Player Matchup

Sun Wukong
Sun Wukong
SeniorWave06
Sun Wukong
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 113L
1,172 Elo+
Party 1
Baron Samedi
Baron Samedi
reed3422
Baron Samedi
Level 42
God Stats
20W - 29L
1,319 SR
Queue Stats
29W - 62L
1,155 Elo+
Party 1
Lancelot
Lancelot
xXEpicWARHeroXx
Lancelot
Level 47
God Stats
3W - 5L
1,523 SR
Queue Stats
9W - 13L
1,300 Elo+
Solo
Team Averages
Level 40
1,447 SR
1,209 Elo+

VS

Team Averages
Level 55
1,555 SR
1,240 Elo+
Zeus
Zeus
MigratingPython
Zeus
Level 72
God Stats
4W - 6L
1,284 SR
Queue Stats
15W - 35L
1,152 Elo+
Party 2
Amaterasu
Amaterasu
bLu3xCuSaDeR
Amaterasu
Level 48
God Stats
4W - 1L
1,582 SR
Queue Stats
116W - 188L
1,333 Elo+
Party 2
Fenrir
Fenrir
blue3xwaffles
Fenrir
Level 44
God Stats
3W - 1L
1,800 SR
Queue Stats
48W - 93L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SeniorWave06
Sun Wukong
17
5 / 4 / 2
12,328
725
19,195
20,229
19,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
reed3422
Baron Samedi
14
1 / 7 / 6
10,623
625
10,591
19,879
9,863
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
13
2 / 9 / 3
10,289
605
9,035
18,227
8,433
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
12,131
714
17,462
9,744
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
bLu3xCuSaDeR
Amaterasu
18
7 / 2 / 9
12,889
758
14,863
18,443
11,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 2 / 11
14,249
838
18,466
24,854
31,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
8
Kills
20
20
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
L
Sun Wukong
SeniorWave06
Sun Wukong
5
4
2
1.5
W
Amaterasu
bLu3xCuSaDeR
Amaterasu
7
2
9
5.75
W
8
2
11
6.75
L
Baron Samedi
reed3422
Baron Samedi
1
7
6
0.57
L
Lancelot
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,821
Damage
50,791
58,335
Taken
53,041
37,950
Mitigated
46,985
11,725
Healing
14,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,462
2,352
0
1,204
9,744
3,834
935
2,645
7,099
55,876
0
L
Sun Wukong
SeniorWave06
Sun Wukong
19,195
4,325
0
6,073
20,229
19,654
0
6,145
14,084
0
55,078
W
Amaterasu
bLu3xCuSaDeR
Amaterasu
14,863
5,649
594
7,053
18,443
11,168
1,363
3,775
14,668
0
53,482
W
18,466
4,258
293
5,300
24,854
31,983
313
4,769
20,085
0
46,347
L
Baron Samedi
reed3422
Baron Samedi
10,591
648
986
3,693
19,879
9,863
234
5,032
14,847
28,619
0
L
Lancelot
9,035
2,552
0
973
18,227
8,433
392
6,736
11,491
0
20,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,240
Gold Earned
39,269
139
Minions Killed
195
4
Camps Cleared
10
857,043
Distance Traveled
954,454
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,131
714
75
4
6
262,616
4
L
Sun Wukong
12,328
725
78
5
2
294,467
0
W
Amaterasu
12,889
758
73
4
1
348,635
0
W
Fenrir
14,249
838
47
3
3
343,203
1
L
Baron Samedi
10,623
625
32
2
0
247,992
1
L
Lancelot
10,289
605
29
2
2
314,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role