Player Matchup

Sylvanus
Sylvanus
NaGoH66
Sylvanus
Level 127
God Stats
6W - 9L
1,505 SR
Queue Stats
70W - 105L
1,349 Elo+
Solo
Izanami
Izanami
evil penguin51
Izanami
Level 108
God Stats
39W - 41L
1,453 SR
Queue Stats
247W - 273L
1,406 Elo+
Solo
Vulcan
Vulcan
oneeyedwonder303
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 72L
1,303 Elo+
Solo
Team Averages
Level 107
1,486 SR
1,353 Elo+

VS

Team Averages
Level 74
1,490 SR
1,385 Elo+
Bakasura
Bakasura
TheVileGrimKing
Bakasura
Level 134
God Stats
3W - 1L
1,376 SR
Queue Stats
91W - 118L
1,373 Elo+
Party 1
Odin
Odin
VileGrimKing
Odin
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
190W - 193L
1,467 Elo+
Party 1
Ah Puch
Ah Puch
XxJE55EYTxX
Ah Puch
Level 40
God Stats
25W - 11L
1,593 SR
Queue Stats
51W - 52L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NaGoH66
Sylvanus
13
0 / 7 / 3
9,389
587
7,359
27,111
28,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 6 / 1
11,001
688
11,056
16,685
6,539
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 2
8,841
553
3,235
10,695
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
10 / 0 / 7
12,533
783
21,887
13,538
8,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
7 / 4 / 9
11,931
746
20,790
16,098
7,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
XxJE55EYTxX
Ah Puch
17
1 / 1 / 7
11,443
715
9,280
8,971
4,086
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
18
18
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
NaGoH66
Sylvanus
0
7
3
0.21
W
Bakasura
10
0
7
13.5
W
7
4
9
2.88
W
Ah Puch
XxJE55EYTxX
Ah Puch
1
1
7
4.5
L
4
6
1
0.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,650
Damage
51,957
54,491
Taken
38,607
38,434
Mitigated
19,955
9,214
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
NaGoH66
Sylvanus
7,359
1,594
2,253
4,555
27,111
28,223
0
3,837
19,688
17,697
0
W
Bakasura
21,887
10,608
246
4,857
13,538
8,459
175
5,005
7,809
0
41,604
W
20,790
5,520
339
1,523
16,098
7,410
149
3,683
11,708
0
48,555
W
Ah Puch
XxJE55EYTxX
Ah Puch
9,280
375
0
3,606
8,971
4,086
1,465
2,662
6,309
62,298
0
L
11,056
7,185
0
1,360
16,685
6,539
0
2,713
13,048
0
58,780
L
3,235
1,570
597
449
10,695
3,672
0
2,930
7,442
13,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,231
Gold Earned
35,907
170
Minions Killed
229
2
Camps Cleared
13
663,311
Distance Traveled
950,914
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,389
587
15
1
0
233,628
4
W
Bakasura
12,533
783
64
4
7
359,191
2
W
Odin
11,931
746
59
4
5
313,435
4
W
Ah Puch
11,443
715
106
7
1
278,288
0
L
Izanami
11,001
688
134
8
2
260,728
6
L
Vulcan
8,841
553
21
1
0
168,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role