Player Matchup

Zhong Kui
Zhong Kui
Flowsideon
Zhong Kui
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 70L
1,288 Elo+
Solo
Hou Yi
Hou Yi
LuckyOwl07
Hou Yi
Level 66
God Stats
2W - 3L
1,587 SR
Queue Stats
152W - 108L
1,629 Elo+
Solo
Apollo
Apollo
NoPlsKBye
Apollo
Level 67
God Stats
3W - 6L
1,551 SR
Queue Stats
91W - 89L
1,472 Elo+
Solo
Xing Tian
Xing Tian
Parnz
Xing Tian
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,444 Elo+
Solo
Chang'e
Chang'e
REESESPUFF8543
Chang'e
Level 88
God Stats
2W - 3L
1,068 SR
Queue Stats
288W - 300L
1,450 Elo+
Solo
Team Averages
Level 86
1,441 SR
1,457 Elo+

VS

Team Averages
Level 92
1,594 SR
1,423 Elo+
Mercury
Mercury
El Loco Andre
Mercury
Level 117
God Stats
2W - 1L
1,618 SR
Queue Stats
114W - 109L
1,416 Elo+
Solo
Sol
Sol
EmperorGrey
Sol
Level 107
God Stats
6W - 3L
1,634 SR
Queue Stats
150W - 156L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
OneBatch2Batch
Nu Wa
Level 49
God Stats
1W - 1L
1,682 SR
Queue Stats
282W - 324L
1,366 Elo+
Party 1
Hachiman
Hachiman
Scotsman1028
Hachiman
Level 60
God Stats
0W - 3L
1,283 SR
Queue Stats
36W - 49L
1,395 Elo+
Party 2
Ra
Ra
beaverbasher17
Ra
Level 127
God Stats
3W - 7L
1,754 SR
Queue Stats
222W - 223L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Flowsideon
Zhong Kui
18
8 / 7 / 17
11,618
726
24,246
23,096
17,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
LuckyOwl07
Hou Yi
20
8 / 3 / 19
12,565
785
22,399
17,469
9,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
NoPlsKBye
Apollo
19
5 / 2 / 21
11,745
734
15,055
16,713
9,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
Parnz
Xing Tian
19
6 / 4 / 19
12,448
778
16,211
26,352
44,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
7 / 1 / 20
12,920
808
15,975
14,319
10,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
3 / 9 / 5
10,030
627
10,002
22,406
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 6 / 12
9,707
607
18,396
22,916
10,189
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
1 / 8 / 10
9,275
580
13,016
16,490
7,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Scotsman1028
Hachiman
17
3 / 8 / 5
10,092
631
9,618
20,633
10,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 3 / 6
12,953
810
23,678
16,125
9,061
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
54
34
Kills
16
17
Deaths
34
96
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
9
5
0.61
L
1
6
12
1.17
W
Zhong Kui
Flowsideon
Zhong Kui
8
7
17
2.36
W
Hou Yi
LuckyOwl07
Hou Yi
8
3
19
5.83
W
Apollo
NoPlsKBye
Apollo
5
2
21
7.75
L
1
8
10
0.75
W
Xing Tian
Parnz
Xing Tian
6
4
19
3.88
W
7
1
20
17
L
Hachiman
Scotsman1028
Hachiman
3
8
5
0.69
L
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,886
Damage
74,710
97,949
Taken
98,570
91,217
Mitigated
52,843
48,191
Healing
38,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
10,002
4,657
1,063
5,134
22,406
15,790
0
12,504
9,902
0
13,354
L
18,396
8,797
523
8,085
22,916
10,189
164
13,660
9,256
32,859
0
W
Zhong Kui
Flowsideon
Zhong Kui
24,246
293
1,665
6,698
23,096
17,459
2,883
13,630
9,466
44,975
0
W
Hou Yi
LuckyOwl07
Hou Yi
22,399
8,518
320
4,488
17,469
9,831
681
9,706
7,763
0
50,917
W
Apollo
NoPlsKBye
Apollo
15,055
7,388
2,443
5,023
16,713
9,179
3,409
8,530
8,183
0
43,282
L
13,016
4,138
1,205
998
16,490
7,302
0
9,999
6,491
22,111
0
W
Xing Tian
Parnz
Xing Tian
16,211
1,311
797
2,371
26,352
44,602
292
13,377
12,975
29,569
0
W
15,975
1,022
15,242
9,144
14,319
10,146
1,059
9,847
4,472
36,674
0
L
Hachiman
Scotsman1028
Hachiman
9,618
6,671
1,147
3,162
20,633
10,501
0
11,232
9,401
0
15,049
L
23,678
2,504
9,436
7,918
16,125
9,061
0
9,037
7,088
65,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,296
Gold Earned
52,057
212
Minions Killed
165
0
Camps Cleared
0
1,465,232
Distance Traveled
1,279,712
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,030
627
4
0
0
283,979
3
L
Sol
9,707
607
34
2
0
246,139
0
W
Zhong Kui
11,618
726
48
3
0
265,405
3
W
Hou Yi
12,565
785
51
3
0
275,616
0
W
Apollo
11,745
734
57
4
0
313,775
0
L
Nu Wa
9,275
580
18
1
0
237,391
0
W
Xing Tian
12,448
778
20
1
0
283,404
0
W
Chang'e
12,920
808
36
2
0
327,032
0
L
Hachiman
10,092
631
17
1
0
201,388
0
L
Ra
12,953
810
92
6
0
310,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role