Player Matchup

Athena
Athena
KerrMan04
Athena
Level 24
God Stats
2W - 2L
1,211 SR
Queue Stats
20W - 30L
1,182 Elo+
Party 2
Discordia
Discordia
invalidpanda
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 108L
1,325 Elo+
Solo
Guan Yu
Guan Yu
omegawolfgx
Guan Yu
Level 40
God Stats
1W - 2L
1,182 SR
Queue Stats
42W - 50L
1,272 Elo+
Party 2
Medusa
Medusa
randy18
Medusa
Level 79
God Stats
1W - 2L
1,415 SR
Queue Stats
88W - 137L
1,292 Elo+
Solo
Hun Batz
Hun Batz
sommyIV
Hun Batz
Level 60
God Stats
4W - 2L
1,340 SR
Queue Stats
64W - 76L
1,329 Elo+
Solo
Team Averages
Level 66
1,330 SR
1,280 Elo+

VS

Team Averages
Level 48
1,344 SR
1,220 Elo+
Mercury
Mercury
DMCg125
Mercury
Level 8
God Stats
2W - 3L
1,281 SR
Queue Stats
5W - 11L
1,252 Elo+
Party 1
Awilix
Awilix
Pok3rin
Awilix
Level 83
God Stats
0W - 3L
1,211 SR
Queue Stats
168W - 177L
1,272 Elo+
Solo
Artemis
Artemis
R3D0__Diego
Artemis
Level 26
God Stats
0W - 6L
1,380 SR
Queue Stats
1W - 10L
1,025 Elo+
Party 1
Poseidon
Poseidon
jeremyaschikilin
Poseidon
Level 68
God Stats
15W - 16L
1,494 SR
Queue Stats
81W - 82L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
nicopas
Sun Wukong
Level 54
God Stats
5W - 8L
1,356 SR
Queue Stats
62W - 83L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KerrMan04
Athena
19
2 / 2 / 17
13,750
509
11,324
25,650
35,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
invalidpanda
Discordia
18
7 / 4 / 4
13,429
497
15,314
12,792
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
omegawolfgx
Guan Yu
19
5 / 0 / 9
13,994
518
21,579
23,793
41,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
randy18
Medusa
20
8 / 1 / 6
14,516
538
17,188
18,412
9,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
sommyIV
Hun Batz
20
11 / 6 / 11
15,056
558
27,894
27,973
14,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DMCg125
Mercury
19
4 / 8 / 1
11,654
432
11,700
28,017
12,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Pok3rin
Awilix
18
3 / 8 / 4
11,387
422
19,173
33,650
16,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
R3D0__Diego
Artemis
16
2 / 6 / 1
9,756
361
11,883
15,646
7,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 8 / 3
9,911
367
11,506
20,628
7,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
nicopas
Sun Wukong
19
3 / 3 / 2
11,952
443
12,295
30,296
27,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
33
Kills
13
13
Deaths
33
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
DMCg125
Mercury
4
8
1
0.56
W
Athena
KerrMan04
Athena
2
2
17
5.25
L
Awilix
Pok3rin
Awilix
3
8
4
0.63
L
Artemis
R3D0__Diego
Artemis
2
6
1
0.42
W
Discordia
invalidpanda
Discordia
7
4
4
2.25
L
1
8
3
0.31
L
Sun Wukong
nicopas
Sun Wukong
3
3
2
1.33
W
Guan Yu
omegawolfgx
Guan Yu
5
0
9
9.5
W
Medusa
randy18
Medusa
8
1
6
11
W
Hun Batz
sommyIV
Hun Batz
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,299
Damage
66,557
108,620
Taken
128,237
107,480
Mitigated
71,417
37,466
Healing
27,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DMCg125
Mercury
11,700
5,599
0
90
28,017
12,169
0
4,854
23,163
0
125,712
W
Athena
KerrMan04
Athena
11,324
2,458
0
5,742
25,650
35,268
2,102
1,086
24,436
41,782
0
L
Awilix
Pok3rin
Awilix
19,173
9,257
202
12,006
33,650
16,288
548
7,419
26,231
0
98,770
L
Artemis
R3D0__Diego
Artemis
11,883
4,816
0
1,879
15,646
7,368
922
2,033
13,613
0
59,204
W
Discordia
invalidpanda
Discordia
15,314
661
0
250
12,792
6,669
1,926
1,690
10,816
91,022
0
L
11,506
1,233
141
3,394
20,628
7,762
0
5,106
15,522
63,344
0
L
Sun Wukong
nicopas
Sun Wukong
12,295
1,143
0
10,000
30,296
27,830
0
7,226
23,070
0
92,748
W
Guan Yu
omegawolfgx
Guan Yu
21,579
2,585
4,556
13,559
23,793
41,261
1,087
2,154
21,491
0
89,778
W
Medusa
randy18
Medusa
17,188
7,812
0
6,215
18,412
9,333
12,958
0
18,412
0
118,784
W
Hun Batz
sommyIV
Hun Batz
27,894
10,675
0
7,144
27,973
14,949
4,930
5,876
21,649
0
128,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,745
Gold Earned
54,660
586
Minions Killed
601
0
Camps Cleared
0
2,537,906
Distance Traveled
2,358,002
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,654
432
148
5
0
556,884
0
W
Athena
13,750
509
35
1
0
492,518
1
L
Awilix
11,387
422
120
4
0
492,191
2
L
Artemis
9,756
361
77
3
0
389,238
0
W
Discordia
13,429
497
110
4
0
444,083
1
L
Poseidon
9,911
367
112
4
0
407,923
3
L
Sun Wukong
11,952
443
144
5
0
511,766
0
W
Guan Yu
13,994
518
141
5
0
579,211
1
W
Medusa
14,516
538
160
6
0
461,353
4
W
Hun Batz
15,056
558
140
5
0
560,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role