,680 Elo+
Party 2
Atlas
Atlas
yRexi-
Atlas
Level 158
God Stats
4W - 0L
1,169 SR
Queue Stats
20W - 13L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ahudak04
Jormungandr
11
1 / 5 / 1
7,144
649
8,886
12,362
5,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
Autokill7
Baron Samedi
11
0 / 6 / 1
7,437
676
4,257
10,650
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
beldo_vlogs
Ah Muzen Cab
10
1 / 3 / 0
6,677
607
9,599
12,745
5,031
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
R3dDragon227
Yu Huang
12
3 / 1 / 6
8,042
731
9,060
6,758
2,775
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 7
8,711
792
13,595
10,966
4,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
yRexi-
Atlas
13
4 / 1 / 10
8,732
794
9,314
16,694
17,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
14
14
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ahudak04
Jormungandr
1
5
1
0.3
L
Baron Samedi
Autokill7
Baron Samedi
0
6
1
0.08
W
Yu Huang
R3dDragon227
Yu Huang
3
1
6
6
W
7
0
7
10.5
L
Ah Muzen Cab
beldo_vlogs
Ah Muzen Cab
1
3
0
0.33
W
Atlas
yRexi-
Atlas
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,742
Damage
31,969
35,757
Taken
34,418
17,301
Mitigated
24,204
6,187
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ahudak04
Jormungandr
8,886
3,860
0
1,303
12,362
5,772
0
5,295
7,067
24,064
0
L
Baron Samedi
Autokill7
Baron Samedi
4,257
654
319
1,450
10,650
6,498
0
6,570
4,080
20,715
0
W
Yu Huang
R3dDragon227
Yu Huang
9,060
308
0
0
6,758
2,775
96
2,957
3,801
29,601
0
W
13,595
8,254
0
3,835
10,966
4,386
145
6,011
4,955
0
36,698
L
Ah Muzen Cab
beldo_vlogs
Ah Muzen Cab
9,599
3,569
0
3,115
12,745
5,031
0
6,681
6,064
0
24,918
W
Atlas
yRexi-
Atlas
9,314
3,813
930
4,865
16,694
17,043
54
4,699
11,995
16,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,258
Gold Earned
25,485
115
Minions Killed
132
2
Camps Cleared
6
567,221
Distance Traveled
631,379
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,144
649
28
3
2
200,821
0
L
Baron Samedi
7,437
676
38
3
0
177,858
3
W
Yu Huang
8,042
731
53
5
4
189,273
0
W
Ishtar
8,711
792
60
5
2
215,051
2
L
Ah Muzen Cab
6,677
607
49
4
0
188,542
0
W
Atlas
8,732
794
19
2
0
227,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role