Player Matchup

Ishtar
Ishtar
folgar
Ishtar
Level 133
God Stats
88W - 122L
1,441 SR
Queue Stats
246W - 306L
1,290 Elo+
Party 2
Artemis
Artemis
l JESS l
Artemis
Level 48
God Stats
42W - 44L
1,386 SR
Queue Stats
85W - 124L
1,294 Elo+
Party 2
Vulcan
Vulcan
ll Kotah ll
Vulcan
Level 86
God Stats
5W - 13L
1,037 SR
Queue Stats
235W - 281L
1,309 Elo+
Party 2
Team Averages
Level 89
1,288 SR
1,298 Elo+

VS

Team Averages
Level 102
1,563 SR
1,391 Elo+
Izanami
Izanami
DMND GHO5TEM
Izanami
Level 65
God Stats
0W - 1L
1,844 SR
Queue Stats
109W - 155L
1,335 Elo+
Party 1
King Arthur
King Arthur
DMND Predator
King Arthur
Level 154
God Stats
10W - 12L
1,394 SR
Queue Stats
146W - 155L
1,426 Elo+
Party 1
Ah Puch
Ah Puch
ijenheisenberg
Ah Puch
Level 87
God Stats
54W - 61L
1,451 SR
Queue Stats
144W - 180L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
folgar
Ishtar
20
11 / 0 / 6
14,080
741
21,898
20,814
10,629
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
l JESS l
Artemis
18
2 / 2 / 14
12,415
653
8,942
11,674
4,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
20
5 / 1 / 12
13,456
708
25,753
11,085
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DMND GHO5TEM
Izanami
15
1 / 7 / 2
11,470
604
5,776
18,917
7,170
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
DMND Predator
King Arthur
15
1 / 6 / 2
10,946
576
15,681
27,579
29,290
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 5 / 1
11,366
598
16,212
21,220
8,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
18
Kills
3
3
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
DMND GHO5TEM
Izanami
1
7
2
0.29
L
King Arthur
DMND Predator
King Arthur
1
6
2
0.33
W
Ishtar
folgar
Ishtar
11
0
6
14
L
1
5
1
0.3
W
Artemis
l JESS l
Artemis
2
2
14
4.5
W
Vulcan
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,593
Damage
37,669
43,573
Taken
67,716
20,797
Mitigated
44,655
16,908
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DMND GHO5TEM
Izanami
5,776
2,748
26
1,451
18,917
7,170
292
6,022
12,895
0
46,810
L
King Arthur
DMND Predator
King Arthur
15,681
1,199
0
1,071
27,579
29,290
0
9,460
18,119
0
58,015
W
Ishtar
folgar
Ishtar
21,898
16,058
0
8,746
20,814
10,629
1,009
6,284
14,530
0
68,850
L
16,212
176
451
3,910
21,220
8,195
701
11,107
10,113
53,465
0
W
Artemis
l JESS l
Artemis
8,942
4,055
0
4,099
11,674
4,908
1,190
5,282
6,392
0
28,959
W
Vulcan
25,753
9,947
0
4,063
11,085
5,260
364
4,837
6,248
67,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
33,782
240
Minions Killed
234
10
Camps Cleared
7
1,077,159
Distance Traveled
976,337
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,470
604
93
5
4
305,524
2
L
King Arthur
10,946
576
63
3
3
338,410
5
W
Ishtar
14,080
741
82
4
5
354,565
4
L
Ah Puch
11,366
598
78
4
0
332,403
1
W
Artemis
12,415
653
52
3
3
337,433
0
W
Vulcan
13,456
708
106
6
2
385,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role