Player Matchup

Sun Wukong
Sun Wukong
KronicWo1fie
Sun Wukong
Level 55
God Stats
8W - 5L
1,649 SR
Queue Stats
46W - 33L
1,517 Elo+
Party 1
Olorun
Olorun
SALMONWARRIOR1
Olorun
Level 154
God Stats
3W - 0L
1,927 SR
Queue Stats
165W - 89L
1,701 Elo+
Party 1
Mulan
Mulan
Warbasher55
Mulan
Level 127
God Stats
6W - 2L
1,697 SR
Queue Stats
220W - 113L
1,712 Elo+
Party 1
Team Averages
Level 112
1,758 SR
1,643 Elo+

VS

Team Averages
Level 106
1,594 SR
1,517 Elo+
Yu Huang
Yu Huang
BooKitty1014
Yu Huang
Level 105
God Stats
0W - 1L
1,725 SR
Queue Stats
124W - 117L
1,513 Elo+
Party 2
Hercules
Hercules
Muddyhair8384
Hercules
Level 68
God Stats
1W - 2L
1,491 SR
Queue Stats
88W - 99L
1,506 Elo+
Solo
Ishtar
Ishtar
gooeymagoo
Ishtar
Level 146
God Stats
4W - 5L
1,565 SR
Queue Stats
98W - 81L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KronicWo1fie
Sun Wukong
15
3 / 0 / 6
10,251
683
9,734
13,782
12,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
6 / 0 / 5
11,358
757
15,920
13,024
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 8
10,627
708
19,565
17,191
14,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BooKitty1014
Yu Huang
13
0 / 4 / 1
8,726
582
10,549
10,914
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Muddyhair8384
Hercules
13
1 / 4 / 0
9,083
606
8,195
24,155
25,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
gooeymagoo
Ishtar
13
0 / 5 / 1
8,528
569
10,449
15,624
7,335
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
1
1
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BooKitty1014
Yu Huang
0
4
1
0.13
W
Sun Wukong
KronicWo1fie
Sun Wukong
3
0
6
6
L
Hercules
Muddyhair8384
Hercules
1
4
0
0.25
W
6
0
5
8.5
W
4
1
8
8
L
Ishtar
gooeymagoo
Ishtar
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,219
Damage
29,193
43,997
Taken
50,693
33,561
Mitigated
37,784
19,998
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BooKitty1014
Yu Huang
10,549
1,671
0
1,290
10,914
5,015
0
4,192
6,253
42,756
0
W
Sun Wukong
KronicWo1fie
Sun Wukong
9,734
1,422
895
5,350
13,782
12,001
533
3,626
10,156
0
21,971
L
Hercules
Muddyhair8384
Hercules
8,195
982
486
6,353
24,155
25,434
0
6,389
16,337
85
17,392
W
15,920
6,972
349
8,865
13,024
7,013
1,871
3,924
9,100
65,291
7,056
W
19,565
2,095
0
4,539
17,191
14,547
590
3,446
12,605
0
41,328
L
Ishtar
gooeymagoo
Ishtar
10,449
5,029
0
868
15,624
7,335
0
3,815
11,155
0
36,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,236
Gold Earned
26,337
181
Minions Killed
143
10
Camps Cleared
3
855,614
Distance Traveled
805,799
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,726
582
75
5
2
252,898
8
W
Sun Wukong
10,251
683
25
2
0
298,159
3
L
Hercules
9,083
606
12
1
0
302,281
3
W
Olorun
11,358
757
113
8
5
267,504
4
W
Mulan
10,627
708
43
3
5
289,951
2
L
Ishtar
8,528
569
56
4
1
250,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role