Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Andre_RN
Cthulhu
Level 17
God Stats
1W - 4L
1,078 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Discordia
Discordia
bfhuser
Discordia
Level 7
God Stats
0W - 2L
1,215 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 18
1,264 SR
1,500 Elo+

VS

Team Averages
Level 80
1,626 SR
1,699 Elo+
Hercules
Hercules
Orphan Maimer
Hercules
Level 17
God Stats
2W - 0L
1,762 SR
Queue Stats
3W - 1L
2,005 Elo+
Party 2
Ah Puch
Ah Puch
Tx jm Cr0w
Ah Puch
Level 69
God Stats
5W - 0L
1,570 SR
Queue Stats
5W - 1L
1,513 Elo+
Solo
Athena
Athena
thebuckeye1016
Athena
Level 155
God Stats
6W - 2L
1,546 SR
Queue Stats
214W - 191L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 8 / 0
7,240
517
3,685
17,817
10,001
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Andre_RN
Cthulhu
11
0 / 5 / 0
8,115
580
4,895
21,507
22,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
bfhuser
Discordia
11
0 / 9 / 0
7,337
524
7,286
13,881
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Orphan Maimer
Hercules
16
15 / 0 / 7
11,610
829
24,012
19,535
19,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Tx jm Cr0w
Ah Puch
14
4 / 0 / 16
10,050
718
17,242
11,219
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 18
10,862
776
6,572
10,896
14,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
63
0
Kills
22
22
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
8
0
0
L
Cthulhu
Andre_RN
Cthulhu
0
5
0
0
W
Hercules
Orphan Maimer
Hercules
15
0
7
18.5
W
Ah Puch
Tx jm Cr0w
Ah Puch
4
0
16
12
L
Discordia
bfhuser
Discordia
0
9
0
0
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,866
Damage
47,826
53,205
Taken
41,650
37,028
Mitigated
38,900
4,940
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,685
3,191
126
516
17,817
10,001
0
7,733
10,084
0
15,474
L
Cthulhu
Andre_RN
Cthulhu
4,895
357
604
3,580
21,507
22,131
0
11,957
9,550
16,923
0
W
Hercules
Orphan Maimer
Hercules
24,012
5,762
0
4,495
19,535
19,013
1,221
5,093
14,190
0
57,288
W
Ah Puch
Tx jm Cr0w
Ah Puch
17,242
290
0
7,529
11,219
5,787
1,363
5,797
5,422
52,308
0
L
Discordia
bfhuser
Discordia
7,286
688
0
114
13,881
4,896
0
4,202
9,679
22,242
0
W
6,572
1,599
1,094
2,145
10,896
14,100
51
1,814
8,007
13,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,692
Gold Earned
32,522
78
Minions Killed
149
0
Camps Cleared
12
711,855
Distance Traveled
806,757
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,240
517
30
2
0
230,656
2
L
Cthulhu
8,115
580
17
1
0
253,438
4
W
Hercules
11,610
829
66
5
7
280,048
4
W
Ah Puch
10,050
718
64
5
4
256,739
6
L
Discordia
7,337
524
31
2
0
227,761
1
W
Athena
10,862
776
19
1
1
269,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role