Player Matchup

Sun Wukong
Sun Wukong
BRADSAA
Sun Wukong
Level 148
God Stats
9W - 0L
2,075 SR
Queue Stats
378W - 154L
1,679 Elo+
Party 1
Hou Yi
Hou Yi
Steelstrike24
Hou Yi
Level 24
God Stats
5W - 1L
1,642 SR
Queue Stats
14W - 13L
1,392 Elo+
Party 1
Vulcan
Vulcan
sparkle2
Vulcan
Level 37
God Stats
7W - 0L
1,988 SR
Queue Stats
219W - 55L
1,725 Elo+
Party 1
Team Averages
Level 70
1,902 SR
1,599 Elo+

VS

Team Averages
Level 64
1,568 SR
1,642 Elo+
Medusa
Medusa
Mikehike420
Medusa
Level 16
God Stats
2W - 4L
1,659 SR
Queue Stats
36W - 11L
1,607 Elo+
Party 2
Bellona
Bellona
SizzleMySloth
Bellona
Level 17
God Stats
1W - 2L
1,453 SR
Queue Stats
4W - 4L
1,671 Elo+
Party 2
Sol
Sol
Yasiluvsyou
Sol
Level 159
God Stats
9W - 11L
1,592 SR
Queue Stats
88W - 70L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BRADSAA
Sun Wukong
17
8 / 1 / 3
11,812
738
16,443
23,267
20,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 1 / 6
10,689
668
3,981
6,995
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
sparkle2
Vulcan
17
2 / 2 / 8
10,946
684
19,395
10,950
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 4 / 2
10,463
654
10,309
14,798
6,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
12
0 / 7 / 2
9,539
596
7,052
17,978
16,470
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 0 / 2
10,349
647
14,426
10,610
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BRADSAA
Sun Wukong
8
1
3
9.5
L
Medusa
2
4
2
0.75
L
Bellona
0
7
2
0.14
W
1
1
6
4
L
2
0
2
3
W
Vulcan
sparkle2
Vulcan
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,819
Damage
31,787
41,212
Taken
43,386
29,203
Mitigated
27,416
16,120
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BRADSAA
Sun Wukong
16,443
2,337
0
9,600
23,267
20,920
653
7,345
15,922
0
48,403
L
Medusa
10,309
3,258
0
778
14,798
6,562
0
5,292
9,118
0
49,521
L
Bellona
7,052
1,062
1,707
1,888
17,978
16,470
0
7,359
10,255
0
10,480
W
3,981
1,292
0
2,034
6,995
3,142
590
2,620
4,375
0
36,704
L
14,426
4,742
0
3,551
10,610
4,384
0
5,889
4,427
44,979
4,162
W
Vulcan
sparkle2
Vulcan
19,395
2,453
0
4,486
10,950
5,141
437
3,701
7,249
59,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,447
Gold Earned
30,351
198
Minions Killed
181
10
Camps Cleared
5
951,262
Distance Traveled
868,923
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,812
738
51
3
2
335,740
6
L
Medusa
10,463
654
97
6
1
299,233
2
L
Bellona
9,539
596
9
1
1
280,305
0
W
Hou Yi
10,689
668
81
5
2
284,053
0
L
Sol
10,349
647
75
5
3
289,385
4
W
Vulcan
10,946
684
66
4
6
331,469
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role