Player Matchup

Kukulkan
Kukulkan
ElGringoGigante
Kukulkan
Level 71
God Stats
2W - 0L
1,706 SR
Queue Stats
45W - 41L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
EquinoxPhantom
Jormungandr
Level 76
God Stats
11W - 11L
1,521 SR
Queue Stats
37W - 33L
1,518 Elo+
Party 1
Lancelot
Lancelot
GodOfTheStonks
Lancelot
Level 92
God Stats
3W - 1L
1,509 SR
Queue Stats
41W - 37L
1,507 Elo+
Party 1
Nemesis
Nemesis
IITGrizz20
Nemesis
Level 106
God Stats
2W - 0L
1,714 SR
Queue Stats
33W - 28L
1,505 Elo+
Party 1
Thoth
Thoth
SpunkyHunk
Thoth
Level 61
God Stats
2W - 4L
1,308 SR
Queue Stats
23W - 17L
1,499 Elo+
Solo
Team Averages
Level 81
1,552 SR
1,507 Elo+

VS

Team Averages
Level 120
1,513 SR
1,478 Elo+
Kumbhakarna
Kumbhakarna
DrPsych72
Kumbhakarna
Level 129
God Stats
10W - 5L
1,729 SR
Queue Stats
82W - 96L
1,420 Elo+
Party 2
Cernunnos
Cernunnos
InfinityBlade21
Cernunnos
Level 144
God Stats
0W - 1L
1,236 SR
Queue Stats
24W - 19L
1,557 Elo+
Solo
Thanatos
Thanatos
M0000000
Thanatos
Level 68
God Stats
13W - 18L
1,515 SR
Queue Stats
95W - 96L
1,554 Elo+
Solo
Nu Wa
Nu Wa
amictod
Nu Wa
Level 114
God Stats
1W - 2L
1,518 SR
Queue Stats
188W - 226L
1,414 Elo+
Solo
Nike
Nike
malstrxx
Nike
Level 147
God Stats
2W - 4L
1,570 SR
Queue Stats
263W - 259L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
12 / 5 / 12
13,835
602
31,211
16,102
7,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
EquinoxPhantom
Jormungandr
18
6 / 1 / 12
12,856
559
14,429
24,309
21,108
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
18
4 / 4 / 11
12,154
528
11,056
19,521
14,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
IITGrizz20
Nemesis
20
10 / 5 / 12
13,513
588
16,445
21,747
10,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
17
0 / 9 / 3
10,956
476
6,241
15,707
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrPsych72
Kumbhakarna
14
2 / 6 / 4
9,841
428
5,741
23,251
30,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
InfinityBlade21
Cernunnos
20
7 / 4 / 3
12,820
557
15,700
16,436
7,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
M0000000
Thanatos
16
6 / 7 / 7
10,889
473
12,521
21,655
10,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
amictod
Nu Wa
16
3 / 10 / 9
10,661
464
13,320
17,983
7,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
18
5 / 5 / 4
12,104
526
13,807
23,679
19,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
32
Kills
23
24
Deaths
32
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DrPsych72
Kumbhakarna
2
6
4
0.67
W
Kukulkan
12
5
12
3.6
W
Jormungandr
EquinoxPhantom
Jormungandr
6
1
12
12
W
Lancelot
4
4
11
2.38
W
Nemesis
IITGrizz20
Nemesis
10
5
12
3.2
L
Cernunnos
InfinityBlade21
Cernunnos
7
4
3
2.13
L
Thanatos
M0000000
Thanatos
6
7
7
1.36
W
Thoth
0
9
3
0.17
L
Nu Wa
amictod
Nu Wa
3
10
9
0.75
L
Nike
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,382
Damage
61,089
97,386
Taken
103,004
60,012
Mitigated
75,206
17,045
Healing
29,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DrPsych72
Kumbhakarna
5,741
500
0
2,452
23,251
30,720
0
11,977
11,274
33,994
3,198
W
Kukulkan
31,211
3,851
0
2,928
16,102
7,350
2,016
5,466
10,636
112,291
0
W
Jormungandr
EquinoxPhantom
Jormungandr
14,429
4,361
511
5,062
24,309
21,108
3,040
4,659
19,650
71,336
1,788
W
Lancelot
11,056
3,276
0
3,870
19,521
14,328
1,527
1,483
18,038
0
65,950
W
Nemesis
IITGrizz20
Nemesis
16,445
8,896
0
2,795
21,747
10,722
1,638
4,066
17,681
0
134,326
L
Cernunnos
InfinityBlade21
Cernunnos
15,700
7,438
0
4,829
16,436
7,622
3,598
10,403
6,033
0
117,220
L
Thanatos
M0000000
Thanatos
12,521
2,049
0
13,563
21,655
10,126
0
11,471
10,184
0
64,752
W
Thoth
6,241
528
391
1,488
15,707
6,504
1,654
3,561
12,146
69,693
373
L
Nu Wa
amictod
Nu Wa
13,320
2,013
141
1,584
17,983
7,711
14
9,831
8,152
72,891
0
L
Nike
13,807
2,347
0
7,047
23,679
19,027
552
7,660
16,019
53
92,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,314
Gold Earned
56,315
657
Minions Killed
569
0
Camps Cleared
0
2,030,613
Distance Traveled
1,984,190
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,841
428
45
2
0
393,141
5
W
Kukulkan
13,835
602
158
7
0
378,849
1
W
Jormungandr
12,856
559
102
4
0
390,572
3
W
Lancelot
12,154
528
128
6
0
470,291
2
W
Nemesis
13,513
588
154
7
0
447,406
2
L
Cernunnos
12,820
557
173
8
0
381,230
3
L
Thanatos
10,889
473
72
3
0
435,371
2
W
Thoth
10,956
476
115
5
0
343,495
4
L
Nu Wa
10,661
464
114
5
0
381,510
7
L
Nike
12,104
526
165
7
0
392,938
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role