Player Matchup

Guan Yu
Guan Yu
Masters
I hunt2kill
Guan Yu
Masters
Level 160
God Stats
34W - 14L
1,814 SR
Queue Stats
743W - 551L
2,620 MMR
Party 1
Agni
Agni
Diamond II
Jwes115
Agni
Diamond II
Level 156
God Stats
32W - 12L
1,720 SR
Queue Stats
92W - 46L
2,588 MMR
Party 1
Shiva
Shiva
Diamond II
Quit Runniin
Shiva
Diamond II
Level 155
God Stats
10W - 2L
1,661 SR
Queue Stats
523W - 392L
2,263 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,732 SR
2,490 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,652 SR
2,252 MMR
Baron Samedi
Baron Samedi
Diamond V
Bacon_C-G-J-J-A
Baron Samedi
Diamond V
Level 160
God Stats
21W - 10L
1,664 SR
Queue Stats
53W - 32L
2,398 MMR
Solo
Mulan
Mulan
Diamond II
Joe_Gets_Buckets
Mulan
Diamond II
Level 129
God Stats
24W - 35L
1,603 SR
Queue Stats
124W - 163L
2,363 MMR
Solo
Vamana
Vamana
Platinum I
Torrynt
Vamana
Platinum I
Level 104
God Stats
21W - 17L
1,688 SR
Queue Stats
198W - 179L
1,996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
I hunt2kill
Guan Yu
18
2 / 1 / 7
14,115
672
12,318
32,141
45,950
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Agni
Jwes115
Agni
18
4 / 2 / 7
13,526
644
31,900
20,593
8,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 1 / 5
14,189
676
18,323
28,737
34,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
AtlasThothBaba YagaCabrakanSobek

VS

Bans
Ah Muzen CabAchillesScyllaAresYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bacon_C-G-J-J-A
Baron Samedi
19
1 / 3 / 3
13,046
621
31,589
14,859
7,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 3 / 3
13,404
638
17,923
31,797
40,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
Torrynt
Vamana
17
2 / 5 / 1
12,141
578
12,801
26,485
18,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
4
4
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bacon_C-G-J-J-A
Baron Samedi
1
3
3
0.83
W
Guan Yu
I hunt2kill
Guan Yu
2
1
7
5.5
L
1
3
3
0.83
W
Agni
Jwes115
Agni
4
2
7
3.75
W
5
1
5
7.5
L
Vamana
Torrynt
Vamana
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,541
Damage
62,313
81,471
Taken
73,141
89,039
Mitigated
67,427
27,425
Healing
19,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bacon_C-G-J-J-A
Baron Samedi
31,589
1,949
2,714
4,362
14,859
7,896
0
5,095
9,764
95,146
0
W
Guan Yu
I hunt2kill
Guan Yu
12,318
980
6,216
13,081
32,141
45,950
304
12,517
19,624
0
47,209
L
17,923
1,266
81
5,802
31,797
40,584
0
11,829
19,968
612
36,909
W
Agni
Jwes115
Agni
31,900
2,327
292
3,846
20,593
8,629
1,781
6,618
13,975
80,944
0
W
18,323
2,258
854
3,136
28,737
34,460
288
13,698
15,039
0
63,982
L
Vamana
Torrynt
Vamana
12,801
6,298
0
6,205
26,485
18,947
144
15,433
11,052
0
47,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
38,591
238
Minions Killed
223
10
Camps Cleared
9
1,258,995
Distance Traveled
1,134,374
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,046
621
134
6
7
356,740
6
W
Guan Yu
14,115
672
49
2
4
437,173
0
L
Mulan
13,404
638
35
2
1
399,769
3
W
Agni
13,526
644
108
5
3
389,847
0
W
Shiva
14,189
676
81
4
3
431,975
1
L
Vamana
12,141
578
54
3
1
377,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role