Player Matchup

Baron Samedi
Baron Samedi
AntonioP97
Baron Samedi
Level 156
God Stats
5W - 3L
1,592 SR
Queue Stats
112W - 86L
1,504 Elo+
Party 1
Thor
Thor
Archaedeus20
Thor
Level 61
God Stats
7W - 17L
1,402 SR
Queue Stats
182W - 204L
1,391 Elo+
Solo
Zeus
Zeus
Riberto1996
Zeus
Level 143
God Stats
4W - 2L
1,581 SR
Queue Stats
323W - 309L
1,417 Elo+
Party 1
King Arthur
King Arthur
Shizzaam
King Arthur
Level 124
God Stats
3W - 2L
1,392 SR
Queue Stats
70W - 55L
1,575 Elo+
Solo
Chaac
Chaac
ToXicFarM3r
Chaac
Level 89
God Stats
31W - 34L
1,480 SR
Queue Stats
129W - 139L
1,458 Elo+
Solo
Team Averages
Level 115
1,489 SR
1,469 Elo+

VS

Team Averages
Level 110
1,602 SR
1,467 Elo+
Hun Batz
Hun Batz
AppleInc00
Hun Batz
Level 109
God Stats
14W - 16L
1,675 SR
Queue Stats
436W - 461L
1,531 Elo+
Solo
Nemesis
Nemesis
SanczoPancza
Nemesis
Level 65
God Stats
6W - 7L
1,405 SR
Queue Stats
28W - 30L
1,334 Elo+
Solo
Anubis
Anubis
bordvifte
Anubis
Level 145
God Stats
3W - 4L
1,569 SR
Queue Stats
48W - 66L
1,448 Elo+
Solo
Ymir
Ymir
hantrax0ne
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
东京八十万萝莉总教头
Xbalanque
Level 160
God Stats
4W - 3L
1,864 SR
Queue Stats
427W - 410L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AntonioP97
Baron Samedi
13
2 / 1 / 10
7,468
498
8,761
7,583
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 1 / 2
7,514
501
3,171
8,070
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 4 / 4
8,987
599
11,909
7,900
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Shizzaam
King Arthur
15
3 / 0 / 4
8,695
580
11,761
12,114
13,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 1 / 2
8,180
545
6,479
10,908
6,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AppleInc00
Hun Batz
11
0 / 4 / 0
6,837
456
5,768
12,169
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
SanczoPancza
Nemesis
12
2 / 2 / 0
7,085
472
3,685
12,638
5,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
bordvifte
Anubis
12
3 / 6 / 2
8,056
537
5,345
12,146
6,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 2 / 3
6,526
435
3,045
10,605
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 1
8,339
556
9,997
11,269
4,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
7
7
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AntonioP97
Baron Samedi
2
1
10
7
L
Hun Batz
AppleInc00
Hun Batz
0
4
0
0
W
3
1
2
4
W
7
4
4
2.25
L
Nemesis
SanczoPancza
Nemesis
2
2
0
1
W
King Arthur
Shizzaam
King Arthur
3
0
4
5
W
2
1
2
3
L
Anubis
bordvifte
Anubis
3
6
2
0.67
L
0
2
3
0.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,081
Damage
27,840
46,575
Taken
58,827
30,834
Mitigated
27,908
14,392
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AntonioP97
Baron Samedi
8,761
1,052
882
2,991
7,583
5,311
157
2,764
4,819
34,547
0
L
Hun Batz
AppleInc00
Hun Batz
5,768
1,478
0
3,297
12,169
5,288
0
796
11,290
0
41,055
W
3,171
702
0
4,147
8,070
3,093
0
361
7,709
0
44,539
W
11,909
1,238
0
1,317
7,900
2,640
792
3,841
4,059
72,562
0
L
Nemesis
SanczoPancza
Nemesis
3,685
1,724
0
5,172
12,638
5,585
0
2,318
10,146
36
44,232
W
King Arthur
Shizzaam
King Arthur
11,761
785
0
1,232
12,114
13,556
351
747
11,367
0
67,217
W
6,479
1,853
0
3,823
10,908
6,234
0
713
10,195
0
59,439
L
Anubis
bordvifte
Anubis
5,345
262
0
3,388
12,146
6,150
0
8,330
3,601
47,010
0
L
3,045
894
0
1,497
10,605
6,623
0
6,913
3,441
17,310
0
L
9,997
3,951
0
2,962
11,269
4,262
1,122
1,463
9,679
0
77,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,844
Gold Earned
36,843
476
Minions Killed
396
0
Camps Cleared
0
1,413,928
Distance Traveled
1,346,682
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,468
498
54
4
0
239,261
5
L
Hun Batz
6,837
456
75
5
0
289,207
2
W
Thor
7,514
501
86
6
0
296,127
0
W
Zeus
8,987
599
122
8
0
250,382
6
L
Nemesis
7,085
472
86
6
0
323,407
5
W
King Arthur
8,695
580
103
7
0
315,287
4
W
Chaac
8,180
545
111
7
0
312,871
0
L
Anubis
8,056
537
86
6
0
218,203
5
L
Ymir
6,526
435
17
1
0
260,645
4
L
Xbalanque
8,339
556
132
9
0
255,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role