Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Itz_Yo_Dad559
Atlas
Level 45
God Stats
6W - 10L
1,347 SR
Queue Stats
234W - 253L
1,277 Elo+
Solo
Bellona
Bellona
Nemmy210
Bellona
Level 41
God Stats
1W - 1L
1,490 SR
Queue Stats
1W - 5L
1,139 Elo+
Party 1
Pele
Pele
Snake Eyes2894
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
Snakeeyes432
Bastet
Level 27
God Stats
0W - 1L
1,266 SR
Queue Stats
3W - 7L
1,139 Elo+
Party 1
Team Averages
Level 48
1,421 SR
1,311 Elo+

VS

Team Averages
Level 48
1,366 SR
1,268 Elo+
Ratatoskr
Ratatoskr
Ender nugget399
Ratatoskr
Level 62
God Stats
15W - 17L
1,082 SR
Queue Stats
69W - 105L
1,263 Elo+
Party 2
Sol
Sol
KingTrezzy
Sol
Level 62
God Stats
47W - 42L
1,442 SR
Queue Stats
166W - 199L
1,308 Elo+
Solo
Cthulhu
Cthulhu
LuisOGLoko
Cthulhu
Level 61
God Stats
13W - 3L
1,710 SR
Queue Stats
150W - 185L
1,302 Elo+
Solo
Heimdallr
Heimdallr
Ninja nugget590
Heimdallr
Level 27
God Stats
4W - 4L
1,334 SR
Queue Stats
19W - 35L
1,244 Elo+
Party 2
Cerberus
Cerberus
Spicynugget9305
Cerberus
Level 26
God Stats
6W - 10L
1,261 SR
Queue Stats
9W - 21L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
4 / 1 / 0
8,365
523
9,104
7,398
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 1
7,226
452
4,558
10,348
9,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Nemmy210
Bellona
8
0 / 9 / 0
5,522
345
2,774
12,888
7,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 12 / 0
5,467
342
5,355
14,963
5,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
9
1 / 4 / 1
6,185
387
2,503
11,416
3,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ender nugget399
Ratatoskr
14
5 / 2 / 6
9,042
565
9,601
12,142
5,028
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
16 / 0 / 2
10,580
661
14,808
10,056
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
LuisOGLoko
Cthulhu
12
2 / 1 / 5
8,262
516
5,154
7,434
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Ninja nugget590
Heimdallr
13
0 / 2 / 1
7,855
491
1,883
7,168
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Cerberus
12
3 / 3 / 3
8,023
501
4,871
13,704
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
8
Kills
26
27
Deaths
8
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
4
1
0
4
W
Ratatoskr
Ender nugget399
Ratatoskr
5
2
6
4
L
3
1
1
3.5
W
16
0
2
17
W
Cthulhu
LuisOGLoko
Cthulhu
2
1
5
4.5
L
Bellona
Nemmy210
Bellona
0
9
0
0
W
Heimdallr
Ninja nugget590
Heimdallr
0
2
1
0.25
L
0
12
0
0
L
Bastet
1
4
1
0.38
W
Cerberus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
36,317
57,013
Taken
50,504
28,321
Mitigated
32,296
6,181
Healing
15,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
9,104
1,025
90
2,009
7,398
2,866
0
2,425
4,615
63,560
0
W
Ratatoskr
Ender nugget399
Ratatoskr
9,601
4,289
0
1,949
12,142
5,028
1,162
2,996
9,146
33
64,400
L
4,558
1,746
44
920
10,348
9,087
0
3,214
7,040
33,240
0
W
14,808
6,050
0
7,268
10,056
4,655
5,645
469
9,587
65,901
9,762
W
Cthulhu
LuisOGLoko
Cthulhu
5,154
969
0
1,343
7,434
9,014
0
1,906
5,528
31,083
0
L
Bellona
Nemmy210
Bellona
2,774
443
0
783
12,888
7,114
0
6,924
5,834
0
27,462
W
Heimdallr
Ninja nugget590
Heimdallr
1,883
942
0
1,329
7,168
2,898
3,991
2,573
4,595
0
47,122
L
5,355
2,061
0
690
14,963
5,391
34
7,277
7,644
0
22,336
L
Bastet
2,503
893
0
1,645
11,416
3,863
183
3,009
8,407
0
23,514
W
Cerberus
4,871
375
0
3,526
13,704
10,701
889
5,718
7,986
37,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,765
Gold Earned
43,762
261
Minions Killed
435
0
Camps Cleared
0
1,510,428
Distance Traveled
1,464,966
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,365
523
107
7
0
261,864
2
W
Ratatoskr
9,042
565
107
7
0
348,124
1
L
Atlas
7,226
452
48
3
0
327,505
0
W
Sol
10,580
661
119
7
0
286,961
0
W
Cthulhu
8,262
516
48
3
0
299,209
0
L
Bellona
5,522
345
32
2
0
326,383
3
W
Heimdallr
7,855
491
82
5
0
241,713
0
L
Pele
5,467
342
29
2
0
299,189
3
L
Bastet
6,185
387
45
3
0
295,487
0
W
Cerberus
8,023
501
79
5
0
288,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role