Player Matchup

Vulcan
Vulcan
TTV-NightShxde_
Vulcan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
temp-132519
Cerberus
Level 106
God Stats
1W - 5L
1,472 SR
Queue Stats
90W - 91L
1,371 Elo+
Solo
Guan Yu
Guan Yu
yRexi-
Guan Yu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,533 Elo+
Party 2
Team Averages
Level 90
1,491 SR
1,468 Elo+

VS

Team Averages
Level 103
1,726 SR
1,772 Elo+
Bastet
Bastet
GUARDIAN FIERCE
Bastet
Level 138
God Stats
5W - 5L
1,883 SR
Queue Stats
31W - 18L
1,740 Elo+
Party 1
Danzaburou
Danzaburou
SinaloaSicario
Danzaburou
Level 25
God Stats
2W - 1L
1,782 SR
Queue Stats
19W - 12L
1,877 Elo+
Party 1
Athena
Athena
vFIERCE DEITY
Athena
Level 147
God Stats
0W - 2L
1,512 SR
Queue Stats
48W - 24L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,996
750
23,112
7,587
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
temp-132519
Cerberus
11
1 / 2 / 4
7,962
664
5,923
14,194
16,042
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
yRexi-
Guan Yu
14
2 / 2 / 3
9,349
779
10,834
20,749
19,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
8,446
704
10,280
14,599
5,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SinaloaSicario
Danzaburou
12
1 / 1 / 2
7,695
641
10,204
11,592
4,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 5
8,546
712
5,944
20,938
19,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
5
Kills
5
5
Deaths
5
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Danzaburou
SinaloaSicario
Danzaburou
1
1
2
2
W
2
1
3
3.5
W
Cerberus
temp-132519
Cerberus
1
2
4
1.5
L
0
0
5
2.5
W
Guan Yu
yRexi-
Guan Yu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,869
Damage
26,428
42,530
Taken
47,129
39,052
Mitigated
29,575
15,845
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,280
3,100
0
2,567
14,599
5,560
0
7,787
6,812
0
24,056
L
Danzaburou
SinaloaSicario
Danzaburou
10,204
2,284
0
4,016
11,592
4,464
0
7,844
3,748
0
43,040
W
23,112
10,651
0
2,228
7,587
3,312
749
1,095
6,492
57,682
0
W
Cerberus
temp-132519
Cerberus
5,923
454
521
2,240
14,194
16,042
1,002
2,833
11,361
12,682
0
L
5,944
2,503
0
2,929
20,938
19,551
0
13,623
7,315
16,851
0
W
Guan Yu
yRexi-
Guan Yu
10,834
1,497
2,482
8,374
20,749
19,698
196
2,503
17,634
0
30,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
24,687
167
Minions Killed
104
7
Camps Cleared
3
775,732
Distance Traveled
747,149
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,446
704
15
1
0
256,017
2
L
Danzaburou
7,695
641
73
6
3
240,251
2
W
Vulcan
8,996
750
102
9
2
272,035
5
W
Cerberus
7,962
664
24
2
0
234,814
2
L
Athena
8,546
712
16
1
0
250,881
1
W
Guan Yu
9,349
779
41
3
5
268,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role