Player Matchup

Raijin
Raijin
Pleevos
Raijin
Level 144
God Stats
2W - 0L
1,865 SR
Queue Stats
385W - 131L
1,959 Elo+
Party 1
Lancelot
Lancelot
TheRatioWizard
Lancelot
Level 149
God Stats
10W - 2L
1,875 SR
Queue Stats
283W - 73L
1,985 Elo+
Party 1
Sobek
Sobek
York67
Sobek
Level 156
God Stats
4W - 1L
1,938 SR
Queue Stats
253W - 64L
1,971 Elo+
Party 1
Team Averages
Level 150
1,892 SR
1,972 Elo+

VS

Team Averages
Level 123
1,673 SR
1,629 Elo+
Chang'e
Chang'e
MRCRIPPLED
Chang'e
Level 124
God Stats
33W - 14L
1,825 SR
Queue Stats
217W - 170L
1,562 Elo+
Party 2
King Arthur
King Arthur
Thalous
King Arthur
Level 88
God Stats
2W - 4L
1,503 SR
Queue Stats
2W - 4L
1,587 Elo+
Solo
Hou Yi
Hou Yi
iilde
Hou Yi
Level 156
God Stats
7W - 7L
1,690 SR
Queue Stats
623W - 346L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Pleevos
Raijin
15
6 / 4 / 9
10,002
834
13,538
9,410
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
17
10 / 3 / 7
10,791
899
17,030
11,456
6,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
York67
Sobek
13
2 / 2 / 11
9,756
813
6,457
15,872
19,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MRCRIPPLED
Chang'e
12
2 / 5 / 6
8,486
707
6,161
12,749
4,956
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Thalous
King Arthur
14
4 / 5 / 3
8,833
736
9,170
16,917
15,276
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
iilde
Hou Yi
12
3 / 8 / 5
8,905
742
7,885
13,170
5,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
18
Kills
9
9
Deaths
18
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
MRCRIPPLED
Chang'e
2
5
6
1
W
Raijin
Pleevos
Raijin
6
4
9
2.63
L
King Arthur
Thalous
King Arthur
4
5
3
1.1
W
Lancelot
10
3
7
4.5
W
Sobek
York67
Sobek
2
2
11
3.75
L
Hou Yi
iilde
Hou Yi
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,025
Damage
23,216
36,738
Taken
42,836
30,981
Mitigated
25,490
8,362
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
MRCRIPPLED
Chang'e
6,161
739
536
2,352
12,749
4,956
0
5,429
6,916
22,597
0
W
Raijin
Pleevos
Raijin
13,538
1,502
0
490
9,410
4,195
827
1,812
7,598
41,104
0
L
King Arthur
Thalous
King Arthur
9,170
1,332
0
1,135
16,917
15,276
0
7,012
9,191
0
23,568
W
Lancelot
17,030
4,707
0
1,571
11,456
6,969
2,169
2,014
9,442
0
49,437
W
Sobek
York67
Sobek
6,457
682
0
6,301
15,872
19,817
80
2,916
12,956
16,005
0
L
Hou Yi
iilde
Hou Yi
7,885
3,968
0
873
13,170
5,258
0
6,964
5,583
0
22,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,549
Gold Earned
26,224
149
Minions Killed
116
8
Camps Cleared
4
722,576
Distance Traveled
605,063
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,486
707
48
4
2
192,017
3
W
Raijin
10,002
834
88
7
2
212,693
4
L
King Arthur
8,833
736
38
3
0
231,313
1
W
Lancelot
10,791
899
50
4
6
257,470
2
W
Sobek
9,756
813
11
1
0
252,413
5
L
Hou Yi
8,905
742
30
3
2
181,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role