Player Matchup

Janus
Janus
NuKeBombZ
Janus
Level 29
God Stats
3W - 6L
1,207 SR
Queue Stats
17W - 24L
1,240 Elo+
Party 2
Anubis
Anubis
XLizardOfOzX
Anubis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,301 Elo+
Party 2
Vamana
Vamana
fexns
Vamana
Level 97
God Stats
1W - 0L
1,245 SR
Queue Stats
43W - 66L
1,327 Elo+
Party 2
Team Averages
Level 73
1,317 SR
1,289 Elo+

VS

Team Averages
Level 74
1,339 SR
1,414 Elo+
Artemis
Artemis
Ryixu
Artemis
Level 29
God Stats
2W - 5L
1,348 SR
Queue Stats
69W - 80L
1,374 Elo+
Party 1
Discordia
Discordia
Sh8nker
Discordia
Level 105
God Stats
0W - 6L
1,386 SR
Queue Stats
29W - 30L
1,383 Elo+
Solo
Da Ji
Da Ji
lag-kolo
Da Ji
Level 87
God Stats
1W - 3L
1,284 SR
Queue Stats
257W - 331L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NuKeBombZ
Janus
18
4 / 3 / 12
13,667
683
5,787
11,464
4,939
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
6 / 6 / 9
13,704
685
18,148
20,869
14,033
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
fexns
Vamana
20
8 / 4 / 10
14,826
741
21,864
28,889
29,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ryixu
Artemis
19
4 / 4 / 4
13,702
685
13,873
14,995
7,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Sh8nker
Discordia
18
3 / 8 / 6
13,198
660
17,657
16,752
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
lag-kolo
Da Ji
18
6 / 6 / 4
13,846
692
11,476
20,655
14,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
18
Kills
13
13
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
NuKeBombZ
Janus
4
3
12
3.33
L
Artemis
Ryixu
Artemis
4
4
4
1.5
L
Discordia
Sh8nker
Discordia
3
8
6
0.75
W
Anubis
6
6
9
1.75
W
Vamana
fexns
Vamana
8
4
10
3.25
L
Da Ji
lag-kolo
Da Ji
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,799
Damage
43,006
61,222
Taken
52,402
48,693
Mitigated
28,841
15,264
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
NuKeBombZ
Janus
5,787
236
445
285
11,464
4,939
889
3,578
7,886
28,452
0
L
Artemis
Ryixu
Artemis
13,873
6,353
0
2,391
14,995
7,368
0
6,958
7,995
0
49,718
L
Discordia
Sh8nker
Discordia
17,657
984
0
500
16,752
7,349
112
9,472
7,258
54,598
0
W
Anubis
18,148
479
0
6,737
20,869
14,033
726
6,164
14,705
53,734
0
W
Vamana
fexns
Vamana
21,864
8,469
475
7,322
28,889
29,721
1,228
8,493
20,396
0
73,594
L
Da Ji
lag-kolo
Da Ji
11,476
3,017
0
2,118
20,655
14,124
0
7,850
12,793
0
32,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,197
Gold Earned
40,746
212
Minions Killed
191
11
Camps Cleared
6
986,696
Distance Traveled
928,789
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,667
683
47
2
3
352,752
1
L
Artemis
13,702
685
81
4
3
305,826
3
L
Discordia
13,198
660
78
4
2
318,993
3
W
Anubis
13,704
685
78
4
5
288,911
1
W
Vamana
14,826
741
87
4
3
345,033
0
L
Da Ji
13,846
692
32
2
1
303,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role