Player Matchup

Nu Wa
Nu Wa
Bronze III
santiaguitoo29
Nu Wa
Bronze III
Level 65
God Stats
0W - 1L
1,730 SR
Queue Stats
5W - 4L
1,479 MMR
Party 2
Medusa
Medusa
Silver I
utsuki
Medusa
Silver I
Level 88
God Stats
0W - 3L
1,656 SR
Queue Stats
5W - 6L
1,510 MMR
Party 2
Cthulhu
Cthulhu
Bronze I
ßarbecue
Cthulhu
Bronze I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,626 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,628 SR
1,538 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,722 SR
1,498 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
Dμck
Ah Muzen Cab
Silver I
Level 46
God Stats
2W - 0L
1,813 SR
Queue Stats
2W - 1L
1,562 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
Mídõríýá
Kumbhakarna
Silver II
Level 93
God Stats
3W - 1L
1,615 SR
Queue Stats
6W - 8L
1,432 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
littytiiitty
Morgan Le Fay
Bronze III
Level 117
God Stats
1W - 0L
1,739 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
9,162
611
10,336
12,680
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
utsuki
Medusa
13
2 / 8 / 0
9,353
624
11,186
16,027
6,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ßarbecue
Cthulhu
13
0 / 4 / 3
9,393
626
11,278
25,764
30,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
AresThothCabrakanAtlasTyr

VS

Bans
BacchusAchillesHadesXing TianVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dμck
Ah Muzen Cab
17
9 / 1 / 7
11,913
794
27,721
15,340
8,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Mídõríýá
Kumbhakarna
16
2 / 0 / 13
11,563
771
6,496
17,910
25,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
littytiiitty
Morgan Le Fay
16
6 / 2 / 9
10,886
726
17,151
10,047
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
17
18
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dμck
Ah Muzen Cab
9
1
7
12.5
W
Kumbhakarna
Mídõríýá
Kumbhakarna
2
0
13
8.5
W
Morgan Le Fay
littytiiitty
Morgan Le Fay
6
2
9
5.25
L
1
6
1
0.25
L
Medusa
utsuki
Medusa
2
8
0
0.25
L
Cthulhu
ßarbecue
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,800
Damage
51,368
54,471
Taken
43,297
40,974
Mitigated
38,772
7,144
Healing
13,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dμck
Ah Muzen Cab
27,721
13,334
0
5,279
15,340
8,188
3,016
7,308
8,032
0
90,352
W
Kumbhakarna
Mídõríýá
Kumbhakarna
6,496
701
0
3,854
17,910
25,036
62
8,581
9,329
20,142
0
W
Morgan Le Fay
littytiiitty
Morgan Le Fay
17,151
1,563
626
3,891
10,047
5,548
230
6,009
4,038
47,834
0
L
10,336
1,728
0
500
12,680
4,355
0
3,948
8,732
32,247
0
L
Medusa
utsuki
Medusa
11,186
5,366
0
1,400
16,027
6,203
0
6,283
9,744
0
33,070
L
Cthulhu
ßarbecue
Cthulhu
11,278
683
852
4,392
25,764
30,416
0
13,479
12,285
25,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
34,362
149
Minions Killed
222
2
Camps Cleared
12
788,262
Distance Traveled
857,164
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,913
794
126
8
8
286,494
0
W
Kumbhakarna
11,563
771
22
1
3
302,806
4
W
Morgan Le Fay
10,886
726
74
5
1
267,864
2
L
Nu Wa
9,162
611
40
3
0
237,342
3
L
Medusa
9,353
624
71
5
0
262,633
4
L
Cthulhu
9,393
626
38
3
2
288,287
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role