Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
NormalPark96939
Ne Zha
Level 26
God Stats
3W - 0L
1,703 SR
Queue Stats
34W - 14L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
xAPxYouNgLegenD
Cthulhu
Level 122
God Stats
3W - 1L
1,507 SR
Queue Stats
93W - 77L
1,565 Elo+
Party 2
Team Averages
Level 103
1,570 SR
1,536 Elo+

VS

Team Averages
Level 80
1,418 SR
1,313 Elo+
Gilgamesh
Gilgamesh
Truly Lethal
Gilgamesh
Level 107
God Stats
29W - 45L
1,382 SR
Queue Stats
253W - 351L
1,355 Elo+
Solo
Neith
Neith
YeetMaster69187
Neith
Level 29
God Stats
14W - 19L
1,372 SR
Queue Stats
14W - 22L
1,286 Elo+
Party 1
Nu Wa
Nu Wa
lYoloMaster69l
Nu Wa
Level 105
God Stats
8W - 8L
1,501 SR
Queue Stats
17W - 34L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
10 / 0 / 2
10,836
774
14,899
5,313
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 12
9,219
659
6,809
13,359
11,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 11
10,502
750
6,689
10,567
14,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Truly Lethal
Gilgamesh
9
0 / 4 / 0
7,148
511
1,736
6,760
4,605
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 6 / 0
7,661
547
2,497
13,304
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 4 / 0
7,976
570
7,615
12,904
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
10
0
2
11
W
1
0
12
7
L
Gilgamesh
Truly Lethal
Gilgamesh
0
4
0
0
L
0
6
0
0
L
0
4
0
0
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,397
Damage
11,848
29,239
Taken
32,968
28,882
Mitigated
14,656
8,378
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
14,899
1,027
0
360
5,313
2,684
929
2,035
3,278
52,844
0
W
6,809
1,150
0
4,738
13,359
11,907
1,255
3,859
9,500
0
40,210
L
Gilgamesh
Truly Lethal
Gilgamesh
1,736
322
0
716
6,760
4,605
288
4,005
2,755
0
5,160
L
2,497
653
0
1,125
13,304
5,548
0
8,439
4,865
0
20,601
L
7,615
2,927
0
2,203
12,904
4,503
0
9,488
3,416
39,800
0
W
6,689
575
332
2,948
10,567
14,291
156
2,360
8,207
23,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
22,785
185
Minions Killed
117
8
Camps Cleared
3
793,297
Distance Traveled
554,027
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,836
774
109
8
2
255,137
4
W
Ne Zha
9,219
659
52
4
6
274,783
2
L
Gilgamesh
7,148
511
4
0
0
182,275
1
L
Neith
7,661
547
43
3
0
175,888
0
L
Nu Wa
7,976
570
70
5
3
195,864
2
W
Cthulhu
10,502
750
24
2
0
263,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role