Player Matchup

Awilix
Awilix
R3ignOfChaos
Awilix
Level 155
God Stats
5W - 3L
1,412 SR
Queue Stats
211W - 259L
1,357 Elo+
Party 2
Eset
Eset
TAMEPANTERA09
Eset
Level 49
God Stats
3W - 6L
1,377 SR
Queue Stats
82W - 111L
1,337 Elo+
Solo
Chaac
Chaac
Wuba_LubaDubDub9
Chaac
Level 123
God Stats
14W - 13L
1,585 SR
Queue Stats
66W - 71L
1,410 Elo+
Solo
Artio
Artio
XA Guardian
Artio
Level 116
God Stats
6W - 4L
1,471 SR
Queue Stats
78W - 77L
1,355 Elo+
Party 2
Artemis
Artemis
XLBossman1974
Artemis
Level 61
God Stats
3W - 0L
1,679 SR
Queue Stats
21W - 26L
1,230 Elo+
Solo
Team Averages
Level 101
1,505 SR
1,338 Elo+

VS

Team Averages
Level 59
1,416 SR
1,311 Elo+
Cthulhu
Cthulhu
Jayson Wood
Cthulhu
Level 69
God Stats
6W - 8L
1,428 SR
Queue Stats
77W - 93L
1,376 Elo+
Party 1
Neith
Neith
PR1NCE C0NAN
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Tiamat
Tiamat
ProtecG
Tiamat
Level 57
God Stats
12W - 25L
1,250 SR
Queue Stats
109W - 121L
1,349 Elo+
Solo
Loki
Loki
TSM GARBAGE6012
Loki
Level 88
God Stats
10W - 14L
1,397 SR
Queue Stats
203W - 225L
1,342 Elo+
Party 1
Lancelot
Lancelot
raspberry42002
Lancelot
Level 63
God Stats
4W - 3L
1,507 SR
Queue Stats
152W - 185L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
7
2 / 1 / 0
4,555
569
2,488
6,702
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
2 / 0 / 1
5,122
640
3,712
2,948
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 0 / 0
4,847
606
4,317
5,465
2,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 1
4,130
516
991
6,649
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
6
1 / 0 / 0
3,871
484
2,477
3,881
1,358
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jayson Wood
Cthulhu
7
1 / 1 / 0
4,056
507
3,560
4,245
3,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

1
0 / 2 / 0
3,076
385
236
1,624
297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
ProtecG
Tiamat
7
0 / 2 / 0
3,743
468
2,060
4,868
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
4,367
546
3,842
5,380
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Lancelot
7
0 / 1 / 0
4,464
558
2,749
6,470
2,209
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
1
1
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Jayson Wood
Cthulhu
1
1
0
1
L
0
2
0
0
L
Tiamat
ProtecG
Tiamat
0
2
0
0
W
Awilix
2
1
0
2
W
2
0
1
2.5
L
0
0
1
0.5
W
1
0
0
1
W
0
0
1
0.5
W
Artemis
1
0
0
1
L
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,985
Damage
12,447
25,645
Taken
22,587
10,476
Mitigated
9,494
9,487
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Jayson Wood
Cthulhu
3,560
455
129
355
4,245
3,371
0
963
3,282
15,839
0
L
236
0
0
0
1,624
297
0
130
1,494
0
1,263
L
Tiamat
ProtecG
Tiamat
2,060
162
0
2,038
4,868
1,988
0
3,041
1,827
18,674
0
W
Awilix
2,488
1,135
0
2,937
6,702
2,275
0
1,050
5,652
0
19,072
W
3,712
344
0
790
2,948
1,027
64
1,472
1,476
31,176
0
L
3,842
1,006
0
824
5,380
1,629
0
569
4,811
0
29,823
W
4,317
918
0
2,017
5,465
2,609
251
50
5,415
0
30,599
W
991
211
290
2,537
6,649
3,207
439
1,449
5,200
10,760
0
W
Artemis
2,477
1,424
0
916
3,881
1,358
867
1,599
2,282
0
13,802
L
Lancelot
2,749
1,105
0
1,244
6,470
2,209
0
0
6,470
0
25,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,525
Gold Earned
19,706
175
Minions Killed
137
0
Camps Cleared
0
783,858
Distance Traveled
674,168
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,056
507
20
3
0
144,208
1
L
Neith
3,076
385
0
0
0
56,146
1
L
Tiamat
3,743
468
12
2
0
146,180
5
W
Awilix
4,555
569
40
5
0
183,014
2
W
Eset
5,122
640
46
6
0
166,416
0
L
Loki
4,367
546
51
6
0
177,281
6
W
Chaac
4,847
606
50
6
0
150,057
3
W
Artio
4,130
516
12
2
0
161,366
2
W
Artemis
3,871
484
27
3
0
123,005
0
L
Lancelot
4,464
558
54
7
0
150,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role