Player Matchup

Chang'e
Chang'e
Crowler-LP
Chang'e
Level 124
God Stats
8W - 11L
1,596 SR
Queue Stats
52W - 42L
1,594 Elo+
Solo
Ao Kuang
Ao Kuang
DancyLizard1833
Ao Kuang
Level 151
God Stats
6W - 6L
1,557 SR
Queue Stats
359W - 361L
1,544 Elo+
Solo
Ne Zha
Ne Zha
Sojiro_Kurokami
Ne Zha
Level 120
God Stats
1W - 6L
1,239 SR
Queue Stats
830W - 730L
1,573 Elo+
Party 1
Izanami
Izanami
ballsjoemama
Izanami
Level 86
God Stats
6W - 5L
1,538 SR
Queue Stats
415W - 358L
1,586 Elo+
Party 1
Vulcan
Vulcan
wagglydaggly
Vulcan
Level 144
God Stats
1W - 1L
1,389 SR
Queue Stats
202W - 212L
1,543 Elo+
Solo
Team Averages
Level 125
1,464 SR
1,568 Elo+

VS

Team Averages
Level 132
1,559 SR
1,549 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Casperthewhite4
Agni
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 129L
1,608 Elo+
Party 2
Cabrakan
Cabrakan
CatMayonnaise
Cabrakan
Level 129
God Stats
2W - 0L
1,796 SR
Queue Stats
81W - 77L
1,530 Elo+
Party 2
Hades
Hades
Dark Vesperia
Hades
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 119L
1,585 Elo+
Party 2
Set
Set
TameSquash
Set
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 196L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crowler-LP
Chang'e
11
1 / 1 / 4
6,320
451
6,196
11,187
7,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
13
0 / 2 / 2
7,291
521
5,968
16,400
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
4 / 0 / 2
7,985
570
7,363
10,316
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
ballsjoemama
Izanami
9
2 / 3 / 0
6,484
463
5,060
8,135
2,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
1 / 1 / 2
7,195
514
5,491
7,540
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 3 / 2
8,164
583
7,711
9,006
3,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 1
6,702
479
4,388
6,740
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
CatMayonnaise
Cabrakan
10
1 / 1 / 2
7,000
500
4,922
12,395
12,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 0
7,200
514
4,251
8,799
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 0
8,515
608
13,531
11,825
7,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
7
7
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
2
1
W
0
1
1
0.5
W
Cabrakan
CatMayonnaise
Cabrakan
1
1
2
2
L
Chang'e
Crowler-LP
Chang'e
1
1
4
3
L
Ao Kuang
0
2
2
0.5
W
2
1
0
2
L
4
0
2
5
W
2
2
0
1
L
Izanami
ballsjoemama
Izanami
2
3
0
0.67
L
Vulcan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,078
Damage
34,803
53,578
Taken
48,765
24,437
Mitigated
30,117
21,220
Healing
18,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,711
5,434
0
1,599
9,006
3,217
0
1,909
7,097
0
79,527
W
4,388
248
0
1,673
6,740
2,355
60
2,663
3,990
55,081
0
W
Cabrakan
CatMayonnaise
Cabrakan
4,922
782
382
3,226
12,395
12,530
0
4,916
7,336
19,017
0
L
Chang'e
Crowler-LP
Chang'e
6,196
918
1,342
4,742
11,187
7,061
0
3,892
7,107
28,897
1,262
L
Ao Kuang
5,968
1,832
0
9,217
16,400
7,022
0
68
16,292
51,698
0
W
4,251
347
343
4,778
8,799
4,570
0
2,190
6,550
48,406
0
L
7,363
2,353
0
1,269
10,316
4,602
0
2,508
7,788
0
61,532
W
13,531
6,398
0
6,167
11,825
7,445
264
5,968
5,857
0
73,173
L
Izanami
ballsjoemama
Izanami
5,060
3,439
0
2,118
8,135
2,493
0
1,320
6,775
0
45,129
L
Vulcan
5,491
1,863
0
2,532
7,540
3,259
344
5,345
2,055
56,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,275
Gold Earned
37,581
452
Minions Killed
461
0
Camps Cleared
0
1,287,130
Distance Traveled
1,293,737
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,164
583
141
10
0
260,864
5
W
Agni
6,702
479
93
7
0
266,181
5
W
Cabrakan
7,000
500
20
1
0
268,628
3
L
Chang'e
6,320
451
42
3
0
262,852
4
L
Ao Kuang
7,291
521
107
8
0
271,786
4
W
Hades
7,200
514
84
6
0
259,683
2
L
Ne Zha
7,985
570
99
7
0
326,241
1
W
Set
8,515
608
123
9
0
238,381
3
L
Izanami
6,484
463
93
7
0
179,103
2
L
Vulcan
7,195
514
111
8
0
247,148
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role