Player Matchup

Cu Chulainn
Cu Chulainn
Webikk
Cu Chulainn
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,311 Elo+
Party 2
Hercules
Hercules
XxMR_F0X1xX
Hercules
Level 109
God Stats
1W - 0L
1,407 SR
Queue Stats
1W - 1L
1,311 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kainagoncalves
Morgan Le Fay
Level 123
God Stats
1W - 0L
1,542 SR
Queue Stats
1W - 1L
1,311 Elo+
Party 2
Team Averages
Level 84
1,483 SR
1,311 Elo+

VS

Team Averages
Level 39
1,151 SR
1,061 Elo+
Chaac
Chaac
Claimbestian
Chaac
Level 43
God Stats
1W - 10L
1,024 SR
Queue Stats
1W - 18L
989 Elo+
Party 1
Yu Huang
Yu Huang
franytizi2012
Yu Huang
Level 13
God Stats
0W - 4L
1,092 SR
Queue Stats
5W - 37L
1,081 Elo+
Party 1
Thanatos
Thanatos
pipi2180
Thanatos
Level 61
God Stats
1W - 6L
1,337 SR
Queue Stats
6W - 29L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Webikk
Cu Chulainn
18
6 / 3 / 12
13,316
701
12,903
21,384
24,316
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
XxMR_F0X1xX
Hercules
19
5 / 1 / 15
14,647
771
13,822
24,830
42,982
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
kainagoncalves
Morgan Le Fay
20
10 / 4 / 9
14,405
758
27,498
16,978
10,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
11,485
604
20,094
26,820
32,576
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
franytizi2012
Yu Huang
14
0 / 9 / 7
10,708
564
14,800
16,713
8,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
pipi2180
Thanatos
16
6 / 7 / 2
11,979
630
10,980
17,848
9,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
21
Kills
8
8
Deaths
21
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Cu Chulainn
Webikk
Cu Chulainn
6
3
12
4
W
Hercules
XxMR_F0X1xX
Hercules
5
1
15
12.5
L
Yu Huang
franytizi2012
Yu Huang
0
9
7
0.39
W
Morgan Le Fay
kainagoncalves
Morgan Le Fay
10
4
9
3.63
L
Thanatos
pipi2180
Thanatos
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,223
Damage
45,874
63,192
Taken
61,381
77,418
Mitigated
50,901
16,257
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,094
1,659
446
4,259
26,820
32,576
169
13,831
12,989
3,641
54,772
W
Cu Chulainn
Webikk
Cu Chulainn
12,903
3,473
908
3,976
21,384
24,316
595
7,260
14,124
0
44,442
W
Hercules
XxMR_F0X1xX
Hercules
13,822
3,468
0
8,629
24,830
42,982
271
7,834
16,996
141
29,655
L
Yu Huang
franytizi2012
Yu Huang
14,800
292
0
738
16,713
8,435
224
6,995
9,718
43,748
0
W
Morgan Le Fay
kainagoncalves
Morgan Le Fay
27,498
1,875
0
2,744
16,978
10,120
1,352
2,969
14,009
89,056
0
L
Thanatos
pipi2180
Thanatos
10,980
2,547
0
6,166
17,848
9,890
945
7,851
9,997
0
25,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,368
Gold Earned
34,172
190
Minions Killed
174
9
Camps Cleared
6
1,071,795
Distance Traveled
916,555
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,485
604
79
4
2
337,919
4
W
Cu Chulainn
13,316
701
50
3
3
345,075
2
W
Hercules
14,647
771
23
1
0
366,206
2
L
Yu Huang
10,708
564
66
3
1
274,166
0
W
Morgan Le Fay
14,405
758
117
6
6
360,514
1
L
Thanatos
11,979
630
29
2
3
304,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role