Player Matchup

Agni
Agni
ACTii0Nz
Agni
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,477 Elo+
Party 2
He Bo
He Bo
DoubleDose3206
He Bo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,389 Elo+
Party 2
Izanami
Izanami
TRUExSTUNNA
Izanami
Level 147
God Stats
0W - 1L
1,725 SR
Queue Stats
15W - 28L
1,337 Elo+
Party 2
Horus
Horus
dabarbieq
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
zTRAVESTYz
Anhur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,367 Elo+
Party 2
Team Averages
Level 114
1,545 SR
1,414 Elo+

VS

Team Averages
Level 103
1,494 SR
1,374 Elo+
Discordia
Discordia
A Long Nod
Discordia
Level 122
God Stats
11W - 5L
1,613 SR
Queue Stats
220W - 262L
1,352 Elo+
Party 1
Amaterasu
Amaterasu
Chabelizz
Amaterasu
Level 86
God Stats
10W - 5L
1,667 SR
Queue Stats
750W - 849L
1,441 Elo+
Solo
Chaac
Chaac
Ericc137
Chaac
Level 124
God Stats
11W - 8L
1,490 SR
Queue Stats
172W - 214L
1,388 Elo+
Party 1
Chronos
Chronos
mazinga330
Chronos
Level 99
God Stats
2W - 1L
1,256 SR
Queue Stats
52W - 72L
1,331 Elo+
Solo
Ra
Ra
zota12
Ra
Level 86
God Stats
1W - 0L
1,445 SR
Queue Stats
13W - 19L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
2 / 6 / 4
11,199
589
21,549
19,177
10,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 10 / 5
10,387
547
12,209
20,735
10,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TRUExSTUNNA
Izanami
19
1 / 6 / 4
11,123
585
14,825
17,618
9,658
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
dabarbieq
Horus
16
2 / 9 / 3
10,019
527
5,333
22,474
10,489
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
17
2 / 8 / 4
10,017
527
13,757
19,481
10,127
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A Long Nod
Discordia
20
6 / 0 / 17
13,040
686
18,191
11,222
5,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Chabelizz
Amaterasu
20
7 / 3 / 19
13,569
714
16,172
24,385
23,012
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Ericc137
Chaac
20
14 / 1 / 16
14,072
741
26,744
28,921
31,946
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
mazinga330
Chronos
20
7 / 2 / 21
12,918
680
17,327
22,135
11,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
20
5 / 2 / 14
12,435
654
11,657
11,359
7,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
126
8
Kills
39
39
Deaths
8
20
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Discordia
A Long Nod
Discordia
6
0
17
14.5
L
Agni
2
6
4
0.67
W
Amaterasu
Chabelizz
Amaterasu
7
3
19
5.5
L
1
10
5
0.35
W
Chaac
Ericc137
Chaac
14
1
16
22
L
Izanami
TRUExSTUNNA
Izanami
1
6
4
0.5
L
Horus
dabarbieq
Horus
2
9
3
0.39
W
Chronos
mazinga330
Chronos
7
2
21
8.75
L
Anhur
2
8
4
0.5
W
Ra
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,673
Damage
90,091
99,485
Taken
98,022
51,100
Mitigated
79,659
24,870
Healing
60,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
A Long Nod
Discordia
18,191
287
765
1,124
11,222
5,899
1,718
4,590
6,632
46,379
0
L
Agni
21,549
107
3,117
5,498
19,177
10,432
0
7,702
11,475
48,220
0
W
Amaterasu
Chabelizz
Amaterasu
16,172
4,321
5,261
7,352
24,385
23,012
698
9,044
15,341
3,477
23,436
L
12,209
870
1,763
2,393
20,735
10,394
0
11,998
8,737
23,318
0
W
Chaac
Ericc137
Chaac
26,744
1,806
1,181
13,382
28,921
31,946
2,221
6,759
22,162
0
54,435
L
Izanami
TRUExSTUNNA
Izanami
14,825
7,896
1,833
1,639
17,618
9,658
0
7,785
9,833
0
41,025
L
Horus
dabarbieq
Horus
5,333
5,035
2,769
2,194
22,474
10,489
0
11,262
11,212
0
16,522
W
Chronos
mazinga330
Chronos
17,327
3,848
3,624
9,171
22,135
11,234
2,153
8,171
13,964
38,321
0
L
Anhur
13,757
4,300
1,535
2,129
19,481
10,127
0
10,436
9,045
0
23,936
W
Ra
11,657
821
12,834
5,308
11,359
7,568
1,322
5,194
6,165
29,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,745
Gold Earned
66,034
178
Minions Killed
213
0
Camps Cleared
0
1,416,793
Distance Traveled
1,764,112
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,040
686
48
3
0
323,814
0
L
Agni
11,199
589
51
3
0
338,124
1
W
Amaterasu
13,569
714
20
1
0
339,988
2
L
He Bo
10,387
547
19
1
0
278,360
1
W
Chaac
14,072
741
52
3
0
382,164
0
L
Izanami
11,123
585
70
4
0
293,970
3
L
Horus
10,019
527
22
1
0
237,818
0
W
Chronos
12,918
680
52
3
0
361,540
1
L
Anhur
10,017
527
16
1
0
268,521
0
W
Ra
12,435
654
41
2
0
356,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role