Player Matchup

Vulcan
Vulcan
Silver II
Arkham_knight_12
Vulcan
Silver II
Level 144
God Stats
0W - 2L
1,248 SR
Queue Stats
291W - 310L
1,002 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
Brave4life3
Ao Kuang
Silver III
Level 127
God Stats
163W - 176L
1,555 SR
Queue Stats
884W - 911L
954 MMR
Solo
Ymir
Ymir
Silver III
iExyum
Ymir
Silver III
Level 148
God Stats
0W - 3L
1,225 SR
Queue Stats
103W - 128L
977 MMR
Solo
Neith
Neith
Gold V
ll-endme24-ll
Neith
Gold V
Level 117
God Stats
6W - 2L
1,494 SR
Queue Stats
184W - 203L
979 MMR
Solo
Thor
Thor
Silver II
llamaman6644
Thor
Silver II
Level 147
God Stats
4W - 6L
1,280 SR
Queue Stats
151W - 165L
969 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,360 SR
976 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,593 SR
976 MMR
Chang'e
Chang'e
Silver II
CocoMadeMeDoIt_
Chang'e
Silver II
Level 106
God Stats
137W - 136L
1,537 SR
Queue Stats
788W - 791L
984 MMR
Solo
Fenrir
Fenrir
Silver I
Deathshot102512
Fenrir
Silver I
Level 89
God Stats
43W - 57L
1,450 SR
Queue Stats
202W - 212L
974 MMR
Solo
Skadi
Skadi
Silver III
Ryn Is Valid
Skadi
Silver III
Level 104
God Stats
41W - 26L
1,674 SR
Queue Stats
144W - 156L
980 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
moribund sun
Sun Wukong
Silver III
Level 144
God Stats
5W - 6L
1,584 SR
Queue Stats
358W - 381L
952 MMR
Solo
Charybdis
Charybdis
Silver II
sosaaj678
Charybdis
Silver II
Level 118
God Stats
1W - 3L
1,721 SR
Queue Stats
358W - 358L
990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 5
11,482
410
18,311
16,800
7,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Brave4life3
Ao Kuang
20
6 / 6 / 4
13,872
495
16,957
30,457
29,065
Ymir
iExyum
Ymir
19
5 / 14 / 5
13,354
477
21,684
38,151
20,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 8 / 9
13,013
465
26,796
26,492
12,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 8 / 7
12,444
444
13,987
35,046
41,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bans
ShivaBellonaBacchusSusanoLancelot

VS

Bans
Ah Muzen CabArachneArtioKumbhakarnaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 15
15,316
547
26,961
31,970
16,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 9 / 10
16,828
601
20,891
33,929
20,618
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
14 / 2 / 11
18,316
654
35,937
20,533
10,533
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
moribund sun
Sun Wukong
18
1 / 2 / 16
14,000
500
18,654
34,574
45,141
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
sosaaj678
Charybdis
20
6 / 6 / 10
15,444
552
19,067
25,734
10,929
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
105
22
Kills
43
43
Deaths
22
30
Assists
62
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Ao Kuang
Brave4life3
Ao Kuang
6
6
4
1.33
W
9
3
15
5.5
W
13
9
10
2
W
14
2
11
9.75
L
Ymir
iExyum
Ymir
5
14
5
0.54
L
5
8
9
1.19
L
4
8
7
0.94
W
Sun Wukong
moribund sun
Sun Wukong
1
2
16
4.5
W
Charybdis
sosaaj678
Charybdis
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,735
Damage
121,510
146,946
Taken
146,740
110,657
Mitigated
103,491
29,082
Healing
65,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,311
6,695
0
2,402
16,800
7,836
43
4,775
11,755
86,485
0
L
Ao Kuang
Brave4life3
Ao Kuang
16,957
4,981
0
8,647
30,457
29,065
0
4,629
25,644
98,556
0
W
26,961
1,705
7,809
17,185
31,970
16,270
1,893
16,041
15,929
104,859
1,720
W
20,891
7,510
0
7,053
33,929
20,618
1,088
14,480
19,449
0
163,001
W
35,937
16,341
0
8,839
20,533
10,533
3,608
6,715
13,818
0
175,085
L
Ymir
iExyum
Ymir
21,684
4,705
0
4,452
38,151
20,113
0
6,121
31,625
90,154
0
L
26,796
9,486
0
8,435
26,492
12,550
1,344
4,117
22,092
49
115,538
L
13,987
2,452
0
5,146
35,046
41,093
0
5,747
28,219
952
51,000
W
Sun Wukong
moribund sun
Sun Wukong
18,654
2,672
0
13,185
34,574
45,141
121
15,561
19,013
0
65,818
W
Charybdis
sosaaj678
Charybdis
19,067
10,218
0
10,936
25,734
10,929
5,557
7,866
17,320
0
131,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,165
Gold Earned
79,904
587
Minions Killed
774
0
Camps Cleared
0
2,332,957
Distance Traveled
2,556,249
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,482
410
136
5
0
507,372
19
L
Ao Kuang
13,872
495
138
5
0
527,371
0
W
Chang'e
15,316
547
167
6
0
510,516
11
W
Fenrir
16,828
601
161
6
0
528,426
2
W
Skadi
18,316
654
221
8
0
530,833
2
L
Ymir
13,354
477
100
4
0
426,086
0
L
Neith
13,013
465
146
5
0
416,383
1
L
Thor
12,444
444
67
2
0
455,745
6
W
Sun Wukong
14,000
500
64
2
0
526,844
0
W
Charybdis
15,444
552
161
6
0
459,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role