Player Matchup

Thanatos
Thanatos
BrewzClues
Thanatos
Level 125
God Stats
28W - 24L
1,623 SR
Queue Stats
199W - 191L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BroccoliBert
Cu Chulainn
Level 109
God Stats
18W - 15L
1,565 SR
Queue Stats
122W - 137L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
GoldenMagicPants
Baron Samedi
Level 108
God Stats
2W - 5L
1,571 SR
Queue Stats
131W - 141L
1,522 Elo+
Solo
Chiron
Chiron
StringySinger
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,420 Elo+
Party 2
Discordia
Discordia
TazmaninDevil99
Discordia
Level 108
God Stats
0W - 3L
1,510 SR
Queue Stats
84W - 82L
1,538 Elo+
Party 2
Team Averages
Level 104
1,554 SR
1,513 Elo+

VS

Team Averages
Level 121
1,524 SR
1,508 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Onehairycootr
Charybdis
Level 139
God Stats
9W - 10L
1,539 SR
Queue Stats
360W - 366L
1,514 Elo+
Solo
Thoth
Thoth
Shwaggin
Thoth
Level 160
God Stats
7W - 2L
1,553 SR
Queue Stats
167W - 171L
1,499 Elo+
Party 1
Rama
Rama
URokCancelThat
Rama
Level 44
God Stats
34W - 36L
1,529 SR
Queue Stats
52W - 55L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrewzClues
Thanatos
15
5 / 5 / 3
9,292
516
10,213
18,607
8,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
BroccoliBert
Cu Chulainn
15
2 / 1 / 5
8,520
473
14,693
16,284
13,341
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
GoldenMagicPants
Baron Samedi
12
2 / 4 / 3
8,211
456
5,073
18,470
17,176
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 6 / 0
7,708
428
3,966
13,622
4,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
TazmaninDevil99
Discordia
14
1 / 5 / 4
8,208
456
7,409
12,011
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 2 / 7
10,710
595
13,799
16,882
9,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
 
Khepri
14
1 / 1 / 10
8,959
498
4,780
9,134
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Onehairycootr
Charybdis
17
6 / 0 / 3
10,758
598
10,938
8,943
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thoth
Shwaggin
Thoth
15
5 / 1 / 3
9,882
549
10,905
11,475
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 6 / 5
9,554
531
13,972
15,210
8,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
10
Kills
21
21
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
2
7
5.75
W
Khepri
 
Khepri
1
1
10
6
L
Thanatos
BrewzClues
Thanatos
5
5
3
1.3
L
Cu Chulainn
BroccoliBert
Cu Chulainn
2
1
5
4.5
L
Baron Samedi
GoldenMagicPants
Baron Samedi
2
4
3
0.88
W
Charybdis
Onehairycootr
Charybdis
6
0
3
7.5
W
Thoth
Shwaggin
Thoth
5
1
3
6.5
L
0
6
0
0
L
Discordia
TazmaninDevil99
Discordia
1
5
4
0.6
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,354
Damage
54,394
78,994
Taken
61,644
48,101
Mitigated
36,537
32,810
Healing
19,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,799
7,433
0
8,715
16,882
9,129
0
3,178
13,704
0
89,839
W
Khepri
 
Khepri
4,780
620
0
1,964
9,134
9,998
0
2,675
6,459
24,857
1,812
L
Thanatos
BrewzClues
Thanatos
10,213
2,492
0
13,328
18,607
8,514
152
3,538
15,069
0
79,316
L
Cu Chulainn
BroccoliBert
Cu Chulainn
14,693
2,079
0
5,763
16,284
13,341
0
974
15,310
0
61,496
L
Baron Samedi
GoldenMagicPants
Baron Samedi
5,073
726
1,230
5,499
18,470
17,176
10
4,754
13,716
22,895
0
W
Charybdis
Onehairycootr
Charybdis
10,938
5,289
0
5,467
8,943
4,075
0
495
8,448
0
98,221
W
Thoth
Shwaggin
Thoth
10,905
120
0
2,250
11,475
4,946
0
4,321
7,154
81,954
0
L
3,966
1,331
131
4,498
13,622
4,430
0
1,192
12,430
0
59,538
L
Discordia
TazmaninDevil99
Discordia
7,409
614
0
2,361
12,011
4,640
0
5,053
6,958
64,237
0
W
13,972
10,252
0
1,098
15,210
8,389
1,562
2,071
13,139
0
78,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,939
Gold Earned
49,863
452
Minions Killed
593
0
Camps Cleared
0
1,676,917
Distance Traveled
1,723,567
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,710
595
115
6
0
412,558
0
W
Khepri
8,959
498
39
2
0
355,102
5
L
Thanatos
9,292
516
101
6
0
375,465
3
L
Cu Chulainn
8,520
473
95
5
0
374,156
4
L
Baron Samedi
8,211
456
36
2
0
301,042
5
W
Charybdis
10,758
598
154
9
0
315,913
3
W
Thoth
9,882
549
150
8
0
365,810
8
L
Chiron
7,708
428
101
6
0
308,313
4
L
Discordia
8,208
456
119
7
0
317,941
4
W
Rama
9,554
531
135
8
0
274,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role