Player Matchup

Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DeathSniperMu
Cu Chulainn
Level 117
God Stats
14W - 13L
1,487 SR
Queue Stats
411W - 448L
1,401 Elo+
Party 2
Poseidon
Poseidon
Lilly_Pad_
Poseidon
Level 147
God Stats
8W - 5L
1,754 SR
Queue Stats
491W - 504L
1,421 Elo+
Party 2
Thanatos
Thanatos
TONYLOKZ760
Thanatos
Level 99
God Stats
8W - 10L
1,448 SR
Queue Stats
192W - 194L
1,460 Elo+
Solo
Bacchus
Bacchus
iShxot_Rikx
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,412 Elo+
Solo
Team Averages
Level 103
1,538 SR
1,439 Elo+

VS

Team Averages
Level 113
1,668 SR
1,450 Elo+
Lancelot
Lancelot
Hellbornmage
Lancelot
Level 97
God Stats
3W - 1L
1,721 SR
Queue Stats
468W - 494L
1,445 Elo+
Solo
Hades
Hades
SpiralxBullet
Hades
Level 139
God Stats
23W - 7L
1,792 SR
Queue Stats
132W - 148L
1,433 Elo+
Party 1
Bastet
Bastet
TooTrill2Chill
Bastet
Level 110
God Stats
21W - 13L
1,552 SR
Queue Stats
230W - 225L
1,466 Elo+
Solo
Ganesha
Ganesha
goomda4544
Ganesha
Level 65
God Stats
48W - 39L
1,645 SR
Queue Stats
75W - 85L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
trent_wrighteous
Danzaburou
Level 156
God Stats
5W - 3L
1,629 SR
Queue Stats
767W - 770L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 1 / 1
5,612
510
5,664
5,349
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
DeathSniperMu
Cu Chulainn
9
0 / 4 / 0
5,566
506
4,560
11,471
5,012
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Lilly_Pad_
Poseidon
10
1 / 2 / 0
5,906
537
4,658
6,270
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
TONYLOKZ760
Thanatos
11
2 / 2 / 0
6,345
577
3,359
7,891
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
iShxot_Rikx
Bacchus
7
0 / 0 / 1
4,853
441
2,514
6,484
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hellbornmage
Lancelot
12
2 / 0 / 2
6,828
621
6,496
8,625
6,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
4 / 2 / 0
7,062
642
6,154
8,913
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 0 / 2
6,542
595
3,022
7,118
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
goomda4544
Ganesha
10
0 / 2 / 1
6,007
546
2,027
9,667
5,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
trent_wrighteous
Danzaburou
10
3 / 0 / 1
6,337
576
6,697
6,669
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
9
9
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
1
1.5
L
Cu Chulainn
DeathSniperMu
Cu Chulainn
0
4
0
0
W
Lancelot
Hellbornmage
Lancelot
2
0
2
3
L
Poseidon
Lilly_Pad_
Poseidon
1
2
0
0.5
W
4
2
0
2
L
Thanatos
TONYLOKZ760
Thanatos
2
2
0
1
W
0
0
2
1
W
Ganesha
goomda4544
Ganesha
0
2
1
0.25
L
Bacchus
iShxot_Rikx
Bacchus
0
0
1
0.5
W
Danzaburou
trent_wrighteous
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,755
Damage
24,396
37,465
Taken
40,992
18,453
Mitigated
21,916
13,448
Healing
18,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,664
2,523
0
2,327
5,349
1,510
0
661
4,688
0
38,844
L
Cu Chulainn
DeathSniperMu
Cu Chulainn
4,560
1,463
0
1,757
11,471
5,012
0
1,135
9,581
0
32,801
W
Lancelot
Hellbornmage
Lancelot
6,496
1,774
0
3,672
8,625
6,415
0
0
8,625
0
45,282
L
Poseidon
Lilly_Pad_
Poseidon
4,658
1,092
0
900
6,270
2,181
0
3,450
2,820
39,992
0
W
6,154
406
329
3,593
8,913
4,021
0
4,341
4,572
50,927
0
L
Thanatos
TONYLOKZ760
Thanatos
3,359
754
0
7,110
7,891
5,356
0
1,671
6,220
0
43,567
W
3,022
878
190
5,064
7,118
2,526
0
357
6,761
0
46,845
W
Ganesha
goomda4544
Ganesha
2,027
401
1,539
1,960
9,667
5,973
1,046
799
8,868
22,805
0
L
Bacchus
iShxot_Rikx
Bacchus
2,514
515
248
1,106
6,484
4,394
0
1,264
5,220
7,855
0
W
Danzaburou
trent_wrighteous
Danzaburou
6,697
3,533
0
2,383
6,669
2,981
1,025
1,675
4,994
0
38,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,282
Gold Earned
32,776
308
Minions Killed
383
0
Camps Cleared
0
959,425
Distance Traveled
1,110,402
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,612
510
70
6
0
166,113
3
L
Cu Chulainn
5,566
506
59
5
0
201,746
2
W
Lancelot
6,828
621
92
8
0
246,829
4
L
Poseidon
5,906
537
80
7
0
205,611
2
W
Hades
7,062
642
96
9
0
220,462
0
L
Thanatos
6,345
577
85
8
0
225,838
1
W
Bastet
6,542
595
99
9
0
243,465
1
W
Ganesha
6,007
546
15
1
0
194,020
1
L
Bacchus
4,853
441
14
1
0
160,117
1
W
Danzaburou
6,337
576
81
7
0
205,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role