Player Matchup

Cabrakan
Cabrakan
Ghumo
Cabrakan
Level 125
God Stats
3W - 1L
1,508 SR
Queue Stats
211W - 186L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
StankyDANKK
Baron Samedi
Level 67
God Stats
56W - 51L
1,505 SR
Queue Stats
134W - 147L
1,399 Elo+
Party 3
Rama
Rama
Tannaray
Rama
Level 107
God Stats
7W - 3L
1,887 SR
Queue Stats
200W - 176L
1,547 Elo+
Party 1
Yu Huang
Yu Huang
Zappydeer
Yu Huang
Level 107
God Stats
14W - 14L
1,560 SR
Queue Stats
197W - 169L
1,554 Elo+
Party 1
Loki
Loki
anaselakremepiee
Loki
Level 130
God Stats
28W - 17L
1,541 SR
Queue Stats
137W - 148L
1,399 Elo+
Party 3
Team Averages
Level 107
1,600 SR
1,491 Elo+

VS

Team Averages
Level 118
1,576 SR
1,565 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Inpowerman89
Bacchus
Level 65
God Stats
4W - 6L
1,399 SR
Queue Stats
185W - 168L
1,527 Elo+
Solo
Apollo
Apollo
KramiuZ
Apollo
Level 129
God Stats
16W - 8L
1,679 SR
Queue Stats
300W - 296L
1,585 Elo+
Party 2
Thor
Thor
SebasMR25
Thor
Level 153
God Stats
5W - 8L
1,713 SR
Queue Stats
681W - 650L
1,605 Elo+
Party 2
Nox
Nox
TarmaLinkII
Nox
Level 127
God Stats
3W - 5L
1,589 SR
Queue Stats
320W - 312L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ghumo
Cabrakan
8
2 / 0 / 4
5,264
658
3,932
5,424
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
StankyDANKK
Baron Samedi
8
1 / 0 / 0
4,839
605
2,124
2,100
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
9
4 / 1 / 1
5,327
666
3,911
2,921
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
Zappydeer
Yu Huang
8
1 / 2 / 1
4,653
582
3,014
3,460
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 1
4,108
514
1,183
4,152
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
3
0 / 1 / 0
3,449
431
649
2,682
952
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Inpowerman89
Bacchus
7
0 / 2 / 1
4,255
532
1,855
5,131
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
KramiuZ
Apollo
7
0 / 3 / 2
3,979
497
1,926
4,539
1,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
8
1 / 1 / 0
4,495
562
1,988
5,429
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 1 / 0
4,682
585
1,221
3,657
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Cabrakan
Ghumo
Cabrakan
2
0
4
4
L
Bacchus
Inpowerman89
Bacchus
0
2
1
0.25
L
Apollo
KramiuZ
Apollo
0
3
2
0.33
L
Thor
1
1
0
1
W
Baron Samedi
StankyDANKK
Baron Samedi
1
0
0
1
W
Rama
4
1
1
4.5
L
2
1
0
2
W
Yu Huang
Zappydeer
Yu Huang
1
2
1
0.75
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,164
Damage
7,639
18,057
Taken
21,438
7,732
Mitigated
8,689
7,621
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
649
199
0
1,165
2,682
952
0
1,755
927
0
7,814
W
Cabrakan
Ghumo
Cabrakan
3,932
409
118
2,923
5,424
3,450
96
777
4,647
18,058
2,193
L
Bacchus
Inpowerman89
Bacchus
1,855
195
0
1,613
5,131
3,026
0
1,262
3,869
10,197
0
L
Apollo
KramiuZ
Apollo
1,926
957
0
792
4,539
1,207
0
906
3,633
0
23,285
L
Thor
1,988
831
0
2,057
5,429
2,035
0
2,273
3,156
0
24,382
W
Baron Samedi
StankyDANKK
Baron Samedi
2,124
440
0
998
2,100
704
0
0
2,100
23,760
0
W
Rama
3,911
3,350
0
824
2,921
1,126
250
770
2,111
0
31,061
L
1,221
469
0
597
3,657
1,469
0
2,493
1,164
22,339
0
W
Yu Huang
Zappydeer
Yu Huang
3,014
477
0
530
3,460
1,211
0
650
2,738
24,314
0
W
1,183
260
0
2,228
4,152
1,241
0
713
3,385
0
16,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,191
Gold Earned
20,860
218
Minions Killed
176
0
Camps Cleared
0
719,861
Distance Traveled
652,738
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,449
431
15
2
0
53,509
0
W
Cabrakan
5,264
658
36
5
0
135,976
0
L
Bacchus
4,255
532
15
2
0
147,759
1
L
Apollo
3,979
497
47
6
0
146,545
2
L
Thor
4,495
562
50
6
0
160,045
2
W
Baron Samedi
4,839
605
44
6
0
146,320
0
W
Rama
5,327
666
54
7
0
138,173
3
L
Nox
4,682
585
49
6
0
144,880
4
W
Yu Huang
4,653
582
47
6
0
140,709
0
W
Loki
4,108
514
37
5
0
158,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role