Player Matchup

Artemis
Artemis
Epaminondas42
Artemis
Level 133
God Stats
2W - 5L
1,185 SR
Queue Stats
180W - 203L
1,403 Elo+
Solo
Achilles
Achilles
FacaNob
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,094 Elo+
Party 2
Raijin
Raijin
LyKan189
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,217 Elo+
Party 2
Ra
Ra
MrNovita
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,425 Elo+
Party 2
Zhong Kui
Zhong Kui
SmellyUrMom
Zhong Kui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 210L
1,396 Elo+
Solo
Team Averages
Level 55
1,437 SR
1,307 Elo+

VS

Team Averages
Level 51
1,463 SR
1,311 Elo+
Ra
Ra
Catfush
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,178 Elo+
Party 1
Heimdallr
Heimdallr
Wenisburger
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,266 Elo+
Party 1
Anhur
Anhur
Wincheese
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,178 Elo+
Party 1
Geb
Geb
eduardoftc97
Geb
Level 129
God Stats
2W - 2L
1,317 SR
Queue Stats
235W - 262L
1,433 Elo+
Solo
Nox
Nox
thedersx
Nox
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
3 / 7 / 15
11,835
789
14,502
19,485
9,583
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Achilles
FacaNob
Achilles
19
5 / 4 / 14
11,687
779
9,027
19,282
21,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
LyKan189
Raijin
15
2 / 6 / 6
9,722
648
6,631
14,177
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
11 / 2 / 6
12,699
847
14,024
12,967
7,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zhong Kui
SmellyUrMom
Zhong Kui
17
3 / 4 / 11
10,439
696
16,531
16,306
14,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 12
12,292
819
16,135
9,281
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Wenisburger
Heimdallr
17
3 / 4 / 15
10,234
682
15,931
13,046
5,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Wincheese
Anhur
18
6 / 6 / 10
11,179
745
15,799
14,103
5,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 6 / 16
10,582
705
10,387
19,483
24,388
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 5 / 11
9,546
636
7,352
11,245
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
85
24
Kills
21
23
Deaths
24
52
Assists
64
Player
Kills
Deaths
Assists
KDA
L
8
3
12
4.67
W
Artemis
3
7
15
1.5
W
Achilles
FacaNob
Achilles
5
4
14
3
W
Raijin
LyKan189
Raijin
2
6
6
0.83
W
11
2
6
7
W
Zhong Kui
SmellyUrMom
Zhong Kui
3
4
11
2.13
L
Heimdallr
Wenisburger
Heimdallr
3
4
15
2.63
L
Anhur
Wincheese
Anhur
6
6
10
1.83
L
4
6
16
2
L
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,715
Damage
65,604
82,217
Taken
67,158
59,473
Mitigated
45,133
34,041
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,135
402
2,279
1,293
9,281
4,485
252
4,098
5,183
44,741
0
W
Artemis
14,502
6,378
1,698
2,288
19,485
9,583
3,076
6,831
12,654
0
37,212
W
Achilles
FacaNob
Achilles
9,027
1,594
135
3,688
19,282
21,866
1,447
8,181
11,101
0
10,071
W
Raijin
LyKan189
Raijin
6,631
364
681
1,392
14,177
6,939
413
5,961
8,213
16,851
0
W
14,024
720
12,531
7,003
12,967
7,013
2,221
4,928
8,039
53,490
0
W
Zhong Kui
SmellyUrMom
Zhong Kui
16,531
1,989
1,655
2,970
16,306
14,072
1,051
7,973
8,333
26,885
0
L
Heimdallr
Wenisburger
Heimdallr
15,931
4,613
419
2,228
13,046
5,616
0
8,316
4,730
0
31,848
L
Anhur
Wincheese
Anhur
15,799
6,660
2,148
2,681
14,103
5,691
820
7,747
6,119
0
22,502
L
10,387
1,106
1,873
2,575
19,483
24,388
336
11,088
7,972
18,866
0
L
7,352
632
1,410
1,217
11,245
4,953
388
5,937
5,197
20,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,382
Gold Earned
53,833
173
Minions Killed
152
0
Camps Cleared
0
1,361,939
Distance Traveled
1,309,526
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,292
819
70
5
0
302,950
1
W
Artemis
11,835
789
35
2
0
238,661
0
W
Achilles
11,687
779
7
0
0
307,810
1
W
Raijin
9,722
648
17
1
0
276,247
0
W
Ra
12,699
847
93
6
0
313,939
2
W
Zhong Kui
10,439
696
21
1
0
225,282
0
L
Heimdallr
10,234
682
38
3
0
261,614
0
L
Anhur
11,179
745
16
1
0
263,892
0
L
Geb
10,582
705
8
1
0
226,117
4
L
Nox
9,546
636
20
1
0
254,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role