Player Matchup

Cernunnos
Cernunnos
Dannyy chill
Cernunnos
Level 126
God Stats
3W - 0L
1,928 SR
Queue Stats
84W - 57L
1,718 Elo+
Party 1
Thor
Thor
RayyyChill
Thor
Level 140
God Stats
5W - 2L
1,702 SR
Queue Stats
103W - 51L
1,706 Elo+
Party 1
Cerberus
Cerberus
Timely544
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,573 Elo+
Party 1
Team Averages
Level 94
1,710 SR
1,666 Elo+

VS

Team Averages
Level 74
1,513 SR
1,515 Elo+
Ne Zha
Ne Zha
DonatedWarf45
Ne Zha
Level 61
God Stats
1W - 2L
1,444 SR
Queue Stats
110W - 137L
1,329 Elo+
Solo
Zeus
Zeus
SANDLETOAST
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,600 Elo+
Party 2
Geb
Geb
SuperFast Alec
Geb
Level 145
God Stats
9W - 7L
1,597 SR
Queue Stats
116W - 123L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dannyy chill
Cernunnos
13
7 / 1 / 11
8,339
834
15,258
10,519
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
9 / 1 / 12
8,504
850
7,614
6,157
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Timely544
Cerberus
12
7 / 2 / 14
8,112
811
9,689
10,619
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 3
6,212
621
3,526
12,707
4,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 8 / 1
5,645
565
1,527
8,652
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 1
6,877
688
3,639
14,889
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
23
Kills
1
4
Deaths
23
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Dannyy chill
Cernunnos
7
1
11
12.5
L
0
10
3
0.15
W
9
1
12
15
L
0
8
1
0.06
L
1
5
1
0.3
W
Cerberus
Timely544
Cerberus
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
8,692
27,295
Taken
36,248
12,726
Mitigated
18,528
6,945
Healing
1,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Dannyy chill
Cernunnos
15,258
8,625
0
4,168
10,519
4,569
813
2,125
8,278
0
36,320
L
3,526
1,335
0
551
12,707
4,479
0
2,775
9,730
0
7,624
W
7,614
2,483
0
682
6,157
3,174
0
1,556
4,487
0
20,575
L
1,527
408
0
0
8,652
2,316
0
2,784
5,684
5,810
0
L
3,639
314
164
1,006
14,889
11,733
0
3,462
11,089
13,471
0
W
Cerberus
Timely544
Cerberus
9,689
698
0
2,095
10,619
4,983
0
1,549
8,988
18,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,955
Gold Earned
18,734
108
Minions Killed
38
7
Camps Cleared
0
476,155
Distance Traveled
411,267
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,339
834
52
5
1
160,832
0
L
Ne Zha
6,212
621
7
1
0
148,599
4
W
Thor
8,504
850
26
3
3
157,768
3
L
Zeus
5,645
565
15
2
0
92,321
0
L
Geb
6,877
688
16
2
0
170,347
0
W
Cerberus
8,112
811
30
3
3
157,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role